Player Matchup

Thor
Thor
 
Thor
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Fknfelix
Neith
Level 36
God Stats
62W - 61L
1,505 SR
Queue Stats
97W - 114L
1,443 Elo+
Party 3
Da Ji
Da Ji
HeyJamesDi
Da Ji
Level 136
God Stats
2W - 4L
1,518 SR
Queue Stats
97W - 112L
1,536 Elo+
Party 2
Persephone
Persephone
PheonixRunner
Persephone
Level 125
God Stats
18W - 24L
1,460 SR
Queue Stats
356W - 355L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
catinmypass
Cthulhu
Level 26
God Stats
5W - 9L
1,413 SR
Queue Stats
20W - 28L
1,447 Elo+
Party 2
Team Averages
Level 87
1,480 SR
1,480 Elo+

VS

Team Averages
Level 98
1,552 SR
1,486 Elo+
Izanami
Izanami
ADrunkPineapple
Izanami
Level 105
God Stats
3W - 1L
1,600 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 1
Hades
Hades
DuskyShadowStar
Hades
Level 42
God Stats
13W - 9L
1,534 SR
Queue Stats
63W - 69L
1,484 Elo+
Party 1
Thor
Thor
FeebleHyperion
Thor
Level 107
God Stats
1W - 0L
1,506 SR
Queue Stats
103W - 90L
1,495 Elo+
Party 1
Ymir
Ymir
FinjaFTW
Ymir
Level 106
God Stats
36W - 24L
1,556 SR
Queue Stats
194W - 193L
1,496 Elo+
Party 1
Chaac
Chaac
z_Youngblood
Chaac
Level 128
God Stats
16W - 15L
1,565 SR
Queue Stats
514W - 471L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 6 / 6
8,234
515
9,866
12,092
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Fknfelix
Neith
12
2 / 4 / 1
7,200
450
6,363
8,893
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
11
0 / 8 / 4
6,830
427
4,476
12,985
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
PheonixRunner
Persephone
14
5 / 4 / 1
8,695
543
13,773
10,856
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
catinmypass
Cthulhu
9
0 / 6 / 3
6,005
375
3,277
16,604
9,003
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,445
528
7,364
7,880
2,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 4 / 7
8,933
558
9,929
14,358
8,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 3 / 5
9,781
611
9,451
10,075
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
4 / 3 / 9
8,898
556
8,253
14,252
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 4
9,976
624
9,187
10,999
11,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
13
Kills
28
28
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
6
6
1.5
W
4
2
6
3.5
W
6
4
7
2.38
W
8
3
5
3.5
W
Ymir
4
3
9
2.83
L
Neith
Fknfelix
Neith
2
4
1
0.63
L
Da Ji
0
8
4
0.25
L
Persephone
PheonixRunner
Persephone
5
4
1
1.38
L
Cthulhu
catinmypass
Cthulhu
0
6
3
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
44,184
61,430
Taken
57,564
27,628
Mitigated
38,435
12,164
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,866
3,225
0
1,594
12,092
5,155
0
3,101
8,991
0
36,958
W
7,364
4,718
0
1,603
7,880
2,756
2,702
1,966
5,914
0
49,563
W
9,929
439
584
5,715
14,358
8,197
548
7,571
6,787
40,399
0
W
9,451
2,717
0
599
10,075
3,419
880
1,489
8,586
0
61,962
W
Ymir
8,253
1,318
300
4,047
14,252
12,902
112
5,076
9,176
25,560
0
L
Neith
Fknfelix
Neith
6,363
2,445
0
1,657
8,893
3,371
636
1,917
6,976
0
39,734
L
Da Ji
4,476
1,175
0
3,288
12,985
5,654
0
1,753
11,232
0
37,330
L
Persephone
PheonixRunner
Persephone
13,773
552
0
2,932
10,856
4,445
0
5,095
5,757
54,431
0
L
Cthulhu
catinmypass
Cthulhu
3,277
429
318
2,375
16,604
9,003
0
6,844
9,760
25,322
0
W
9,187
969
0
3,966
10,999
11,161
1,133
948
10,051
4,589
54,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
46,033
327
Minions Killed
385
0
Camps Cleared
0
1,399,826
Distance Traveled
1,529,347
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,234
515
65
4
0
295,966
4
W
Izanami
8,445
528
97
6
0
284,768
0
W
Hades
8,933
558
81
5
0
294,648
0
W
Thor
9,781
611
93
6
0
329,629
1
W
Ymir
8,898
556
15
1
0
283,972
2
L
Neith
7,200
450
73
5
0
268,034
1
L
Da Ji
6,830
427
61
4
0
281,108
5
L
Persephone
8,695
543
87
5
0
296,228
3
L
Cthulhu
6,005
375
41
3
0
258,490
1
W
Chaac
9,976
624
99
6
0
336,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role