Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Boris the Ork
Tsukuyomi
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 12L
1,410 Elo+
Party 3
Izanami
Izanami
Halvdan Blak
Izanami
Level 67
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Cerberus
Cerberus
MagicMan111
Cerberus
Level 65
God Stats
8W - 10L
1,599 SR
Queue Stats
203W - 225L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
plasmidbigdad
Kuzenbo
Level 67
God Stats
1W - 1L
1,411 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 83
1,457 SR
1,479 Elo+

VS

Team Averages
Level 80
1,539 SR
1,494 Elo+
Achilles
Achilles
DazaiStrayDogs
Achilles
Level 105
God Stats
4W - 1L
1,736 SR
Queue Stats
102W - 84L
1,575 Elo+
Party 2
Anubis
Anubis
DeFine Deity
Anubis
Level 123
God Stats
2W - 0L
1,610 SR
Queue Stats
132W - 108L
1,548 Elo+
Party 2
Ullr
Ullr
HossKat
Ullr
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
333W - 370L
1,411 Elo+
Party 1
Chang'e
Chang'e
SchruteBucksDM
Chang'e
Level 77
God Stats
71W - 66L
1,582 SR
Queue Stats
409W - 445L
1,474 Elo+
Party 1
Bacchus
Bacchus
notloc34
Bacchus
Level 69
God Stats
6W - 6L
1,265 SR
Queue Stats
441W - 477L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 3 / 5
10,745
632
10,146
8,436
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Boris the Ork
Tsukuyomi
14
3 / 5 / 3
9,052
532
8,026
12,049
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Halvdan Blak
Izanami
13
1 / 6 / 1
8,442
497
5,269
10,185
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
MagicMan111
Cerberus
15
1 / 3 / 4
9,587
564
6,387
17,897
16,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
11
3 / 7 / 3
8,489
499
4,114
15,974
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 3 / 5
9,332
549
10,495
13,393
9,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
14
5 / 4 / 6
8,984
528
6,798
11,821
6,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
HossKat
Ullr
16
10 / 3 / 4
10,117
595
12,278
12,384
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 2
9,067
533
6,420
10,223
7,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
notloc34
Bacchus
11
2 / 2 / 11
8,317
489
6,440
14,050
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
24
24
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
3
5
2.5
L
Tsukuyomi
Boris the Ork
Tsukuyomi
3
5
3
0.9
W
Achilles
7
3
5
3.17
W
Anubis
5
4
6
2
L
Izanami
Halvdan Blak
Izanami
1
6
1
0.25
W
Ullr
HossKat
Ullr
10
3
4
4
L
Cerberus
MagicMan111
Cerberus
1
3
4
1
W
0
2
2
0.5
W
Bacchus
notloc34
Bacchus
2
2
11
3.75
L
Kuzenbo
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
42,431
64,541
Taken
61,871
43,031
Mitigated
44,627
20,034
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,146
1,203
1,244
3,317
8,436
3,012
339
2,951
5,485
78,052
0
L
Tsukuyomi
Boris the Ork
Tsukuyomi
8,026
2,084
0
3,946
12,049
3,740
0
2,096
9,797
0
55,882
W
Achilles
10,495
2,963
0
876
13,393
9,658
0
3,622
9,624
0
58,490
W
Anubis
6,798
159
0
4,281
11,821
6,095
680
5,460
6,087
46,679
0
L
Izanami
Halvdan Blak
Izanami
5,269
2,908
0
1,774
10,185
2,874
1,022
2,966
7,181
0
51,271
W
Ullr
HossKat
Ullr
12,278
5,948
0
1,648
12,384
5,317
0
3,022
9,322
0
70,466
L
Cerberus
MagicMan111
Cerberus
6,387
748
0
7,734
17,897
16,065
0
8,518
9,379
57,813
0
W
6,420
1,277
373
6,089
10,223
7,428
0
4,028
6,195
56,131
0
W
Bacchus
notloc34
Bacchus
6,440
1,615
0
3,125
14,050
16,129
0
3,805
9,996
24,263
0
L
Kuzenbo
4,114
1,445
0
2,019
15,974
17,340
174
3,178
12,597
20,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
45,817
534
Minions Killed
478
0
Camps Cleared
0
1,612,653
Distance Traveled
1,596,478
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,745
632
136
8
0
363,538
3
L
Tsukuyomi
9,052
532
103
6
0
305,592
2
W
Achilles
9,332
549
86
5
0
375,563
7
W
Anubis
8,984
528
105
6
0
302,983
5
L
Izanami
8,442
497
119
7
0
320,592
0
W
Ullr
10,117
595
120
7
0
286,128
6
L
Cerberus
9,587
564
155
9
0
307,993
1
W
Chang'e
9,067
533
131
8
0
301,386
2
W
Bacchus
8,317
489
36
2
0
330,418
12
L
Kuzenbo
8,489
499
21
1
0
314,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role