Player Matchup

Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
EVAD3D
Bastet
Gold IV
Level 42
God Stats
3W - 1L
1,265 SR
Queue Stats
37W - 37L
1,416 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Monkeys20022
Heimdallr
Bronze III
Level 89
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Bronze III
WiLViL211
Fafnir
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Gold IV
frostylocks
Zhong Kui
Gold IV
Level 129
God Stats
3W - 4L
1,434 SR
Queue Stats
268W - 262L
1,488 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,507 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,541 SR
1,510 MMR
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Dyruds
Artemis
Bronze III
Level 117
God Stats
3W - 7L
1,589 SR
Queue Stats
10W - 20L
1,508 MMR
Party 1
Thanatos
Thanatos
Bronze III
Insane Creation
Thanatos
Bronze III
Level 146
God Stats
3W - 6L
1,660 SR
Queue Stats
8W - 15L
1,508 MMR
Party 1
Merlin
Merlin
Gold II
YourArchNemesis
Merlin
Gold II
Level 119
God Stats
78W - 107L
1,454 SR
Queue Stats
614W - 602L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 2 / 5
8,392
599
5,948
8,398
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
EVAD3D
Bastet
14
12 / 4 / 4
9,270
662
8,265
9,111
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Monkeys20022
Heimdallr
13
0 / 2 / 4
7,095
507
3,139
5,513
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
WiLViL211
Fafnir
12
1 / 1 / 7
7,708
551
3,091
7,059
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
frostylocks
Zhong Kui
14
5 / 1 / 5
8,366
598
8,467
7,608
6,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TiamatMorgan Le FayAthenaGilgameshKing Arthur

VS

Bans
SetTsukuyomiTyrNemesisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 4 / 4
7,358
526
5,553
11,574
10,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
 
Amaterasu
13
1 / 1 / 0
7,286
520
3,011
10,598
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Dyruds
Artemis
13
2 / 2 / 3
7,521
537
3,663
5,979
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
1 / 9 / 3
7,362
526
3,956
11,331
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 3
7,739
553
5,028
8,046
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
10
10
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
5
2.25
L
Cabrakan
 
Cabrakan
4
4
4
1.5
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Artemis
Dyruds
Artemis
2
2
3
1.75
W
Bastet
EVAD3D
Bastet
12
4
4
3.5
L
Thanatos
1
9
3
0.28
W
Heimdallr
Monkeys20022
Heimdallr
0
2
4
1
W
Fafnir
WiLViL211
Fafnir
1
1
7
4.5
L
2
4
3
0.88
W
Zhong Kui
frostylocks
Zhong Kui
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
21,211
37,689
Taken
47,528
20,953
Mitigated
25,147
13,344
Healing
16,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,948
572
0
1,461
8,398
2,727
0
3,814
4,584
54,324
0
L
Cabrakan
 
Cabrakan
5,553
937
195
1,715
11,574
10,705
0
5,288
6,286
20,842
0
L
Amaterasu
 
Amaterasu
3,011
921
0
6,029
10,598
4,972
0
3,487
7,111
0
43,294
L
Artemis
Dyruds
Artemis
3,663
2,166
0
1,232
5,979
1,607
0
1,557
4,422
0
45,579
W
Bastet
EVAD3D
Bastet
8,265
2,320
0
2,081
9,111
3,197
583
3,096
6,015
0
45,732
L
Thanatos
3,956
1,760
0
6,010
11,331
4,401
872
3,888
7,443
0
48,409
W
Heimdallr
Monkeys20022
Heimdallr
3,139
1,885
0
2,375
5,513
1,679
0
1,318
4,195
0
56,631
W
Fafnir
WiLViL211
Fafnir
3,091
1,111
0
2,855
7,059
6,443
0
1,551
5,508
20,279
0
L
5,028
218
0
1,734
8,046
3,462
0
3,286
4,760
54,118
0
W
Zhong Kui
frostylocks
Zhong Kui
8,467
1,388
0
4,572
7,608
6,907
519
905
6,703
39,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
37,266
421
Minions Killed
424
0
Camps Cleared
0
1,372,471
Distance Traveled
1,305,047
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,392
599
116
8
0
262,681
8
L
Cabrakan
7,358
526
30
2
0
286,646
5
L
Amaterasu
7,286
520
87
6
0
287,861
0
L
Artemis
7,521
537
96
7
0
267,826
0
W
Bastet
9,270
662
66
5
0
304,534
5
L
Thanatos
7,362
526
101
7
0
220,592
1
W
Heimdallr
7,095
507
125
9
0
265,888
2
W
Fafnir
7,708
551
25
2
0
266,502
5
L
Merlin
7,739
553
110
8
0
242,122
5
W
Zhong Kui
8,366
598
89
6
0
272,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role