Player Matchup

Sol
Sol
KogaLee
Sol
Level 39
God Stats
89W - 61L
1,657 SR
Queue Stats
349W - 243L
1,616 Elo+
Party 1
Charybdis
Charybdis
YouCravePierre
Charybdis
Level 155
God Stats
23W - 27L
1,471 SR
Queue Stats
717W - 549L
1,521 Elo+
Party 1
Pele
Pele
hobson2122
Pele
Level 16
God Stats
2W - 2L
1,216 SR
Queue Stats
66W - 64L
1,380 Elo+
Party 1
Team Averages
Level 70
1,448 SR
1,506 Elo+

VS

Team Averages
Level 79
1,524 SR
1,329 Elo+
Charybdis
Charybdis
JES00
Charybdis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
TheRigidRooster
Zhong Kui
Level 109
God Stats
4W - 6L
1,571 SR
Queue Stats
102W - 102L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
UxoriousBurrito
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
8 / 2 / 9
9,858
822
10,495
9,479
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
YouCravePierre
Charybdis
13
7 / 4 / 11
9,488
791
10,139
9,135
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 12
8,852
738
4,556
5,452
1,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JES00
Charybdis
11
1 / 8 / 5
7,639
637
5,403
9,665
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TheRigidRooster
Zhong Kui
12
6 / 6 / 2
9,129
761
6,711
12,146
7,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 5 / 3
7,273
606
3,874
7,635
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
8
9
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JES00
Charybdis
1
8
5
0.44
W
Sol
8
2
9
6.25
L
Zhong Kui
TheRigidRooster
Zhong Kui
6
6
2
1.17
L
1
5
3
0.5
W
Charybdis
YouCravePierre
Charybdis
7
4
11
3.13
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
15,988
24,066
Taken
29,446
7,512
Mitigated
16,702
6,625
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JES00
Charybdis
5,403
3,726
292
351
9,665
3,280
0
2,396
7,269
0
17,718
W
Sol
10,495
4,054
300
5,166
9,479
2,885
1,005
4,955
4,370
38,900
4,393
L
Zhong Kui
TheRigidRooster
Zhong Kui
6,711
523
151
2,867
12,146
7,676
0
3,846
8,300
28,561
0
L
3,874
137
0
0
7,635
5,746
0
3,284
4,351
10,623
0
W
Charybdis
YouCravePierre
Charybdis
10,139
3,602
0
696
9,135
3,024
1,268
2,877
6,151
0
24,723
W
4,556
1,064
200
263
5,452
1,603
108
2,425
2,787
0
12,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
24,041
130
Minions Killed
105
4
Camps Cleared
6
590,418
Distance Traveled
502,963
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,639
637
44
4
0
143,304
2
W
Sol
9,858
822
77
6
3
203,455
3
L
Zhong Kui
9,129
761
42
4
6
187,379
2
L
Cthulhu
7,273
606
19
2
0
172,280
0
W
Charybdis
9,488
791
29
2
1
185,247
2
W
Pele
8,852
738
24
2
0
201,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role