Player Matchup

Geb
Geb
MagicalMichael5
Geb
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 119L
1,454 Elo+
Party 3
Osiris
Osiris
ProMyChoice
Osiris
Level 103
God Stats
6W - 9L
1,467 SR
Queue Stats
352W - 378L
1,493 Elo+
Party 1
Artemis
Artemis
Wompuus
Artemis
Level 64
God Stats
2W - 2L
1,634 SR
Queue Stats
132W - 155L
1,455 Elo+
Party 1
Fenrir
Fenrir
knipper48
Fenrir
Level 29
God Stats
3W - 7L
1,160 SR
Queue Stats
93W - 82L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
tearsdontfal09
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Team Averages
Level 56
1,452 SR
1,410 Elo+

VS

Team Averages
Level 121
1,515 SR
1,567 Elo+
Danzaburou
Danzaburou
BOSS DUDES
Danzaburou
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
313W - 302L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
GOD JOKER ELITE
Sylvanus
Level 149
God Stats
15W - 14L
1,531 SR
Queue Stats
579W - 578L
1,568 Elo+
Party 2
Chiron
Chiron
Money Badger 23
Chiron
Level 155
God Stats
25W - 13L
1,604 SR
Queue Stats
789W - 759L
1,611 Elo+
Party 2
Ymir
Ymir
VOLKSWAGENELITE
Ymir
Level 150
God Stats
14W - 15L
1,483 SR
Queue Stats
609W - 594L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lScruggl
Cu Chulainn
Level 105
God Stats
16W - 21L
1,456 SR
Queue Stats
253W - 248L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 3
7,583
361
6,111
28,260
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
12
1 / 5 / 1
8,347
397
5,012
13,788
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Wompuus
Artemis
14
1 / 13 / 3
8,972
427
13,685
16,228
3,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
knipper48
Fenrir
14
6 / 11 / 2
10,214
486
12,227
23,654
16,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
14
1 / 14 / 1
8,394
400
6,940
16,152
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOSS DUDES
Danzaburou
18
11 / 2 / 12
13,764
655
16,796
19,232
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
16
7 / 3 / 18
11,479
547
10,267
18,820
22,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
23 / 1 / 10
14,756
703
32,878
13,342
6,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 2 / 20
12,524
596
8,407
13,495
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
lScruggl
Cu Chulainn
20
7 / 2 / 1
13,748
655
12,593
14,838
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
9
Kills
53
54
Deaths
10
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOSS DUDES
Danzaburou
11
2
12
8.5
W
Sylvanus
7
3
18
5.33
L
0
11
3
0.14
W
23
1
10
28
L
Osiris
1
5
1
0.3
W
5
2
20
7.5
L
Artemis
Wompuus
Artemis
1
13
3
0.19
L
Fenrir
knipper48
Fenrir
6
11
2
0.64
W
Cu Chulainn
lScruggl
Cu Chulainn
7
2
1
3.75
L
Kukulkan
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
80,941
98,082
Taken
79,727
59,337
Mitigated
55,115
9,060
Healing
41,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOSS DUDES
Danzaburou
16,796
8,216
0
9,552
19,232
8,394
4,178
2,715
16,463
0
83,882
W
Sylvanus
10,267
3,922
5,816
8,626
18,820
22,978
1,526
3,527
15,122
30,672
10,216
L
6,111
891
0
3,169
28,260
23,374
130
5,387
22,873
25,159
0
W
32,878
13,895
2,353
4,926
13,342
6,518
5,017
4,296
9,046
0
112,719
L
Osiris
5,012
1,239
0
3,441
13,788
11,119
0
1,540
12,248
6,783
27,238
W
8,407
2,761
0
3,922
13,495
7,929
460
2,824
10,636
77,528
0
L
Artemis
Wompuus
Artemis
13,685
5,201
0
1,372
16,228
3,695
234
2,754
13,474
0
55,430
L
Fenrir
knipper48
Fenrir
12,227
3,138
0
928
23,654
16,494
0
6,191
17,463
427
55,047
W
Cu Chulainn
lScruggl
Cu Chulainn
12,593
5,207
0
6,535
14,838
9,296
2,736
1,489
13,349
0
88,468
L
Kukulkan
6,940
1,980
0
150
16,152
4,655
306
1,465
14,687
35,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
66,271
345
Minions Killed
612
0
Camps Cleared
0
1,553,222
Distance Traveled
1,857,445
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,764
655
128
6
0
369,746
2
W
Sylvanus
11,479
547
45
2
0
327,333
8
L
Geb
7,583
361
36
2
0
360,494
5
W
Chiron
14,756
703
140
7
0
415,178
0
L
Osiris
8,347
397
69
3
0
238,250
2
W
Ymir
12,524
596
130
6
0
375,400
2
L
Artemis
8,972
427
98
5
0
331,284
6
L
Fenrir
10,214
486
77
4
0
319,855
1
W
Cu Chulainn
13,748
655
169
8
0
369,788
0
L
Kukulkan
8,394
400
65
3
0
303,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role