Player Matchup

Ares
Ares
Demon21
Ares
Level 125
God Stats
6W - 9L
1,386 SR
Queue Stats
738W - 716L
1,551 Elo+
Party 1
Chiron
Chiron
KillShok
Chiron
Level 107
God Stats
14W - 18L
1,334 SR
Queue Stats
1,301W - 1,371L
1,506 Elo+
Solo
Serqet
Serqet
NoahZoom27
Serqet
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
388W - 364L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
Painterologist
Jormungandr
Level 15
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
XxTaeexX0
Agni
Level 117
God Stats
22W - 11L
1,683 SR
Queue Stats
1,500W - 1,626L
1,496 Elo+
Solo
Team Averages
Level 79
1,380 SR
1,517 Elo+

VS

Team Averages
Level 134
1,507 SR
1,512 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ColtAna
Chiron
Level 120
God Stats
2W - 4L
1,394 SR
Queue Stats
283W - 238L
1,579 Elo+
Party 2
Chaac
Chaac
KINGCOLTfour5
Chaac
Level 125
God Stats
5W - 2L
1,666 SR
Queue Stats
607W - 511L
1,541 Elo+
Party 2
Sobek
Sobek
Mauri321
Sobek
Level 128
God Stats
3W - 2L
1,476 SR
Queue Stats
317W - 335L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Demon21
Ares
11
0 / 5 / 3
6,044
672
4,732
10,263
12,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
KillShok
Chiron
15
5 / 4 / 3
7,913
879
9,653
8,655
3,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
NoahZoom27
Serqet
12
1 / 3 / 4
6,466
718
3,072
7,274
2,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Painterologist
Jormungandr
13
0 / 5 / 3
6,701
745
6,976
11,878
8,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
11
2 / 7 / 6
6,793
755
9,313
10,318
3,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 3 / 16
8,599
955
9,911
7,425
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
13
4 / 2 / 11
8,234
915
9,103
7,921
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ColtAna
Chiron
16
8 / 0 / 14
9,046
1,005
7,002
6,568
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
6 / 2 / 14
8,715
968
13,189
12,651
9,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Mauri321
Sobek
13
2 / 3 / 16
7,848
872
5,046
15,900
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
8
Kills
24
24
Deaths
10
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
16
4
W
Izanami
 
Izanami
4
2
11
4.75
W
Chiron
ColtAna
Chiron
8
0
14
15
L
Ares
Demon21
Ares
0
5
3
0.3
W
6
2
14
6.5
L
Chiron
KillShok
Chiron
5
4
3
1.63
W
Sobek
Mauri321
Sobek
2
3
16
3.33
L
Serqet
NoahZoom27
Serqet
1
3
4
1
L
Jormungandr
Painterologist
Jormungandr
0
5
3
0.3
L
Agni
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,746
Damage
44,251
48,388
Taken
50,465
30,263
Mitigated
29,548
9,411
Healing
27,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,911
1,250
1,293
1,444
7,425
2,350
752
3,839
3,394
21,137
0
W
Izanami
 
Izanami
9,103
6,605
0
2,066
7,921
2,698
2,489
3,009
4,552
0
22,071
W
Chiron
ColtAna
Chiron
7,002
2,130
1,755
2,485
6,568
2,415
1,660
3,211
3,357
0
17,547
L
Ares
Demon21
Ares
4,732
120
1,125
1,287
10,263
12,184
0
2,877
7,255
7,111
0
W
13,189
1,865
3,431
6,791
12,651
9,700
441
5,349
7,116
0
23,075
L
Chiron
KillShok
Chiron
9,653
2,599
1,740
2,129
8,655
3,520
0
2,081
6,530
0
21,183
W
Sobek
Mauri321
Sobek
5,046
162
1,511
6,528
15,900
12,385
102
5,613
10,095
7,186
0
L
Serqet
NoahZoom27
Serqet
3,072
165
572
253
7,274
2,701
0
2,961
4,132
0
2,825
L
Jormungandr
Painterologist
Jormungandr
6,976
1,465
0
66
11,878
8,110
0
2,001
9,656
17,680
0
L
Agni
9,313
473
353
1,886
10,318
3,748
58
4,323
5,858
17,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
42,442
74
Minions Killed
88
0
Camps Cleared
0
748,258
Distance Traveled
892,577
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,599
955
20
2
0
158,199
0
W
Izanami
8,234
915
28
3
0
166,643
1
W
Chiron
9,046
1,005
19
2
0
184,119
0
L
Ares
6,044
672
7
1
0
147,444
4
W
Chaac
8,715
968
16
2
0
195,261
5
L
Chiron
7,913
879
31
3
0
159,105
0
W
Sobek
7,848
872
5
1
0
188,355
2
L
Serqet
6,466
718
1
0
0
157,129
1
L
Jormungandr
6,701
745
29
3
0
144,329
0
L
Agni
6,793
755
6
1
0
140,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role