Player Matchup

Merlin
Merlin
Hi-FKING-REz
Merlin
Level 15
God Stats
3W - 4L
1,388 SR
Queue Stats
53W - 20L
1,624 Elo+
Solo
Sol
Sol
ReSmiteMe
Sol
Level 7
God Stats
1W - 6L
1,520 SR
Queue Stats
17W - 25L
1,929 Elo+
Solo
Fenrir
Fenrir
SnowBall-maister
Fenrir
Level 27
God Stats
2W - 3L
1,227 SR
Queue Stats
71W - 75L
1,580 Elo+
Solo
Osiris
Osiris
Tinyblueman2422
Osiris
Level 25
God Stats
6W - 5L
1,604 SR
Queue Stats
95W - 77L
1,621 Elo+
Solo
Guan Yu
Guan Yu
flagnog
Guan Yu
Level 24
God Stats
5W - 2L
1,558 SR
Queue Stats
242W - 202L
1,734 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,697 Elo+

VS

Team Averages
Level 20
1,586 SR
1,656 Elo+
Charybdis
Charybdis
DarkSaskue12
Charybdis
Level 15
God Stats
5W - 2L
1,741 SR
Queue Stats
51W - 31L
1,665 Elo+
Solo
Hera
Hera
Justin455238
Hera
Level 29
God Stats
2W - 2L
1,810 SR
Queue Stats
129W - 140L
1,563 Elo+
Solo
Cerberus
Cerberus
Rufo2987
Cerberus
Level 29
God Stats
1W - 2L
1,381 SR
Queue Stats
109W - 113L
1,547 Elo+
Solo
Hachiman
Hachiman
Soktyargentina
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,687 Elo+
Solo
Horus
Horus
X3JayJayChromeX3
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 1
6,140
614
4,501
5,115
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
6,640
664
6,634
7,908
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 0 / 6
5,757
576
3,075
6,551
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 0 / 1
6,901
690
5,867
7,112
4,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
flagnog
Guan Yu
11
3 / 2 / 3
6,106
611
3,701
5,675
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkSaskue12
Charybdis
7
2 / 2 / 0
4,941
494
2,057
4,884
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
5,175
518
2,823
5,945
1,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Rufo2987
Cerberus
7
0 / 3 / 0
4,155
416
1,931
7,783
2,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
10
1 / 5 / 0
5,679
568
5,234
8,165
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,385
439
3,240
8,079
2,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
4
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DarkSaskue12
Charybdis
2
2
0
1
W
Merlin
1
2
1
0.75
L
1
2
2
1
W
5
1
2
6
L
Cerberus
Rufo2987
Cerberus
0
3
0
0
W
3
0
6
6
L
Hachiman
1
5
0
0.2
W
6
0
1
6.5
L
0
6
0
0
W
Guan Yu
flagnog
Guan Yu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,778
Damage
15,285
32,361
Taken
34,856
12,783
Mitigated
10,741
13,548
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DarkSaskue12
Charybdis
2,057
912
0
1,147
4,884
1,570
0
411
4,473
0
20,037
W
Merlin
4,501
507
0
750
5,115
1,531
0
2,483
2,632
38,428
0
L
2,823
1,149
0
1,355
5,945
1,629
0
4,090
1,855
21,781
0
W
6,634
3,817
0
5,625
7,908
1,882
2,719
636
7,272
41,914
0
L
Cerberus
Rufo2987
Cerberus
1,931
228
0
2,397
7,783
2,604
0
2,848
4,935
14,168
0
W
3,075
676
0
1,581
6,551
2,477
130
1,029
5,522
0
12,478
L
Hachiman
5,234
3,655
0
1,899
8,165
2,130
0
3,786
4,379
0
30,917
W
5,867
2,726
0
2,792
7,112
4,636
0
169
6,943
0
31,033
L
3,240
1,939
147
475
8,079
2,808
0
0
8,079
0
13,303
W
Guan Yu
flagnog
Guan Yu
3,701
84
125
2,675
5,675
2,257
0
437
5,238
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
24,335
306
Minions Killed
211
0
Camps Cleared
0
950,918
Distance Traveled
853,790
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,941
494
49
5
0
132,677
0
W
Merlin
6,140
614
73
7
0
184,707
3
L
Hera
5,175
518
41
4
0
177,230
2
W
Sol
6,640
664
76
8
0
158,510
0
L
Cerberus
4,155
416
49
5
0
200,543
3
W
Fenrir
5,757
576
20
2
0
192,849
0
L
Hachiman
5,679
568
55
6
0
166,060
0
W
Osiris
6,901
690
70
7
0
188,089
0
L
Horus
4,385
439
17
2
0
177,280
1
W
Guan Yu
6,106
611
67
7
0
226,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role