Player Matchup

Osiris
Osiris
EasyMaac
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 2
Bacchus
Bacchus
GarGenan
Bacchus
Level 15
God Stats
0W - 3L
1,228 SR
Queue Stats
2W - 16L
1,089 Elo+
Party 2
Olorun
Olorun
NameIsDeez
Olorun
Level 19
God Stats
12W - 24L
1,392 SR
Queue Stats
20W - 49L
1,180 Elo+
Party 2
Team Averages
Level 16
1,373 SR
1,171 Elo+

VS

Team Averages
Level 33
1,573 SR
1,584 Elo+
Scylla
Scylla
ArxnC
Scylla
Level 61
God Stats
7W - 3L
1,718 SR
Queue Stats
286W - 399L
1,471 Elo+
Solo
Cerberus
Cerberus
Criter82
Cerberus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,662 Elo+
Party 1
Neith
Neith
zingzhong
Neith
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 40L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EasyMaac
Osiris
11
1 / 10 / 5
9,678
605
6,523
24,401
24,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
GarGenan
Bacchus
14
3 / 7 / 4
10,788
674
8,617
18,866
22,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
NameIsDeez
Olorun
15
5 / 10 / 3
12,117
757
12,513
21,046
7,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArxnC
Scylla
16
13 / 3 / 14
12,853
803
26,335
14,479
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Criter82
Cerberus
13
3 / 3 / 21
10,993
687
5,852
14,900
16,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
zingzhong
Neith
15
11 / 3 / 13
12,318
770
21,653
11,430
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
27
27
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArxnC
Scylla
13
3
14
6.67
W
Cerberus
Criter82
Cerberus
3
3
21
4.5
L
Osiris
EasyMaac
Osiris
1
10
5
0.35
L
Bacchus
GarGenan
Bacchus
3
7
4
0.71
L
Olorun
NameIsDeez
Olorun
5
10
3
0.65
W
Neith
zingzhong
Neith
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
53,840
64,313
Taken
40,809
54,914
Mitigated
26,477
10,692
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArxnC
Scylla
26,335
3,204
201
4,315
14,479
5,408
796
7,939
6,540
63,499
0
W
Cerberus
Criter82
Cerberus
5,852
329
0
3,948
14,900
16,771
203
6,269
8,631
20,167
0
L
Osiris
EasyMaac
Osiris
6,523
1,111
0
2,960
24,401
24,182
0
15,158
9,243
0
21,467
L
Bacchus
GarGenan
Bacchus
8,617
1,552
0
340
18,866
22,846
84
6,458
12,408
17,834
0
L
Olorun
NameIsDeez
Olorun
12,513
6,470
969
6,423
21,046
7,886
693
11,263
9,783
42,320
0
W
Neith
zingzhong
Neith
21,653
10,406
0
3,395
11,430
4,298
2,029
7,654
3,776
0
47,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
36,164
100
Minions Killed
166
1
Camps Cleared
8
744,059
Distance Traveled
791,128
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,853
803
72
5
6
287,071
2
W
Cerberus
10,993
687
47
3
1
271,838
2
L
Osiris
9,678
605
22
1
1
268,873
1
L
Bacchus
10,788
674
16
1
0
259,308
1
L
Olorun
12,117
757
62
4
0
215,878
0
W
Neith
12,318
770
47
3
1
232,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role