Player Matchup

Charybdis
Charybdis
BaBy_Z1Hunnit
Charybdis
Level 36
God Stats
16W - 28L
1,398 SR
Queue Stats
153W - 175L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
CetlicDopey
Sun Wukong
Level 29
God Stats
35W - 51L
1,441 SR
Queue Stats
55W - 76L
1,347 Elo+
Party 2
Mercury
Mercury
Djstreaks
Mercury
Level 53
God Stats
108W - 105L
1,525 SR
Queue Stats
125W - 136L
1,420 Elo+
Party 2
Loki
Loki
Jakey2011
Loki
Level 26
God Stats
15W - 21L
1,338 SR
Queue Stats
45W - 72L
1,224 Elo+
Solo
He Bo
He Bo
SAUDELOR
He Bo
Level 8
God Stats
6W - 7L
1,466 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 2
Team Averages
Level 30
1,434 SR
1,354 Elo+

VS

Team Averages
Level 20
1,387 SR
1,410 Elo+
Izanami
Izanami
Britnor
Izanami
Level 18
God Stats
3W - 11L
1,181 SR
Queue Stats
27W - 47L
1,279 Elo+
Party 1
Awilix
Awilix
J0rd4n-_-31996
Awilix
Level 29
God Stats
42W - 39L
1,625 SR
Queue Stats
135W - 154L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Skovtrix
Cthulhu
Level 25
God Stats
6W - 7L
1,231 SR
Queue Stats
59W - 62L
1,324 Elo+
Party 1
He Bo
He Bo
oilcart
He Bo
Level 27
God Stats
5W - 6L
1,399 SR
Queue Stats
81W - 78L
1,485 Elo+
Solo
Cerberus
Cerberus
waspy73
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaBy_Z1Hunnit
Charybdis
20
6 / 1 / 2
13,653
594
21,268
16,223
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CetlicDopey
Sun Wukong
20
3 / 1 / 3
12,731
554
7,675
11,899
17,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Djstreaks
Mercury
20
10 / 5 / 4
14,178
616
14,756
16,366
6,745
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
1 / 3 / 2
8,375
364
3,353
9,605
2,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
SAUDELOR
He Bo
16
5 / 10 / 1
11,194
487
5,645
17,654
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Britnor
Izanami
14
1 / 1 / 1
8,228
358
4,022
8,328
2,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 7 / 4
10,259
446
12,390
20,057
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Skovtrix
Cthulhu
14
1 / 4 / 2
8,432
367
7,889
18,787
11,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
oilcart
He Bo
20
15 / 5 / 1
13,975
608
21,419
17,036
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
waspy73
Cerberus
6
0 / 10 / 0
6,581
286
1,603
11,154
7,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
25
Kills
20
20
Deaths
27
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BaBy_Z1Hunnit
Charybdis
6
1
2
7
L
Izanami
Britnor
Izanami
1
1
1
1.5
W
Sun Wukong
CetlicDopey
Sun Wukong
3
1
3
4.5
W
Mercury
Djstreaks
Mercury
10
5
4
2.4
L
3
7
4
0.71
W
Loki
1
3
2
0.67
W
He Bo
SAUDELOR
He Bo
5
10
1
0.55
L
Cthulhu
Skovtrix
Cthulhu
1
4
2
0.5
L
He Bo
oilcart
He Bo
15
5
1
3.1
L
Cerberus
waspy73
Cerberus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,697
Damage
47,323
71,747
Taken
75,362
40,286
Mitigated
36,881
11,455
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BaBy_Z1Hunnit
Charybdis
21,268
17,249
0
5,322
16,223
6,362
2,492
5,945
10,278
0
127,888
L
Izanami
Britnor
Izanami
4,022
3,428
0
1,302
8,328
2,042
0
0
8,328
0
45,383
W
Sun Wukong
CetlicDopey
Sun Wukong
7,675
1,992
0
1,716
11,899
17,902
2,144
4,289
7,408
0
77,179
W
Mercury
Djstreaks
Mercury
14,756
7,761
0
1,058
16,366
6,745
68
7,922
8,268
0
132,837
L
12,390
5,168
0
2,915
20,057
8,736
0
939
19,118
0
63,380
W
Loki
3,353
952
0
225
9,605
2,843
180
1,578
8,027
0
16,813
W
He Bo
SAUDELOR
He Bo
5,645
293
0
3,134
17,654
6,434
617
10,451
6,787
57,088
0
L
Cthulhu
Skovtrix
Cthulhu
7,889
586
373
1,036
18,787
11,421
0
0
18,787
32,028
0
L
He Bo
oilcart
He Bo
21,419
1,130
138
3,376
17,036
6,756
0
3,587
13,449
97,254
0
L
Cerberus
waspy73
Cerberus
1,603
423
0
860
11,154
7,926
0
1,119
10,035
19,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
47,475
694
Minions Killed
420
0
Camps Cleared
0
2,005,727
Distance Traveled
1,787,143
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,653
594
213
9
0
428,172
0
L
Izanami
8,228
358
105
5
0
355,890
0
W
Sun Wukong
12,731
554
138
6
0
412,343
0
W
Mercury
14,178
616
201
9
0
528,947
1
L
Awilix
10,259
446
87
4
0
402,413
5
W
Loki
8,375
364
31
1
0
307,523
0
W
He Bo
11,194
487
111
5
0
328,742
0
L
Cthulhu
8,432
367
47
2
0
361,796
0
L
He Bo
13,975
608
151
7
0
390,745
7
L
Cerberus
6,581
286
30
1
0
276,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role