Player Matchup

Loki
Loki
AshKaliMain
Loki
Level 27
God Stats
25W - 29L
1,556 SR
Queue Stats
127W - 118L
1,583 Elo+
Solo
Osiris
Osiris
AtlantaBrave7
Osiris
Level 28
God Stats
12W - 10L
1,649 SR
Queue Stats
97W - 103L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
brocktherock9999
Morgan Le Fay
Level 32
God Stats
12W - 18L
1,471 SR
Queue Stats
170W - 151L
1,557 Elo+
Party 2
Charybdis
Charybdis
osirihuki5
Charybdis
Level 9
God Stats
4W - 5L
1,229 SR
Queue Stats
15W - 19L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
stiff_4ahl
Gilgamesh
Level 24
God Stats
0W - 7L
1,076 SR
Queue Stats
45W - 57L
1,343 Elo+
Party 1
Team Averages
Level 24
1,396 SR
1,481 Elo+

VS

Team Averages
Level 14
1,554 SR
1,546 Elo+
Susano
Susano
AdultAsianMale
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
AlweyzNever
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,742 Elo+
Solo
Jormungandr
Jormungandr
DampCapybara17
Jormungandr
Level 27
God Stats
7W - 1L
1,856 SR
Queue Stats
64W - 65L
1,375 Elo+
Solo
Neith
Neith
avieliya
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Solo
Discordia
Discordia
xLe PiGx
Discordia
Level 27
God Stats
9W - 13L
1,412 SR
Queue Stats
116W - 155L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
11,479
604
4,960
11,715
4,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
8 / 5 / 0
9,437
497
9,136
13,882
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
brocktherock9999
Morgan Le Fay
15
2 / 4 / 1
9,483
499
7,421
11,309
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
osirihuki5
Charybdis
11
0 / 9 / 3
7,063
372
3,273
11,995
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
stiff_4ahl
Gilgamesh
10
0 / 9 / 3
7,497
395
7,508
16,284
6,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 6
12,442
655
16,718
12,353
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
AlweyzNever
Gilgamesh
19
4 / 0 / 4
11,498
605
9,480
11,955
12,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
DampCapybara17
Jormungandr
13
5 / 3 / 13
8,897
468
10,908
16,417
13,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
avieliya
Neith
5
0 / 1 / 0
5,901
311
192
2,394
619
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
xLe PiGx
Discordia
14
5 / 6 / 8
9,043
476
9,940
10,420
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
11
Kills
30
30
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
16
2
6
9.5
W
Gilgamesh
AlweyzNever
Gilgamesh
4
0
4
6
L
1
3
0
0.33
L
8
5
0
1.6
W
Jormungandr
DampCapybara17
Jormungandr
5
3
13
3.83
W
Neith
avieliya
Neith
0
1
0
0
L
Morgan Le Fay
brocktherock9999
Morgan Le Fay
2
4
1
0.63
L
Charybdis
osirihuki5
Charybdis
0
9
3
0.17
L
Gilgamesh
stiff_4ahl
Gilgamesh
0
9
3
0.17
W
Discordia
xLe PiGx
Discordia
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
47,238
65,185
Taken
53,539
28,349
Mitigated
35,420
9,059
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,718
3,877
0
5,314
12,353
5,660
90
2,459
9,760
0
93,196
W
Gilgamesh
AlweyzNever
Gilgamesh
9,480
1,639
0
3,259
11,955
12,473
820
379
11,536
15,152
76,087
L
4,960
2,035
0
2,367
11,715
4,986
0
1,440
10,275
0
83,444
L
9,136
3,716
0
1,889
13,882
9,774
552
4,009
9,873
0
47,706
W
Jormungandr
DampCapybara17
Jormungandr
10,908
1,625
670
2,528
16,417
13,142
537
1,350
14,401
29,904
0
W
Neith
avieliya
Neith
192
118
0
500
2,394
619
0
1,474
732
0
7,269
L
Morgan Le Fay
brocktherock9999
Morgan Le Fay
7,421
849
97
2,172
11,309
4,042
1,065
2,523
8,786
64,357
0
L
Charybdis
osirihuki5
Charybdis
3,273
1,971
224
2,009
11,995
3,515
274
6,991
5,004
0
25,226
L
Gilgamesh
stiff_4ahl
Gilgamesh
7,508
1,467
0
301
16,284
6,032
100
8,605
7,679
0
25,377
W
Discordia
xLe PiGx
Discordia
9,940
185
0
840
10,420
3,526
890
1,167
9,159
59,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
47,781
462
Minions Killed
478
0
Camps Cleared
0
1,789,310
Distance Traveled
1,615,212
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,442
655
135
7
0
428,602
0
W
Gilgamesh
11,498
605
188
10
0
410,448
1
L
Loki
11,479
604
189
10
0
392,645
8
L
Osiris
9,437
497
80
4
0
393,605
1
W
Jormungandr
8,897
468
49
3
0
361,306
2
W
Neith
5,901
311
12
1
0
88,937
0
L
Morgan Le Fay
9,483
499
119
6
0
313,674
0
L
Charybdis
7,063
372
39
2
0
314,189
0
L
Gilgamesh
7,497
395
35
2
0
375,197
4
W
Discordia
9,043
476
94
5
0
325,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role