Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Herwinder
Cthulhu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,334 Elo+
Solo
Izanami
Izanami
ThatsKnoYz
Izanami
Level 28
God Stats
34W - 17L
1,742 SR
Queue Stats
305W - 326L
1,516 Elo+
Party 1
Team Averages
Level 47
1,581 SR
1,450 Elo+

VS

Team Averages
Level 53
1,498 SR
1,516 Elo+
Anubis
Anubis
Vodn1k
Anubis
Level 98
God Stats
9W - 8L
1,652 SR
Queue Stats
100W - 75L
1,602 Elo+
Solo
Bakasura
Bakasura
byheny
Bakasura
Level 18
God Stats
1W - 2L
1,416 SR
Queue Stats
5W - 5L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
elmoishighagain
Ratatoskr
Level 44
God Stats
52W - 62L
1,425 SR
Queue Stats
156W - 190L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 3 / 5
12,223
764
10,659
13,349
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Herwinder
Cthulhu
12
3 / 5 / 5
10,538
659
9,012
21,015
11,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ThatsKnoYz
Izanami
14
5 / 4 / 3
11,794
737
14,279
11,271
2,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Vodn1k
Anubis
16
6 / 3 / 4
11,178
699
18,111
17,092
8,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
byheny
Bakasura
7
0 / 1 / 3
8,087
505
0
1,494
444
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
elmoishighagain
Ratatoskr
16
6 / 9 / 5
11,206
700
12,937
24,757
14,683
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
12
12
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
5
2.5
W
Cthulhu
Herwinder
Cthulhu
3
5
5
1.1
W
Izanami
ThatsKnoYz
Izanami
5
4
3
1.63
L
Anubis
Vodn1k
Anubis
6
3
4
2.67
L
Bakasura
byheny
Bakasura
0
1
3
1.5
L
Ratatoskr
elmoishighagain
Ratatoskr
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,950
Damage
31,048
45,635
Taken
43,343
25,313
Mitigated
24,029
6,692
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,659
2,053
0
2,036
13,349
10,603
441
6,259
7,090
0
25,032
W
Cthulhu
Herwinder
Cthulhu
9,012
387
356
2,818
21,015
11,722
228
9,327
11,688
23,129
0
W
Izanami
ThatsKnoYz
Izanami
14,279
8,919
0
1,482
11,271
2,988
2,629
2,901
8,370
0
61,603
L
Anubis
Vodn1k
Anubis
18,111
1,345
169
6,754
17,092
8,902
0
4,336
12,259
68,020
0
L
Bakasura
byheny
Bakasura
0
0
0
45
1,494
444
0
588
817
0
0
L
Ratatoskr
elmoishighagain
Ratatoskr
12,937
4,151
224
4,710
24,757
14,683
0
5,054
19,177
0
37,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
30,471
164
Minions Killed
153
7
Camps Cleared
7
783,339
Distance Traveled
527,538
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,223
764
31
2
1
284,874
1
W
Cthulhu
10,538
659
24
2
2
277,828
2
W
Izanami
11,794
737
109
7
4
220,637
5
L
Anubis
11,178
699
116
7
4
240,462
4
L
Bakasura
8,087
505
0
0
0
13,608
0
L
Ratatoskr
11,206
700
37
2
3
273,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role