Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ali37718
Baron Samedi
Level 109
God Stats
15W - 8L
1,556 SR
Queue Stats
510W - 375L
1,613 Elo+
Party 2
Hercules
Hercules
Ali_Quieen
Hercules
Level 18
God Stats
2W - 1L
1,833 SR
Queue Stats
40W - 11L
1,735 Elo+
Party 2
Charybdis
Charybdis
Crook-Zz
Charybdis
Level 82
God Stats
2W - 2L
1,712 SR
Queue Stats
159W - 204L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Kiarashenami1694
Cthulhu
Level 43
God Stats
39W - 36L
1,534 SR
Queue Stats
234W - 186L
1,474 Elo+
Party 2
Team Averages
Level 68
1,627 SR
1,586 Elo+

VS

Team Averages
Level 80
1,670 SR
1,506 Elo+
Hel
Hel
Av Jazz 17
Hel
Level 129
God Stats
3W - 2L
1,664 SR
Queue Stats
247W - 254L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Bosnaspezial
Sun Wukong
Level 86
God Stats
12W - 4L
1,716 SR
Queue Stats
305W - 279L
1,535 Elo+
Solo
Fenrir
Fenrir
GoldenLionDjango
Fenrir
Level 118
God Stats
46W - 39L
1,512 SR
Queue Stats
479W - 482L
1,445 Elo+
Solo
Poseidon
Poseidon
I peep kids
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
So12rovvful
Danzaburou
Level 42
God Stats
6W - 3L
1,957 SR
Queue Stats
37W - 43L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 2
4,959
496
3,328
9,332
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Ali37718
Baron Samedi
9
0 / 4 / 0
4,911
491
3,876
6,188
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Ali_Quieen
Hercules
10
2 / 3 / 1
5,829
583
4,163
8,303
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Crook-Zz
Charybdis
7
0 / 7 / 1
4,523
452
2,049
6,638
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,038
504
4,608
6,872
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
5,595
560
3,815
6,152
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Bosnaspezial
Sun Wukong
10
1 / 0 / 1
6,024
602
3,130
5,104
1,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 1 / 3
6,629
663
6,949
7,939
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
I peep kids
Poseidon
11
2 / 0 / 6
6,255
626
5,898
5,186
1,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
So12rovvful
Danzaburou
10
6 / 1 / 4
6,809
681
4,506
4,921
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
18
18
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Baron Samedi
Ali37718
Baron Samedi
0
4
0
0
L
Hercules
Ali_Quieen
Hercules
2
3
1
0.83
W
1
1
8
5
W
Sun Wukong
Bosnaspezial
Sun Wukong
1
0
1
1.5
L
Charybdis
Crook-Zz
Charybdis
0
7
1
0.07
W
8
1
3
9.5
W
Poseidon
I peep kids
Poseidon
2
0
6
5
L
0
1
1
0.5
W
Danzaburou
So12rovvful
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
24,298
37,333
Taken
29,302
18,290
Mitigated
9,868
9,196
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,328
415
252
2,563
9,332
7,076
0
4,182
5,150
11,066
0
L
Baron Samedi
Ali37718
Baron Samedi
3,876
205
653
1,880
6,188
2,204
0
1,620
4,568
28,226
0
L
Hercules
Ali_Quieen
Hercules
4,163
1,129
0
1,484
8,303
3,762
0
2,524
5,779
0
26,406
W
3,815
270
2,366
3,773
6,152
1,847
0
2,285
3,673
20,348
0
W
Sun Wukong
Bosnaspezial
Sun Wukong
3,130
453
0
1,511
5,104
1,998
0
1,995
2,631
0
33,524
L
Charybdis
Crook-Zz
Charybdis
2,049
690
0
569
6,638
1,411
0
708
5,930
0
18,610
W
6,949
2,439
0
1,924
7,939
2,665
0
3,005
4,752
0
27,958
W
Poseidon
I peep kids
Poseidon
5,898
1,026
0
2,490
5,186
1,923
0
2,925
1,993
35,591
0
L
4,608
313
0
1,795
6,872
3,837
0
679
6,193
28,292
0
W
Danzaburou
So12rovvful
Danzaburou
4,506
1,932
0
1,906
4,921
1,435
0
542
4,379
0
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
31,312
225
Minions Killed
305
0
Camps Cleared
0
973,081
Distance Traveled
1,017,208
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,959
496
23
2
0
201,962
1
L
Baron Samedi
4,911
491
56
6
0
172,801
4
L
Hercules
5,829
583
64
6
0
218,567
3
W
Hel
5,595
560
39
4
0
200,934
2
W
Sun Wukong
6,024
602
77
8
0
193,489
1
L
Charybdis
4,523
452
30
3
0
171,257
2
W
Fenrir
6,629
663
51
5
0
222,006
2
W
Poseidon
6,255
626
67
7
0
199,737
3
L
Cthulhu
5,038
504
52
5
0
208,494
0
W
Danzaburou
6,809
681
71
7
0
201,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role