Player Matchup

Janus
Janus
Leopard777
Janus
Level 128
God Stats
7W - 7L
1,673 SR
Queue Stats
241W - 141L
1,705 Elo+
Party 1
Artio
Artio
NO3CO3SO4PO4
Artio
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 50L
1,652 Elo+
Party 1
Apollo
Apollo
XxSoybeansxX
Apollo
Level 30
God Stats
2W - 0L
1,752 SR
Queue Stats
33W - 9L
1,826 Elo+
Party 1
Team Averages
Level 81
1,642 SR
1,728 Elo+

VS

Team Averages
Level 65
1,511 SR
1,525 Elo+
Chaac
Chaac
Iudex-XIII
Chaac
Level 121
God Stats
1W - 3L
1,349 SR
Queue Stats
157W - 140L
1,467 Elo+
Party 2
Chang'e
Chang'e
Trinthi
Chang'e
Level 26
God Stats
0W - 1L
1,682 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 2
Charybdis
Charybdis
Yotato
Charybdis
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 0 / 8
7,151
715
7,543
4,419
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 11
7,657
766
1,764
7,233
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
11 / 2 / 1
8,917
892
13,223
9,535
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 5 / 3
6,001
600
4,446
11,547
5,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Trinthi
Chang'e
10
2 / 3 / 1
6,990
699
4,480
7,253
2,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Yotato
Charybdis
9
1 / 5 / 2
6,187
619
4,654
8,344
2,327
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
3
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
3
0.3
W
Janus
2
0
8
6
W
0
1
11
5.5
L
Chang'e
Trinthi
Chang'e
2
3
1
0.83
W
Apollo
11
2
1
5.75
L
Charybdis
Yotato
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
13,580
21,187
Taken
27,144
10,843
Mitigated
9,734
7,336
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,446
643
0
2,487
11,547
5,376
152
2,920
8,627
0
12,889
W
Janus
7,543
678
0
587
4,419
1,131
336
709
3,710
27,128
0
W
1,764
293
376
3,293
7,233
6,162
0
1,655
5,578
7,046
0
L
Chang'e
Trinthi
Chang'e
4,480
613
2,254
2,380
7,253
2,031
0
3,000
4,253
10,157
0
W
Apollo
13,223
8,093
0
3,080
9,535
3,550
769
2,951
6,584
0
43,641
L
Charybdis
Yotato
Charybdis
4,654
3,330
0
412
8,344
2,327
45
3,387
4,957
0
19,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
19,178
119
Minions Killed
81
9
Camps Cleared
0
534,438
Distance Traveled
542,010
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,001
600
24
2
0
186,146
2
W
Janus
7,151
715
40
4
5
181,686
3
W
Artio
7,657
766
7
1
0
185,347
1
L
Chang'e
6,990
699
20
2
0
193,784
4
W
Apollo
8,917
892
72
7
4
167,405
3
L
Charybdis
6,187
619
37
4
0
162,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role