Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CA_LautaGod
Charybdis
Level 34
God Stats
2W - 5L
1,380 SR
Queue Stats
88W - 161L
1,246 Elo+
Party 2
Apollo
Apollo
ElArgentino_Sn1P
Apollo
Level 144
God Stats
14W - 5L
1,689 SR
Queue Stats
366W - 367L
1,500 Elo+
Solo
Hercules
Hercules
Roytom11
Hercules
Level 129
God Stats
2W - 5L
1,545 SR
Queue Stats
84W - 99L
1,532 Elo+
Solo
Cthulhu
Cthulhu
soykokunf
Cthulhu
Level 44
God Stats
8W - 10L
1,439 SR
Queue Stats
68W - 137L
1,222 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,400 Elo+

VS

Team Averages
Level 106
1,509 SR
1,575 Elo+
Merlin
Merlin
BotasUwU
Merlin
Level 158
God Stats
1W - 0L
1,484 SR
Queue Stats
34W - 21L
1,607 Elo+
Solo
Charybdis
Charybdis
Fluumeister
Charybdis
Level 109
God Stats
1W - 2L
1,322 SR
Queue Stats
23W - 17L
1,623 Elo+
Party 1
Osiris
Osiris
Kevinsanez
Osiris
Level 131
God Stats
1W - 0L
1,660 SR
Queue Stats
65W - 46L
1,653 Elo+
Party 1
Nox
Nox
sk1fh4th3r
Nox
Level 88
God Stats
4W - 2L
1,555 SR
Queue Stats
165W - 156L
1,597 Elo+
Solo
Danzaburou
Danzaburou
ttrreejjoo
Danzaburou
Level 46
God Stats
5W - 6L
1,524 SR
Queue Stats
89W - 99L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 3 / 1
11,375
599
12,752
17,057
9,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CA_LautaGod
Charybdis
14
2 / 6 / 1
8,946
471
7,189
12,105
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 6 / 5
9,509
500
7,224
17,422
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Roytom11
Hercules
17
4 / 4 / 2
10,806
569
5,918
17,497
14,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
soykokunf
Cthulhu
12
2 / 7 / 2
8,141
428
5,246
14,517
14,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BotasUwU
Merlin
18
7 / 3 / 1
11,054
582
10,148
10,974
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Fluumeister
Charybdis
18
3 / 3 / 4
11,275
593
11,294
13,088
4,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Kevinsanez
Osiris
20
7 / 1 / 1
12,029
633
13,354
12,717
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 2 / 4
10,967
577
13,511
11,039
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ttrreejjoo
Danzaburou
14
2 / 6 / 8
9,301
490
6,184
14,104
3,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
15
Kills
26
26
Deaths
15
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
3
1
2.5
W
Merlin
BotasUwU
Merlin
7
3
1
2.5
L
Charybdis
CA_LautaGod
Charybdis
2
6
1
0.42
L
0
6
5
0.42
W
Charybdis
Fluumeister
Charybdis
3
3
4
1.67
W
Osiris
Kevinsanez
Osiris
7
1
1
7.5
L
Hercules
Roytom11
Hercules
4
4
2
1.25
W
7
2
4
4.5
L
Cthulhu
soykokunf
Cthulhu
2
7
2
0.43
W
Danzaburou
ttrreejjoo
Danzaburou
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
54,491
78,598
Taken
61,922
48,261
Mitigated
26,757
25,347
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,752
629
0
10,436
17,057
9,831
405
4,541
12,412
96,249
0
W
Merlin
BotasUwU
Merlin
10,148
173
0
1,754
10,974
4,085
0
5,022
5,952
78,405
0
L
Charybdis
CA_LautaGod
Charybdis
7,189
3,079
0
2,391
12,105
3,563
1,063
6,884
4,807
0
51,883
L
7,224
3,605
0
5,382
17,422
6,164
1,024
4,303
13,043
0
71,895
W
Charybdis
Fluumeister
Charybdis
11,294
6,657
0
5,477
13,088
4,689
1,732
1,256
11,832
0
94,150
W
Osiris
Kevinsanez
Osiris
13,354
5,922
0
4,950
12,717
10,208
2,370
1,842
10,875
0
103,459
L
Hercules
Roytom11
Hercules
5,918
1,592
0
6,732
17,497
14,115
0
2,286
15,207
0
54,791
W
13,511
372
143
3,315
11,039
3,821
882
2,662
8,377
55,224
0
L
Cthulhu
soykokunf
Cthulhu
5,246
141
292
114
14,517
14,588
298
4,837
9,470
32,991
0
W
Danzaburou
ttrreejjoo
Danzaburou
6,184
2,033
0
3,699
14,104
3,954
411
7,216
6,888
0
44,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
54,626
564
Minions Killed
633
0
Camps Cleared
0
1,727,521
Distance Traveled
1,825,932
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,375
599
177
9
0
320,493
8
W
Merlin
11,054
582
139
7
0
360,070
5
L
Charybdis
8,946
471
96
5
0
332,774
4
L
Apollo
9,509
500
126
7
0
347,395
1
W
Charybdis
11,275
593
153
8
0
321,979
3
W
Osiris
12,029
633
169
9
0
414,215
5
L
Hercules
10,806
569
124
7
0
399,524
8
W
Nox
10,967
577
95
5
0
378,513
1
L
Cthulhu
8,141
428
41
2
0
327,335
0
W
Danzaburou
9,301
490
77
4
0
351,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role