Player Matchup

Thanatos
Thanatos
Blissum
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 1
Anhur
Anhur
David Mihai3274
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Ymir
Ymir
Frostyx13x
Ymir
Level 8
God Stats
3W - 5L
1,546 SR
Queue Stats
36W - 32L
1,554 Elo+
Solo
Artemis
Artemis
Mist Mayo
Artemis
Level 6
God Stats
1W - 3L
1,222 SR
Queue Stats
18W - 25L
1,204 Elo+
Party 1
Cernunnos
Cernunnos
Moosalinaa
Cernunnos
Level 139
God Stats
2W - 2L
1,606 SR
Queue Stats
48W - 46L
1,505 Elo+
Party 1
Team Averages
Level 32
1,475 SR
1,351 Elo+

VS

Team Averages
Level 17
1,442 SR
1,415 Elo+
Medusa
Medusa
Chiqui_Furia28
Medusa
Level 25
God Stats
9W - 4L
1,624 SR
Queue Stats
118W - 108L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Lengend-chan
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Mrs_Teffy23
Nemesis
Level 11
God Stats
3W - 3L
1,276 SR
Queue Stats
37W - 35L
1,336 Elo+
Solo
Neith
Neith
WasChaos
Neith
Level 14
God Stats
45W - 36L
1,519 SR
Queue Stats
175W - 155L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
piljo12
Morgan Le Fay
Level 29
God Stats
6W - 13L
1,291 SR
Queue Stats
11W - 24L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blissum
Thanatos
20
1 / 9 / 14
13,464
962
6,942
15,975
7,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 1 / 1
10,598
757
322
982
266
20
7 / 8 / 10
15,073
1,077
16,560
35,349
49,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Mist Mayo
Artemis
20
7 / 12 / 8
15,073
1,077
17,015
22,729
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Moosalinaa
Cernunnos
20
7 / 8 / 13
15,998
1,143
35,316
23,093
12,382
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
13,107
936
9,606
20,762
8,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lengend-chan
Jormungandr
20
3 / 7 / 24
14,378
1,027
14,068
16,341
26,037
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Mrs_Teffy23
Nemesis
20
9 / 10 / 17
14,564
1,040
15,162
22,138
10,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
WasChaos
Neith
20
15 / 1 / 15
15,890
1,135
31,925
10,578
4,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
piljo12
Morgan Le Fay
20
8 / 1 / 19
15,645
1,118
21,076
12,286
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
22
Kills
38
38
Deaths
22
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blissum
Thanatos
1
9
14
0.89
W
3
3
14
3.33
L
0
1
1
0.5
L
7
8
10
1.5
W
Jormungandr
Lengend-chan
Jormungandr
3
7
24
2.14
L
Artemis
Mist Mayo
Artemis
7
12
8
0.92
L
Cernunnos
Moosalinaa
Cernunnos
7
8
13
1.69
W
Nemesis
Mrs_Teffy23
Nemesis
9
10
17
1.75
W
Neith
WasChaos
Neith
15
1
15
22.5
W
Morgan Le Fay
piljo12
Morgan Le Fay
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,155
Damage
91,837
98,128
Taken
82,105
81,748
Mitigated
56,896
2,776
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blissum
Thanatos
6,942
1,954
0
1,313
15,975
7,735
0
5,514
10,461
0
8,872
W
9,606
3,802
0
775
20,762
8,819
0
6,543
14,219
0
36,274
L
322
266
0
0
982
266
0
100
882
0
1,138
L
16,560
3,904
0
191
35,349
49,394
0
12,669
22,680
41,849
0
W
Jormungandr
Lengend-chan
Jormungandr
14,068
3,090
0
0
16,341
26,037
0
3,377
12,964
28,114
0
L
Artemis
Mist Mayo
Artemis
17,015
8,005
0
305
22,729
11,971
0
7,366
15,363
0
50,134
L
Cernunnos
Moosalinaa
Cernunnos
35,316
16,155
0
967
23,093
12,382
0
9,495
13,598
0
89,596
W
Nemesis
Mrs_Teffy23
Nemesis
15,162
7,529
0
562
22,138
10,422
0
3,604
18,534
0
19,555
W
Neith
WasChaos
Neith
31,925
20,297
0
1,054
10,578
4,996
0
1,961
8,617
0
53,250
W
Morgan Le Fay
piljo12
Morgan Le Fay
21,076
3,139
331
2,291
12,286
6,622
0
1,075
11,211
65,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,206
Gold Earned
73,584
259
Minions Killed
262
10
Camps Cleared
5
994,032
Distance Traveled
1,267,658
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,464
962
6
0
0
272,288
2
W
Medusa
13,107
936
81
6
0
295,437
0
L
Anhur
10,598
757
1
0
0
29,315
0
L
Ymir
15,073
1,077
43
3
2
225,915
0
W
Jormungandr
14,378
1,027
29
2
1
205,311
2
L
Artemis
15,073
1,077
84
6
2
229,860
0
L
Cernunnos
15,998
1,143
125
9
6
236,654
0
W
Nemesis
14,564
1,040
12
1
2
253,172
0
W
Neith
15,890
1,135
52
4
1
237,880
0
W
Morgan Le Fay
15,645
1,118
88
6
1
275,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role