Player Matchup

Ymir
Ymir
FuneralOfSmiles
Ymir
Level 5
God Stats
6W - 5L
1,714 SR
Queue Stats
17W - 20L
1,433 Elo+
Party 1
Chang'e
Chang'e
LittleMissRiss
Chang'e
Level 79
God Stats
19W - 29L
1,397 SR
Queue Stats
21W - 37L
1,318 Elo+
Party 3
Xbalanque
Xbalanque
Patruvious
Xbalanque
Level 80
God Stats
1W - 3L
1,752 SR
Queue Stats
70W - 59L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
StrumaticDrip00
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,320 Elo+
Party 3
Charybdis
Charybdis
xxTHA DON3xx
Charybdis
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 29L
1,395 Elo+
Party 1
Team Averages
Level 68
1,573 SR
1,407 Elo+

VS

Team Averages
Level 65
1,426 SR
1,431 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lokstar87
Chaac
Level 27
God Stats
8W - 17L
1,361 SR
Queue Stats
105W - 170L
1,353 Elo+
Party 2
Chernobog
Chernobog
Redrax64
Chernobog
Level 20
God Stats
7W - 4L
1,226 SR
Queue Stats
95W - 137L
1,290 Elo+
Party 2
Da Ji
Da Ji
White DeathMKII
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,437 Elo+
Party 2
Poseidon
Poseidon
三年二班副班长
Poseidon
Level 36
God Stats
2W - 1L
1,541 SR
Queue Stats
9W - 3L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 3
10,795
830
7,782
23,231
27,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 6 / 3
11,111
855
12,511
21,209
5,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Patruvious
Xbalanque
17
0 / 10 / 4
10,947
842
14,146
18,892
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
StrumaticDrip00
Zhong Kui
17
1 / 7 / 2
10,849
835
9,001
20,440
15,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xxTHA DON3xx
Charybdis
18
3 / 10 / 2
11,899
915
19,506
24,668
7,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
5 / 0 / 25
13,249
1,019
13,318
18,078
19,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Lokstar87
Chaac
20
3 / 0 / 27
13,180
1,014
14,261
9,222
13,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Redrax64
Chernobog
19
1 / 5 / 18
12,028
925
10,921
11,914
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 0 / 15
12,657
974
14,823
14,968
6,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
24 / 0 / 14
17,108
1,316
49,159
12,639
5,540
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
139
5
Kills
40
40
Deaths
5
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
25
17.5
L
0
7
3
0.21
L
1
6
3
0.42
W
Chaac
Lokstar87
Chaac
3
0
27
16.5
L
Xbalanque
Patruvious
Xbalanque
0
10
4
0.2
W
Chernobog
Redrax64
Chernobog
1
5
18
2
L
Zhong Kui
StrumaticDrip00
Zhong Kui
1
7
2
0.29
W
7
0
15
14.5
L
Charybdis
xxTHA DON3xx
Charybdis
3
10
2
0.4
W
24
0
14
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,946
Damage
102,482
108,440
Taken
66,821
61,297
Mitigated
50,191
10,166
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,318
33
0
3,916
18,078
19,057
0
8,977
9,101
44,536
0
L
7,782
456
0
0
23,231
27,132
0
10,588
12,443
14,445
0
L
12,511
427
2,538
3,945
21,209
5,735
0
12,953
8,004
35,576
0
W
Chaac
Lokstar87
Chaac
14,261
784
0
3,398
9,222
13,777
0
4,170
5,052
151
31,175
L
Xbalanque
Patruvious
Xbalanque
14,146
5,366
0
859
18,892
5,917
0
10,202
8,366
0
49,111
W
Chernobog
Redrax64
Chernobog
10,921
6,225
0
1,506
11,914
5,008
0
5,325
6,589
0
30,948
L
Zhong Kui
StrumaticDrip00
Zhong Kui
9,001
1,830
0
1,238
20,440
15,341
0
11,795
8,411
24,528
0
W
14,823
4,680
0
205
14,968
6,809
0
6,812
8,156
0
23,985
L
Charybdis
xxTHA DON3xx
Charybdis
19,506
7,189
764
822
24,668
7,172
0
15,843
8,603
0
55,115
W
49,159
10,133
0
4,681
12,639
5,540
0
4,010
8,629
78,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
68,222
232
Minions Killed
267
7
Camps Cleared
13
1,078,190
Distance Traveled
1,240,744
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,249
1,019
58
4
2
266,031
0
L
Ymir
10,795
830
17
1
0
235,316
0
L
Chang'e
11,111
855
44
3
5
230,848
0
W
Chaac
13,180
1,014
40
3
0
260,181
3
L
Xbalanque
10,947
842
62
5
1
217,363
0
W
Chernobog
12,028
925
60
5
1
165,873
0
L
Zhong Kui
10,849
835
40
3
1
179,375
0
W
Da Ji
12,657
974
32
2
1
256,415
2
L
Charybdis
11,899
915
69
5
0
215,288
0
W
Poseidon
17,108
1,316
77
6
9
292,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role