Player Matchup

Cerberus
Cerberus
Dainter
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Dizastrux
Artemis
Level 28
God Stats
1W - 3L
1,513 SR
Queue Stats
92W - 125L
1,322 Elo+
Solo
Loki
Loki
HartReinholzen
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Set
Set
MegaRaiderjj
Set
Level 7
God Stats
0W - 3L
1,495 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
NomNomBaby
Gilgamesh
Level 28
God Stats
3W - 1L
1,575 SR
Queue Stats
42W - 35L
1,525 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,450 Elo+

VS

Team Averages
Level 13
1,463 SR
1,382 Elo+
Ymir
Ymir
GhostV2033
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Shuud
Baba Yaga
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,339 Elo+
Solo
Thor
Thor
Xueaaaaa
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,075 Elo+
Party 1
Neith
Neith
anufra420
Neith
Level 22
God Stats
39W - 33L
1,525 SR
Queue Stats
94W - 89L
1,350 Elo+
Solo
Sobek
Sobek
yorkshireteagold
Sobek
Level 15
God Stats
1W - 1L
1,291 SR
Queue Stats
25W - 20L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dainter
Cerberus
12
3 / 8 / 4
8,585
409
8,741
23,310
15,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Dizastrux
Artemis
16
6 / 4 / 3
10,313
491
18,041
15,131
4,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
7,848
374
2,932
10,102
3,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 2
10,421
496
9,115
14,187
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
NomNomBaby
Gilgamesh
16
1 / 3 / 8
10,031
478
10,183
18,412
17,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
9,081
432
5,381
18,303
10,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Shuud
Baba Yaga
18
8 / 3 / 3
12,413
591
20,397
12,768
5,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
0 / 3 / 5
8,136
387
3,733
12,327
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
anufra420
Neith
17
7 / 4 / 5
10,774
513
13,184
17,772
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 1 / 3
12,555
598
17,920
18,677
24,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
17
Kills
24
24
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dainter
Cerberus
3
8
4
0.63
L
Artemis
Dizastrux
Artemis
6
4
3
1.88
W
2
6
6
0.83
L
1
5
2
0.4
L
6
4
2
1.75
L
Gilgamesh
NomNomBaby
Gilgamesh
1
3
8
1.67
W
Baba Yaga
Shuud
Baba Yaga
8
3
3
3.17
W
Thor
0
3
5
0.83
W
Neith
anufra420
Neith
7
4
5
2.38
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
60,615
81,142
Taken
79,847
47,141
Mitigated
50,592
15,049
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dainter
Cerberus
8,741
986
0
3,750
23,310
15,385
1,214
17,166
6,143
29,337
0
L
Artemis
Dizastrux
Artemis
18,041
11,149
0
3,972
15,131
4,712
2,264
8,100
7,031
0
56,260
W
5,381
752
0
250
18,303
10,226
120
1,297
17,006
12,352
0
L
2,932
1,007
0
2,136
10,102
3,031
1,249
3,163
6,939
0
25,788
L
9,115
3,614
0
2,735
14,187
6,395
116
6,857
7,330
0
53,855
L
Gilgamesh
NomNomBaby
Gilgamesh
10,183
2,538
0
2,456
18,412
17,618
255
8,330
10,001
20
55,597
W
Baba Yaga
Shuud
Baba Yaga
20,397
2,066
0
4,606
12,768
5,479
1,728
2,653
10,115
95,512
0
W
Thor
3,733
763
0
2,432
12,327
3,755
0
1,459
10,868
0
37,018
W
Neith
anufra420
Neith
13,184
8,775
0
10,131
17,772
6,215
2,251
291
17,481
0
74,949
W
17,920
1,498
0
10,489
18,677
24,917
234
3,061
15,616
93,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,198
Gold Earned
52,959
410
Minions Killed
508
0
Camps Cleared
0
1,747,546
Distance Traveled
1,845,413
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,585
409
75
4
0
345,947
0
L
Artemis
10,313
491
98
5
0
319,827
2
W
Ymir
9,081
432
13
1
0
394,734
3
L
Loki
7,848
374
44
2
0
313,390
0
L
Set
10,421
496
95
5
0
410,782
0
L
Gilgamesh
10,031
478
98
5
0
357,600
0
W
Baba Yaga
12,413
591
162
8
0
372,234
0
W
Thor
8,136
387
51
2
0
355,944
3
W
Neith
10,774
513
122
6
0
327,729
0
W
Sobek
12,555
598
160
8
0
394,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role