Player Matchup

Persephone
Persephone
EasyMaac
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Bacchus
Bacchus
GarGenan
Bacchus
Level 15
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 16L
1,099 Elo+
Party 1
Merlin
Merlin
NameIsDeez
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 49L
1,186 Elo+
Party 1
Team Averages
Level 16
1,443 SR
1,187 Elo+

VS

Team Averages
Level 40
1,499 SR
1,431 Elo+
Freya
Freya
BotWitAGlock
Freya
Level 24
God Stats
20W - 27L
1,356 SR
Queue Stats
109W - 155L
1,302 Elo+
Solo
Hercules
Hercules
ImperialBlade01
Hercules
Level 68
God Stats
3W - 4L
1,679 SR
Queue Stats
43W - 55L
1,621 Elo+
Solo
Ymir
Ymir
viekade
Ymir
Level 29
God Stats
158W - 214L
1,463 SR
Queue Stats
178W - 280L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EasyMaac
Persephone
11
0 / 7 / 2
7,485
576
7,115
10,401
3,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GarGenan
Bacchus
12
3 / 7 / 3
8,894
684
6,724
15,402
16,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
NameIsDeez
Merlin
11
3 / 10 / 2
8,726
671
7,854
12,536
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 12
9,983
768
12,463
12,183
4,147
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
16
18 / 1 / 6
11,702
900
16,620
14,676
12,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
viekade
Ymir
13
0 / 1 / 16
9,541
734
4,263
9,351
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
25
24
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Persephone
EasyMaac
Persephone
0
7
2
0.14
L
Bacchus
GarGenan
Bacchus
3
7
3
0.64
W
Hercules
18
1
6
21
L
Merlin
NameIsDeez
Merlin
3
10
2
0.4
W
Ymir
viekade
Ymir
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
33,346
38,339
Taken
36,210
24,482
Mitigated
26,722
1,789
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,463
4,086
0
3,476
12,183
4,147
1,642
6,954
5,229
35,509
0
L
Persephone
EasyMaac
Persephone
7,115
583
0
1,007
10,401
3,743
0
3,392
7,002
23,689
0
L
Bacchus
GarGenan
Bacchus
6,724
784
0
227
15,402
16,179
0
9,428
5,974
10,038
0
W
Hercules
16,620
5,362
0
7,112
14,676
12,396
401
8,971
5,705
0
43,024
L
Merlin
NameIsDeez
Merlin
7,854
860
198
357
12,536
4,560
0
3,904
8,632
17,360
0
W
Ymir
viekade
Ymir
4,263
506
0
2,632
9,351
10,179
25
6,484
2,867
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
31,226
79
Minions Killed
123
1
Camps Cleared
8
590,260
Distance Traveled
679,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,983
768
38
3
2
203,775
0
L
Persephone
7,485
576
42
3
1
214,704
1
L
Bacchus
8,894
684
7
1
0
200,361
1
W
Hercules
11,702
900
64
5
5
266,289
0
L
Merlin
8,726
671
30
2
0
175,195
0
W
Ymir
9,541
734
21
2
1
209,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role