Player Matchup

Kumbhakarna
Kumbhakarna
EarnestWheat
Kumbhakarna
Level 65
God Stats
2W - 3L
1,580 SR
Queue Stats
37W - 31L
1,559 Elo+
Party 2
King Arthur
King Arthur
Gentlefood
King Arthur
Level 39
God Stats
3W - 3L
1,673 SR
Queue Stats
23W - 19L
1,589 Elo+
Party 2
Sol
Sol
Jimmehwat
Sol
Level 46
God Stats
3W - 5L
1,488 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2
Anhur
Anhur
SolKiing
Anhur
Level 119
God Stats
2W - 3L
1,527 SR
Queue Stats
107W - 116L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Suddds
Danzaburou
Level 46
God Stats
5W - 7L
1,553 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2
Team Averages
Level 63
1,564 SR
1,523 Elo+

VS

Team Averages
Level 79
1,563 SR
1,515 Elo+
Thanatos
Thanatos
DocterPig19
Thanatos
Level 28
God Stats
10W - 12L
1,531 SR
Queue Stats
37W - 31L
1,468 Elo+
Party 1
Charybdis
Charybdis
Mex_Vanilla4
Charybdis
Level 106
God Stats
2W - 1L
1,535 SR
Queue Stats
50W - 48L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Solyte
Baron Samedi
Level 67
God Stats
2W - 1L
1,687 SR
Queue Stats
29W - 23L
1,653 Elo+
Party 1
Hercules
Hercules
Theos_Gaming96
Hercules
Level 129
God Stats
5W - 5L
1,528 SR
Queue Stats
63W - 54L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
themagikthief
Amaterasu
Level 64
God Stats
1W - 2L
1,535 SR
Queue Stats
46W - 45L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EarnestWheat
Kumbhakarna
17
1 / 4 / 12
10,949
684
7,886
23,141
27,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Gentlefood
King Arthur
17
2 / 7 / 5
10,292
643
9,970
22,176
26,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

19
9 / 9 / 4
13,491
843
24,832
21,998
10,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
SolKiing
Anhur
16
2 / 5 / 3
10,116
632
9,577
13,652
5,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Suddds
Danzaburou
18
2 / 7 / 9
11,232
702
16,154
19,761
8,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DocterPig19
Thanatos
20
12 / 5 / 13
14,305
894
17,776
15,450
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
Mex_Vanilla4
Charybdis
20
10 / 1 / 8
14,049
878
24,469
14,320
6,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Solyte
Baron Samedi
19
4 / 2 / 21
12,313
770
17,927
15,458
14,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
18
1 / 2 / 25
12,134
758
18,441
24,074
23,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
themagikthief
Amaterasu
18
5 / 6 / 15
12,484
780
12,145
22,741
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
16
Kills
32
32
Deaths
16
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DocterPig19
Thanatos
12
5
13
3.7
L
Kumbhakarna
EarnestWheat
Kumbhakarna
1
4
12
1.75
L
King Arthur
Gentlefood
King Arthur
2
7
5
0.64
L
9
9
4
1.22
W
Charybdis
Mex_Vanilla4
Charybdis
10
1
8
14
L
Anhur
SolKiing
Anhur
2
5
3
0.7
W
Baron Samedi
Solyte
Baron Samedi
4
2
21
7.25
L
Danzaburou
Suddds
Danzaburou
2
7
9
0.93
W
Hercules
1
2
25
6.75
W
Amaterasu
themagikthief
Amaterasu
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,419
Damage
90,758
100,728
Taken
92,043
78,718
Mitigated
69,301
16,766
Healing
41,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DocterPig19
Thanatos
17,776
3,511
0
8,740
15,450
6,901
1,417
6,754
8,696
0
32,877
L
Kumbhakarna
EarnestWheat
Kumbhakarna
7,886
729
0
4,423
23,141
27,351
0
5,775
16,583
20,902
0
L
King Arthur
Gentlefood
King Arthur
9,970
781
0
728
22,176
26,507
0
5,583
16,160
867
18,137
L
24,832
8,799
0
6,150
21,998
10,105
0
2,550
19,262
56,303
0
W
Charybdis
Mex_Vanilla4
Charybdis
24,469
16,018
0
4,414
14,320
6,302
2,243
4,877
9,443
0
78,581
L
Anhur
SolKiing
Anhur
9,577
5,465
0
1,044
13,652
5,759
0
3,616
9,941
0
30,973
W
Baron Samedi
Solyte
Baron Samedi
17,927
2,481
4,867
8,258
15,458
14,582
1,764
6,314
9,144
46,557
0
L
Danzaburou
Suddds
Danzaburou
16,154
7,610
129
4,292
19,761
8,996
0
4,475
15,073
0
50,578
W
Hercules
18,441
3,429
734
9,719
24,074
23,950
99
8,635
15,439
11,321
37,508
W
Amaterasu
themagikthief
Amaterasu
12,145
5,722
0
4,638
22,741
17,566
1,417
8,211
14,530
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
65,285
261
Minions Killed
384
5
Camps Cleared
10
1,287,230
Distance Traveled
1,552,406
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,305
894
44
3
1
318,064
1
L
Kumbhakarna
10,949
684
38
2
1
320,239
6
L
King Arthur
10,292
643
7
0
0
284,388
4
L
Sol
13,491
843
70
4
3
247,146
0
W
Charybdis
14,049
878
136
9
2
307,415
1
L
Anhur
10,116
632
64
4
0
187,316
0
W
Baron Samedi
12,313
770
69
4
0
292,624
1
L
Danzaburou
11,232
702
82
5
1
248,141
0
W
Hercules
12,134
758
73
5
4
330,067
3
W
Amaterasu
12,484
780
62
4
3
304,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role