Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Caprittarious
Neith
Level 103
God Stats
13W - 6L
1,572 SR
Queue Stats
66W - 55L
1,543 Elo+
Party 1
Bacchus
Bacchus
ReMiiXShadow
Bacchus
Level 17
God Stats
5W - 2L
1,539 SR
Queue Stats
26W - 20L
1,544 Elo+
Party 1
Arachne
Arachne
White8INCHammer
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,769 Elo+
Party 3
Ymir
Ymir
zevmev
Ymir
Level 15
God Stats
4W - 4L
1,474 SR
Queue Stats
17W - 15L
1,467 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,565 Elo+

VS

Team Averages
Level 22
1,525 SR
1,433 Elo+
Cabrakan
Cabrakan
Fuzzyflufferton
Cabrakan
Level 16
God Stats
2W - 5L
1,358 SR
Queue Stats
10W - 11L
1,356 Elo+
Party 2
Skadi
Skadi
JelJester
Skadi
Level 28
God Stats
25W - 23L
1,509 SR
Queue Stats
50W - 63L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
MsterEmpanado
Danzaburou
Level 7
God Stats
4W - 2L
1,716 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
PupFalcon
Cerberus
Level 18
God Stats
3W - 5L
1,439 SR
Queue Stats
6W - 9L
1,429 Elo+
Party 2
Fenrir
Fenrir
jhovland
Fenrir
Level 43
God Stats
2W - 4L
1,603 SR
Queue Stats
43W - 62L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 1 / 3
9,980
587
13,164
9,446
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 1 / 5
9,932
584
12,961
9,252
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ReMiiXShadow
Bacchus
13
4 / 1 / 8
8,964
527
5,363
8,838
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 1 / 3
9,941
585
10,024
13,093
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
zevmev
Ymir
14
1 / 1 / 4
8,697
512
4,088
5,976
5,607
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 3 / 2
8,143
479
3,025
9,634
10,109
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
JelJester
Skadi
9
0 / 11 / 1
6,217
366
4,131
12,189
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MsterEmpanado
Danzaburou
13
2 / 9 / 0
8,606
506
5,817
12,580
3,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
PupFalcon
Cerberus
10
0 / 6 / 0
6,585
387
1,906
13,654
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jhovland
Fenrir
13
2 / 5 / 0
8,270
486
4,473
13,523
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
34
Kills
5
5
Deaths
34
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
3
11.5
W
10
1
5
12.5
L
Cabrakan
1
3
2
0.67
L
Skadi
JelJester
Skadi
0
11
1
0.05
L
Danzaburou
MsterEmpanado
Danzaburou
2
9
0
0.22
L
Cerberus
PupFalcon
Cerberus
0
6
0
0
W
Bacchus
ReMiiXShadow
Bacchus
4
1
8
8
W
9
1
3
10.5
L
Fenrir
jhovland
Fenrir
2
5
0
0.4
W
Ymir
zevmev
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
19,352
46,605
Taken
61,580
33,182
Mitigated
36,441
18,855
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,164
86
0
3,690
9,446
3,838
195
51
9,395
68,932
0
W
12,961
8,373
0
2,537
9,252
3,632
960
872
8,380
0
65,983
L
Cabrakan
3,025
325
0
2,058
9,634
10,109
0
3,211
6,237
32,633
0
L
Skadi
JelJester
Skadi
4,131
1,279
0
0
12,189
3,431
0
8,091
4,098
0
23,698
L
Danzaburou
MsterEmpanado
Danzaburou
5,817
1,818
0
1,648
12,580
3,395
0
2,903
9,536
0
45,707
L
Cerberus
PupFalcon
Cerberus
1,906
526
296
1,645
13,654
12,080
222
3,527
9,966
15,144
0
W
Bacchus
ReMiiXShadow
Bacchus
5,363
1,099
0
1,881
8,838
11,601
108
1,695
7,143
22,615
0
W
10,024
6,007
0
9,115
13,093
8,504
210
737
12,356
0
83,365
L
Fenrir
jhovland
Fenrir
4,473
936
0
547
13,523
7,426
0
4,558
8,965
51
45,030
W
Ymir
zevmev
Ymir
4,088
383
0
1,632
5,976
5,607
582
1,627
4,349
46,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
37,821
499
Minions Killed
306
0
Camps Cleared
0
1,500,383
Distance Traveled
1,369,334
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,980
587
124
7
0
290,869
6
W
Neith
9,932
584
118
7
0
272,299
6
L
Cabrakan
8,143
479
74
4
0
269,289
4
L
Skadi
6,217
366
49
3
0
236,237
0
L
Danzaburou
8,606
506
82
5
0
293,856
11
L
Cerberus
6,585
387
21
1
0
281,117
0
W
Bacchus
8,964
527
32
2
0
317,559
9
W
Arachne
9,941
585
129
8
0
355,340
5
L
Fenrir
8,270
486
80
5
0
288,835
3
W
Ymir
8,697
512
96
6
0
264,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role