Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Mv-846-
Athena
Level 48
God Stats
0W - 5L
1,126 SR
Queue Stats
197W - 322L
1,255 Elo+
Party 2
Sylvanus
Sylvanus
PunkDuckk
Sylvanus
Level 86
God Stats
2W - 8L
1,350 SR
Queue Stats
220W - 220L
1,522 Elo+
Solo
Izanami
Izanami
Sr ArkadiuZ
Izanami
Level 39
God Stats
12W - 13L
1,679 SR
Queue Stats
259W - 326L
1,387 Elo+
Solo
Janus
Janus
Zoyyd-_-ARg
Janus
Level 44
God Stats
1W - 1L
1,709 SR
Queue Stats
52W - 48L
1,500 Elo+
Solo
Team Averages
Level 60
1,473 SR
1,433 Elo+

VS

Team Averages
Level 111
1,541 SR
1,577 Elo+
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
F0restCS
Loki
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,624 Elo+
Party 1
Cabrakan
Cabrakan
ImEzel
Cabrakan
Level 157
God Stats
3W - 5L
1,557 SR
Queue Stats
251W - 238L
1,523 Elo+
Party 1
Ares
Ares
PlagueIsBack
Ares
Level 27
God Stats
11W - 7L
1,649 SR
Queue Stats
23W - 14L
1,619 Elo+
Party 1
Poseidon
Poseidon
maxi12gamer
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 4 / 1
5,383
538
1,989
7,425
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Mv-846-
Athena
5
0 / 1 / 1
4,233
423
1,073
7,067
2,660
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
PunkDuckk
Sylvanus
9
0 / 3 / 1
5,367
537
2,708
5,072
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Sr ArkadiuZ
Izanami
8
0 / 0 / 0
4,686
469
1,902
3,460
884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
5,551
555
2,591
2,938
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 2
5,104
510
3,917
2,376
615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
3 / 2 / 3
5,919
592
3,208
5,932
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ImEzel
Cabrakan
11
3 / 0 / 1
6,181
618
3,186
4,812
3,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 0 / 3
5,238
524
3,791
5,004
2,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
maxi12gamer
Poseidon
11
3 / 0 / 3
6,393
639
3,456
3,224
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
1
0.38
W
Rama
 
Rama
0
0
2
1
W
Loki
3
2
3
2.25
W
Cabrakan
ImEzel
Cabrakan
3
0
1
3.5
L
Athena
Mv-846-
Athena
0
1
1
0.5
W
0
0
3
1.5
L
Sylvanus
PunkDuckk
Sylvanus
0
3
1
0.17
L
Izanami
Sr ArkadiuZ
Izanami
0
0
0
0
L
1
1
0
1
W
Poseidon
maxi12gamer
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,263
Damage
17,558
25,962
Taken
21,348
10,149
Mitigated
10,363
5,814
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,989
1,500
0
1,095
7,425
2,572
0
1,932
5,493
0
21,864
W
Rama
 
Rama
3,917
3,229
0
1,261
2,376
615
678
324
1,997
0
28,498
W
Loki
3,208
882
0
1,308
5,932
2,171
0
1,561
4,148
0
31,033
W
Cabrakan
ImEzel
Cabrakan
3,186
594
0
1,280
4,812
3,765
136
1,574
3,211
30,804
0
L
Athena
Mv-846-
Athena
1,073
340
0
1,549
7,067
2,660
0
2,649
4,418
7,014
0
W
3,791
72
0
2,003
5,004
2,980
0
1,368
3,497
14,038
0
L
Sylvanus
PunkDuckk
Sylvanus
2,708
862
103
1,261
5,072
3,299
0
2,501
2,571
19,279
5,685
L
Izanami
Sr ArkadiuZ
Izanami
1,902
1,546
0
1,406
3,460
884
0
1,383
2,077
0
21,525
L
2,591
58
0
400
2,938
734
0
1,968
970
33,321
0
W
Poseidon
maxi12gamer
Poseidon
3,456
519
0
755
3,224
832
0
810
2,294
41,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
28,835
250
Minions Killed
300
0
Camps Cleared
0
868,900
Distance Traveled
925,818
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,383
538
59
6
0
196,900
3
W
Rama
5,104
510
53
5
0
155,827
0
W
Loki
5,919
592
72
7
0
204,403
4
W
Cabrakan
6,181
618
61
6
0
172,778
2
L
Athena
4,233
423
9
1
0
184,003
1
W
Ares
5,238
524
25
3
0
195,849
2
L
Sylvanus
5,367
537
61
6
0
138,859
6
L
Izanami
4,686
469
53
5
0
173,563
4
L
Janus
5,551
555
68
7
0
175,575
2
W
Poseidon
6,393
639
89
9
0
196,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role