Player Matchup

Izanami
Izanami
Gizmos732
Izanami
Level 25
God Stats
24W - 23L
1,464 SR
Queue Stats
43W - 48L
1,446 Elo+
Party 1
Khepri
Khepri
GraysonCrowe
Khepri
Level 33
God Stats
5W - 7L
1,413 SR
Queue Stats
101W - 104L
1,422 Elo+
Party 1
Cerberus
Cerberus
LewistheDog
Cerberus
Level 23
God Stats
18W - 5L
1,584 SR
Queue Stats
46W - 36L
1,441 Elo+
Solo
Nemesis
Nemesis
MaliceFurorem
Nemesis
Level 28
God Stats
24W - 21L
1,532 SR
Queue Stats
73W - 80L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
Level 29
God Stats
7W - 4L
1,390 SR
Queue Stats
41W - 69L
1,271 Elo+
Solo
Team Averages
Level 28
1,477 SR
1,399 Elo+

VS

Team Averages
Level 18
1,577 SR
1,447 Elo+
Baron Samedi
Baron Samedi
Abel115
Baron Samedi
Level 18
God Stats
11W - 19L
1,310 SR
Queue Stats
222W - 208L
1,465 Elo+
Solo
Fenrir
Fenrir
BobRossOnAcid
Fenrir
Level 17
God Stats
15W - 19L
1,659 SR
Queue Stats
180W - 178L
1,395 Elo+
Solo
Heimdallr
Heimdallr
DemiYolt45
Heimdallr
Level 20
God Stats
16W - 12L
1,654 SR
Queue Stats
54W - 56L
1,441 Elo+
Solo
Ymir
Ymir
OzzieX9
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TurboDuncan
Amaterasu
Level 28
God Stats
12W - 6L
1,763 SR
Queue Stats
41W - 51L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gizmos732
Izanami
11
5 / 2 / 4
7,036
586
8,658
5,025
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
12
4 / 0 / 1
6,928
577
4,677
3,296
1,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
LewistheDog
Cerberus
11
3 / 1 / 6
7,199
600
4,308
8,555
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
11
2 / 2 / 3
6,586
549
2,852
6,854
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
12
3 / 1 / 2
7,396
616
4,912
5,796
4,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abel115
Baron Samedi
12
2 / 3 / 0
6,575
548
3,905
6,096
3,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 1 / 1
6,631
553
4,457
6,837
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
DemiYolt45
Heimdallr
9
1 / 3 / 2
5,946
496
5,117
6,701
1,620
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
OzzieX9
Ymir
7
0 / 6 / 1
4,983
415
1,206
10,204
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
TurboDuncan
Amaterasu
9
1 / 4 / 0
5,301
442
2,207
9,893
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Abel115
Baron Samedi
2
3
0
0.67
L
2
1
1
2.5
L
Heimdallr
DemiYolt45
Heimdallr
1
3
2
0.67
W
Izanami
Gizmos732
Izanami
5
2
4
3.5
W
Khepri
4
0
1
4.5
W
Cerberus
LewistheDog
Cerberus
3
1
6
6
W
Nemesis
2
2
3
1.75
L
Ymir
OzzieX9
Ymir
0
6
1
0.08
W
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
3
1
2
4
L
Amaterasu
TurboDuncan
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
16,892
29,526
Taken
39,731
15,722
Mitigated
14,298
7,710
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Abel115
Baron Samedi
3,905
759
0
1,320
6,096
3,607
0
3,896
2,200
35,417
0
L
4,457
412
0
1,035
6,837
2,347
0
1,177
5,660
0
41,633
L
Heimdallr
DemiYolt45
Heimdallr
5,117
2,737
0
1,421
6,701
1,620
0
2,283
4,418
0
28,043
W
Izanami
Gizmos732
Izanami
8,658
6,428
0
775
5,025
1,261
2,910
553
4,472
0
48,208
W
Khepri
4,677
1,026
0
635
3,296
1,961
130
0
3,296
24,507
0
W
Cerberus
LewistheDog
Cerberus
4,308
315
0
3,016
8,555
5,574
656
868
7,687
13,263
0
W
Nemesis
2,852
1,611
0
520
6,854
2,325
444
1,028
5,826
0
29,170
L
Ymir
OzzieX9
Ymir
1,206
137
0
0
10,204
2,979
0
2,457
7,747
11,828
0
W
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
4,912
623
0
2,764
5,796
4,601
922
2,877
2,919
38,540
0
L
Amaterasu
TurboDuncan
Amaterasu
2,207
1,121
0
3,552
9,893
3,745
117
4,136
5,757
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
29,436
292
Minions Killed
279
0
Camps Cleared
0
1,009,814
Distance Traveled
1,023,703
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,575
548
76
6
0
224,171
2
L
Fenrir
6,631
553
83
7
0
215,264
0
L
Heimdallr
5,946
496
58
5
0
188,658
0
W
Izanami
7,036
586
85
7
0
196,442
1
W
Khepri
6,928
577
44
4
0
202,184
5
W
Cerberus
7,199
600
26
2
0
216,226
0
W
Nemesis
6,586
549
59
5
0
207,103
0
L
Ymir
4,983
415
23
2
0
181,411
0
W
Zhong Kui
7,396
616
78
7
0
187,859
3
L
Amaterasu
5,301
442
39
3
0
214,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role