Player Matchup

Mercury
Mercury
Carlos2213
Mercury
Level 98
God Stats
19W - 25L
1,433 SR
Queue Stats
275W - 306L
1,477 Elo+
Solo
Charybdis
Charybdis
Devilkira669
Charybdis
Level 77
God Stats
16W - 14L
1,395 SR
Queue Stats
146W - 149L
1,404 Elo+
Solo
Ares
Ares
LIONS_Freyr
Ares
Level 94
God Stats
23W - 29L
1,487 SR
Queue Stats
550W - 589L
1,460 Elo+
Solo
Agni
Agni
MaGo0 TZ
Agni
Level 100
God Stats
2W - 4L
1,464 SR
Queue Stats
516W - 774L
1,407 Elo+
Party 1
Bellona
Bellona
ZinhoSPvidaloka
Bellona
Level 109
God Stats
66W - 87L
1,439 SR
Queue Stats
748W - 1,087L
1,397 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,429 Elo+

VS

Team Averages
Level 87
1,608 SR
1,538 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TapaEmpanada
Jormungandr
Level 116
God Stats
1W - 0L
1,616 SR
Queue Stats
341W - 196L
1,673 Elo+
Party 2
Discordia
Discordia
hōzEn
Discordia
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 70L
1,355 Elo+
Party 2
Ullr
Ullr
mauricarry
Ullr
Level 16
God Stats
6W - 2L
1,923 SR
Queue Stats
43W - 13L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlos2213
Mercury
7
1 / 5 / 2
4,856
486
2,222
6,588
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Devilkira669
Charybdis
6
1 / 8 / 1
4,339
434
1,367
8,370
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 4 / 1
3,755
376
691
4,871
1,624
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
8
0 / 2 / 4
4,738
474
4,209
6,227
2,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 2
5,294
529
7,462
8,005
4,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 0 / 2
5,745
575
3,859
5,792
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
 
Erlang Shen
8
0 / 3 / 7
5,148
515
4,127
6,996
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TapaEmpanada
Jormungandr
11
3 / 0 / 4
6,363
636
3,749
5,326
2,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
hōzEn
Discordia
10
2 / 2 / 2
5,872
587
3,725
5,130
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
14 / 0 / 1
7,930
793
11,006
3,918
1,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
21
21
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
Erlang Shen
 
Erlang Shen
0
3
7
1.17
L
Mercury
Carlos2213
Mercury
1
5
2
0.4
L
Charybdis
Devilkira669
Charybdis
1
8
1
0.19
L
0
4
1
0.13
L
Agni
0
2
4
1
W
Jormungandr
TapaEmpanada
Jormungandr
3
0
4
5
L
3
2
2
2
W
Discordia
hōzEn
Discordia
2
2
2
1.5
W
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
26,466
34,061
Taken
27,162
11,587
Mitigated
13,633
6,214
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,859
960
0
3,980
5,792
4,031
552
226
5,566
2,659
19,921
W
Erlang Shen
 
Erlang Shen
4,127
2,118
0
2,398
6,996
4,196
0
1,775
5,221
0
19,873
L
Mercury
Carlos2213
Mercury
2,222
643
0
250
6,588
1,661
0
1,224
5,364
0
20,023
L
Charybdis
Devilkira669
Charybdis
1,367
816
0
921
8,370
1,462
0
353
8,017
0
10,180
L
691
72
0
529
4,871
1,624
0
243
4,628
2,774
0
L
Agni
4,209
154
42
1,912
6,227
2,043
0
3,373
2,854
20,166
0
W
Jormungandr
TapaEmpanada
Jormungandr
3,749
1,383
0
1,502
5,326
2,594
0
2,814
2,512
34,967
0
L
7,462
2,622
0
2,560
8,005
4,797
0
2,527
5,478
1,661
16,776
W
Discordia
hōzEn
Discordia
3,725
507
0
2,438
5,130
1,481
0
461
4,669
29,619
0
W
11,006
5,995
0
500
3,918
1,331
507
812
3,106
0
50,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
31,058
150
Minions Killed
322
0
Camps Cleared
0
856,438
Distance Traveled
970,106
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,745
575
58
6
0
211,289
3
W
Erlang Shen
5,148
515
32
3
0
195,958
2
L
Mercury
4,856
486
43
4
0
200,498
3
L
Charybdis
4,339
434
23
2
0
156,091
0
L
Ares
3,755
376
4
0
0
101,722
1
L
Agni
4,738
474
48
5
0
194,151
4
W
Jormungandr
6,363
636
75
8
0
199,165
2
L
Bellona
5,294
529
32
3
0
203,976
2
W
Discordia
5,872
587
76
8
0
171,390
2
W
Ullr
7,930
793
81
8
0
192,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role