Player Matchup

Ravana
Ravana
Adult_Virgin_
Ravana
Level 139
God Stats
5W - 3L
1,621 SR
Queue Stats
269W - 328L
1,473 Elo+
Party 3
Fafnir
Fafnir
FrancisClamps
Fafnir
Level 117
God Stats
6W - 11L
1,444 SR
Queue Stats
109W - 114L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
GuyIves
Jormungandr
Level 115
God Stats
3W - 4L
1,579 SR
Queue Stats
329W - 278L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
MOD9945
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,544 Elo+
Party 2
Thoth
Thoth
XHAUNTEDMONKEYX
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 112L
1,434 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,498 Elo+

VS

Team Averages
Level 117
1,543 SR
1,524 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigBush619
Merlin
Level 82
God Stats
27W - 19L
1,570 SR
Queue Stats
438W - 474L
1,470 Elo+
Party 1
Bacchus
Bacchus
DiceHeart
Bacchus
Level 157
God Stats
8W - 7L
1,760 SR
Queue Stats
487W - 259L
1,653 Elo+
Solo
Charybdis
Charybdis
Maccy_Tobaccy
Charybdis
Level 85
God Stats
8W - 7L
1,381 SR
Queue Stats
298W - 358L
1,395 Elo+
Party 1
King Arthur
King Arthur
Moxy501
King Arthur
Level 140
God Stats
14W - 12L
1,505 SR
Queue Stats
629W - 586L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,351
493
3,967
14,551
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 1
10,087
480
7,612
17,112
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
GuyIves
Jormungandr
16
2 / 6 / 1
10,869
518
17,464
16,776
16,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
MOD9945
Cernunnos
18
2 / 4 / 2
11,343
540
9,532
13,826
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 2
10,062
479
9,318
13,354
5,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 6 / 14
12,400
590
11,832
18,562
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
BigBush619
Merlin
19
5 / 1 / 15
12,447
593
14,100
11,304
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DiceHeart
Bacchus
16
5 / 0 / 17
11,605
553
12,708
21,053
29,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Maccy_Tobaccy
Charybdis
19
6 / 4 / 5
12,148
578
7,910
12,590
4,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Moxy501
King Arthur
20
5 / 1 / 14
12,915
615
12,427
21,966
25,054
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
12
Kills
28
28
Deaths
12
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
6
14
2.33
L
3
7
2
0.57
W
Merlin
BigBush619
Merlin
5
1
15
12.5
W
Bacchus
DiceHeart
Bacchus
5
0
17
13.5
L
3
4
1
0.88
L
Jormungandr
GuyIves
Jormungandr
2
6
1
0.42
L
Cernunnos
MOD9945
Cernunnos
2
4
2
0.75
W
Charybdis
Maccy_Tobaccy
Charybdis
6
4
5
2.13
W
King Arthur
Moxy501
King Arthur
5
1
14
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
58,977
75,619
Taken
85,475
53,864
Mitigated
72,674
13,282
Healing
36,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,832
3,032
0
12,236
18,562
8,270
1,395
9,114
9,354
0
79,770
L
3,967
739
0
1,354
14,551
7,132
0
5,778
8,713
0
77,566
W
Merlin
BigBush619
Merlin
14,100
1,338
1,573
7,266
11,304
4,901
956
7,425
3,777
88,016
0
W
Bacchus
DiceHeart
Bacchus
12,708
1,837
0
4,341
21,053
29,870
334
7,661
13,392
36,249
0
L
7,612
928
0
2,638
17,112
18,999
0
8,526
8,485
24,759
0
L
Jormungandr
GuyIves
Jormungandr
17,464
3,382
0
2,623
16,776
16,112
632
6,017
10,450
75,520
0
L
Cernunnos
MOD9945
Cernunnos
9,532
4,157
0
3,934
13,826
5,794
0
3,070
10,538
0
104,169
W
Charybdis
Maccy_Tobaccy
Charybdis
7,910
5,864
0
4,328
12,590
4,579
5,934
4,096
8,494
0
78,218
W
King Arthur
Moxy501
King Arthur
12,427
1,140
0
7,111
21,966
25,054
414
10,791
11,175
7,269
75,178
L
9,318
443
117
2,616
13,354
5,827
0
5,046
8,192
62,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
61,515
597
Minions Killed
577
0
Camps Cleared
0
1,871,839
Distance Traveled
2,106,069
25
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,400
590
100
5
0
434,240
4
L
Ravana
10,351
493
129
6
0
393,029
3
W
Merlin
12,447
593
155
7
0
397,092
10
W
Bacchus
11,605
553
34
2
0
447,858
15
L
Fafnir
10,087
480
31
1
0
415,253
8
L
Jormungandr
10,869
518
149
7
0
331,087
2
L
Cernunnos
11,343
540
178
8
0
362,871
4
W
Charybdis
12,148
578
118
6
0
380,161
2
W
King Arthur
12,915
615
170
8
0
446,718
6
L
Thoth
10,062
479
110
5
0
369,599
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role