Player Matchup

Izanami
Izanami
Brittvic429
Izanami
Level 14
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CraneMC
Bellona
Level 29
God Stats
2W - 3L
1,271 SR
Queue Stats
28W - 35L
1,422 Elo+
Solo
Yemoja
Yemoja
MeepYeji
Yemoja
Level 16
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
YoLefty
Arachne
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,316 Elo+
Party 1
Tiamat
Tiamat
alewis14
Tiamat
Level 10
God Stats
2W - 6L
1,187 SR
Queue Stats
9W - 24L
1,208 Elo+
Solo
Team Averages
Level 40
1,393 SR
1,389 Elo+

VS

Team Averages
Level 17
1,552 SR
1,409 Elo+
Bellona
Bellona
Dudgie
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PsydB
Ah Puch
Level 17
God Stats
2W - 2L
1,790 SR
Queue Stats
13W - 10L
1,366 Elo+
Party 2
Susano
Susano
The_Goobs_
Susano
Level 15
God Stats
7W - 3L
1,513 SR
Queue Stats
12W - 8L
1,406 Elo+
Party 2
Rama
Rama
garza_26
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,405 Elo+
Solo
Cthulhu
Cthulhu
huencho3
Cthulhu
Level 17
God Stats
7W - 6L
1,454 SR
Queue Stats
14W - 11L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brittvic429
Izanami
17
7 / 2 / 6
12,196
554
14,449
11,243
4,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
CraneMC
Bellona
17
2 / 1 / 8
11,974
544
10,028
17,144
17,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
MeepYeji
Yemoja
15
3 / 3 / 6
10,940
497
4,210
11,653
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YoLefty
Arachne
20
15 / 3 / 5
14,631
665
17,209
22,240
11,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
alewis14
Tiamat
18
1 / 6 / 3
11,958
544
3,025
12,531
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dudgie
Bellona
9
0 / 3 / 2
7,728
351
2,849
8,507
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
PsydB
Ah Puch
19
9 / 5 / 1
11,936
543
14,092
12,456
8,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
The_Goobs_
Susano
15
1 / 5 / 3
9,774
444
7,646
18,254
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
16
1 / 9 / 2
10,004
455
7,326
16,370
5,245
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
huencho3
Cthulhu
16
2 / 6 / 1
10,226
465
4,885
18,028
11,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
28
Kills
13
15
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brittvic429
Izanami
7
2
6
5
W
Bellona
CraneMC
Bellona
2
1
8
6
L
Bellona
Dudgie
Bellona
0
3
2
0.33
W
Yemoja
MeepYeji
Yemoja
3
3
6
2
L
Ah Puch
PsydB
Ah Puch
9
5
1
1.9
L
Susano
The_Goobs_
Susano
1
5
3
0.5
W
Arachne
YoLefty
Arachne
15
3
5
5.83
W
Tiamat
alewis14
Tiamat
1
6
3
0.42
L
Rama
1
9
2
0.22
L
Cthulhu
huencho3
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
36,798
74,811
Taken
73,615
50,171
Mitigated
38,469
23,648
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brittvic429
Izanami
14,449
10,764
0
3,348
11,243
4,156
7,357
2,795
8,448
0
83,813
W
Bellona
CraneMC
Bellona
10,028
1,911
0
4,826
17,144
17,389
806
4,241
12,903
0
51,360
L
Bellona
Dudgie
Bellona
2,849
678
0
1,592
8,507
6,175
0
0
8,507
0
13,503
W
Yemoja
MeepYeji
Yemoja
4,210
1,111
1,247
1,467
11,653
11,686
427
1,798
9,855
31,446
0
L
Ah Puch
PsydB
Ah Puch
14,092
625
0
3,667
12,456
8,892
528
2,485
9,971
69,350
0
L
Susano
The_Goobs_
Susano
7,646
2,614
0
4,858
18,254
6,514
0
1,101
17,153
0
78,957
W
Arachne
YoLefty
Arachne
17,209
12,830
0
10,470
22,240
11,313
2,788
3,891
15,956
0
139,545
W
Tiamat
alewis14
Tiamat
3,025
426
0
2,290
12,531
5,627
1,003
8,490
4,041
52,199
0
L
Rama
7,326
5,804
0
3,621
16,370
5,245
1,524
2,614
13,756
0
71,404
L
Cthulhu
huencho3
Cthulhu
4,885
110
0
4,281
18,028
11,643
795
1,488
16,540
44,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,699
Gold Earned
49,668
540
Minions Killed
494
0
Camps Cleared
0
1,972,972
Distance Traveled
1,692,687
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,196
554
140
6
0
399,131
0
W
Bellona
11,974
544
97
4
0
387,710
5
L
Bellona
7,728
351
32
1
0
200,484
0
W
Yemoja
10,940
497
42
2
0
380,170
5
L
Ah Puch
11,936
543
134
6
0
359,288
2
L
Susano
9,774
444
110
5
0
425,337
6
W
Arachne
14,631
665
150
7
0
461,091
7
W
Tiamat
11,958
544
111
5
0
344,870
5
L
Rama
10,004
455
115
5
0
314,494
1
L
Cthulhu
10,226
465
103
5
0
393,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role