Player Matchup

Cthulhu
Cthulhu
Drixh
Cthulhu
Level 128
God Stats
12W - 4L
1,834 SR
Queue Stats
36W - 21L
1,678 Elo+
Party 2
Tiamat
Tiamat
URxDAYLYxSKRUBx
Tiamat
Level 73
God Stats
1W - 0L
1,219 SR
Queue Stats
9W - 14L
1,537 Elo+
Party 2
Neith
Neith
cashteamkley
Neith
Level 23
God Stats
36W - 19L
1,650 SR
Queue Stats
62W - 55L
1,599 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,605 Elo+

VS

Team Averages
Level 31
1,695 SR
1,559 Elo+
Cupid
Cupid
AsthenicBird488
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Party 1
Ares
Ares
JCPennyBoxers
Ares
Level 4
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 1
Freya
Freya
matahari1996
Freya
Level 87
God Stats
1W - 1L
1,821 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drixh
Cthulhu
14
6 / 0 / 11
10,125
844
11,396
10,390
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 10
8,423
702
7,339
7,073
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 2 / 9
9,496
791
10,982
8,348
3,535
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,600
633
6,061
11,102
4,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,519
543
2,643
13,763
13,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 6 / 1
6,822
569
7,503
11,562
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Cthulhu
Drixh
Cthulhu
6
0
11
11.5
L
0
8
2
0.13
W
3
1
10
8
W
9
2
9
6.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
16,207
25,811
Taken
36,427
20,519
Mitigated
22,402
9,853
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,061
2,416
547
1,538
11,102
4,366
0
5,499
5,480
0
35,886
W
Cthulhu
Drixh
Cthulhu
11,396
795
679
3,547
10,390
12,218
191
3,725
6,665
39,367
0
L
2,643
192
0
20
13,763
13,048
0
6,017
7,514
5,065
0
W
7,339
558
0
2,833
7,073
4,766
94
4,671
2,402
21,653
0
W
10,982
7,486
0
2,794
8,348
3,535
2,073
2,523
5,825
0
32,230
L
7,503
2,395
0
2,928
11,562
4,988
0
6,944
4,306
15,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
20,941
134
Minions Killed
95
9
Camps Cleared
2
635,037
Distance Traveled
557,219
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,600
633
68
6
2
180,500
2
W
Cthulhu
10,125
844
50
4
2
213,621
1
L
Ares
6,519
543
3
0
0
185,031
1
W
Tiamat
8,423
702
44
4
7
223,908
3
W
Neith
9,496
791
40
3
0
197,508
1
L
Freya
6,822
569
24
2
0
191,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role