Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AzuriahNaccal
Ao Kuang
Level 89
God Stats
10W - 6L
1,718 SR
Queue Stats
393W - 394L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BigDaddyCole
Kumbhakarna
Level 119
God Stats
5W - 8L
1,534 SR
Queue Stats
541W - 524L
1,570 Elo+
Party 2
Izanami
Izanami
bookaaj
Izanami
Level 104
God Stats
4W - 8L
1,399 SR
Queue Stats
391W - 404L
1,535 Elo+
Party 2
Ullr
Ullr
shewantskobe
Ullr
Level 115
God Stats
5W - 5L
1,606 SR
Queue Stats
257W - 276L
1,556 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,522 Elo+

VS

Team Averages
Level 78
1,433 SR
1,449 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gerardben
Yemoja
Level 67
God Stats
6W - 16L
1,371 SR
Queue Stats
228W - 296L
1,419 Elo+
Party 1
Chang'e
Chang'e
Manatee941
Chang'e
Level 117
God Stats
1W - 1L
1,783 SR
Queue Stats
201W - 229L
1,446 Elo+
Solo
Neith
Neith
pixiesgrove
Neith
Level 68
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 4L
1,624 Elo+
Solo
Ah Puch
Ah Puch
与我交欢
Ah Puch
Level 45
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 2
4,956
620
2,358
3,609
1,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
AzuriahNaccal
Ao Kuang
8
5 / 3 / 0
5,021
628
2,925
5,708
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
BigDaddyCole
Kumbhakarna
7
2 / 0 / 4
4,865
608
1,669
4,646
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
bookaaj
Izanami
9
3 / 0 / 1
5,216
652
5,153
3,714
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 3
5,567
696
4,077
4,380
1,390
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 2 / 0
4,599
575
931
4,639
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Gerardben
Yemoja
8
1 / 2 / 1
4,642
580
1,954
5,606
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Manatee941
Chang'e
6
0 / 2 / 1
3,809
476
1,365
3,946
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
4,113
514
2,379
4,466
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
与我交欢
Ah Puch
7
2 / 6 / 1
4,641
580
2,058
5,225
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Ao Kuang
AzuriahNaccal
Ao Kuang
5
3
0
1.67
W
Kumbhakarna
BigDaddyCole
Kumbhakarna
2
0
4
4
L
Yemoja
Gerardben
Yemoja
1
2
1
0.75
L
Chang'e
Manatee941
Chang'e
0
2
1
0.25
W
Izanami
bookaaj
Izanami
3
0
1
3.5
L
1
2
0
0.5
W
3
2
3
2.25
L
Ah Puch
与我交欢
Ah Puch
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
8,687
22,057
Taken
23,882
8,547
Mitigated
6,544
5,787
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,358
304
0
1,619
3,609
1,638
22
1,108
2,501
0
16,073
L
Ne Zha
 
Ne Zha
931
426
0
503
4,639
1,218
0
255
4,306
0
21,203
W
Ao Kuang
AzuriahNaccal
Ao Kuang
2,925
1,070
60
1,828
5,708
2,169
0
956
4,682
15,409
5,052
W
Kumbhakarna
BigDaddyCole
Kumbhakarna
1,669
150
0
1,064
4,646
2,093
0
528
4,108
10,249
0
L
Yemoja
Gerardben
Yemoja
1,954
289
397
1,315
5,606
2,195
329
826
4,746
10,305
0
L
Chang'e
Manatee941
Chang'e
1,365
131
46
1,848
3,946
770
0
401
3,042
8,239
0
W
Izanami
bookaaj
Izanami
5,153
3,614
0
982
3,714
1,257
0
977
2,661
0
30,407
L
2,379
1,280
152
845
4,466
929
525
1,025
3,403
0
19,570
W
4,077
2,295
0
234
4,380
1,390
630
1,470
2,728
0
29,297
L
Ah Puch
与我交欢
Ah Puch
2,058
64
0
362
5,225
1,432
0
1,637
3,588
10,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
21,804
215
Minions Killed
133
0
Camps Cleared
0
723,821
Distance Traveled
612,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,956
620
32
4
0
133,677
2
L
Ne Zha
4,599
575
53
7
0
152,239
1
W
Ao Kuang
5,021
628
40
5
0
152,934
0
W
Kumbhakarna
4,865
608
20
3
0
154,849
2
L
Yemoja
4,642
580
13
2
0
133,724
1
L
Chang'e
3,809
476
19
2
0
105,288
1
W
Izanami
5,216
652
59
7
0
144,810
1
L
Neith
4,113
514
36
5
0
115,303
2
W
Ullr
5,567
696
64
8
0
137,551
0
L
Ah Puch
4,641
580
12
2
0
105,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role