Player Matchup

Hun Batz
Hun Batz
Dreadedking NSA
Hun Batz
Level 150
God Stats
2W - 2L
1,519 SR
Queue Stats
47W - 36L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
HsP Mute
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Agni
Agni
Koldkiller187
Agni
Level 105
God Stats
3W - 8L
1,400 SR
Queue Stats
34W - 30L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
SOCRAM7
Danzaburou
Level 156
God Stats
24W - 25L
1,470 SR
Queue Stats
575W - 620L
1,538 Elo+
Solo
Horus
Horus
danielira114
Horus
Level 101
God Stats
25W - 21L
1,599 SR
Queue Stats
235W - 230L
1,580 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,451 Elo+

VS

Team Averages
Level 118
1,577 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GayshaGrill
Ra
Level 101
God Stats
5W - 6L
1,494 SR
Queue Stats
267W - 263L
1,552 Elo+
Solo
Fenrir
Fenrir
Reaping Heavens
Fenrir
Level 133
God Stats
17W - 15L
1,627 SR
Queue Stats
34W - 35L
1,449 Elo+
Party 2
Ares
Ares
WBFanatic
Ares
Level 145
God Stats
4W - 1L
1,535 SR
Queue Stats
33W - 40L
1,449 Elo+
Party 2
Odin
Odin
Zinedson
Odin
Level 81
God Stats
63W - 30L
1,729 SR
Queue Stats
794W - 840L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 6 / 1
8,557
1,070
12,056
13,372
5,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
HsP Mute
Sylvanus
14
0 / 3 / 0
7,487
936
3,376
11,644
12,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 2
7,715
964
8,435
8,960
6,315
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SOCRAM7
Danzaburou
13
1 / 5 / 2
8,078
1,010
8,495
10,641
4,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 2
7,812
977
1,288
4,733
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 0 / 5
9,330
1,166
9,235
5,334
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
8,488
1,061
9,382
6,562
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 7
8,977
1,122
6,980
7,700
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
15
1 / 1 / 12
8,614
1,077
7,357
9,079
9,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
4 / 0 / 11
9,021
1,128
11,160
9,163
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
3
Kills
17
17
Deaths
3
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
5
7.5
L
Hun Batz
2
6
1
0.42
W
2
1
9
6.5
L
Sylvanus
HsP Mute
Sylvanus
0
3
0
0
L
0
3
2
0.33
W
5
1
7
8.5
L
Danzaburou
SOCRAM7
Danzaburou
1
5
2
0.4
W
Ares
1
1
12
7
W
Odin
4
0
11
9.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
44,114
49,350
Taken
37,838
32,547
Mitigated
27,205
11,395
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,235
4,556
0
0
5,334
1,984
0
1,809
3,525
0
37,635
L
Hun Batz
12,056
2,906
0
0
13,372
5,499
0
4,862
8,030
0
28,052
W
9,382
1,279
3,479
1,271
6,562
2,612
0
1,692
4,870
27,147
0
L
Sylvanus
HsP Mute
Sylvanus
3,376
1,288
2,436
2,479
11,644
12,538
0
5,610
5,498
10,016
0
L
8,435
246
0
32
8,960
6,315
0
1,045
7,653
33,377
0
W
6,980
1,176
466
2,116
7,700
3,204
0
2,048
5,458
0
10,666
L
Danzaburou
SOCRAM7
Danzaburou
8,495
2,178
0
1,781
10,641
4,658
0
3,324
7,062
0
26,724
W
Ares
7,357
32
0
0
9,079
9,751
0
2,675
6,404
16,564
0
W
Odin
11,160
861
0
2,445
9,163
9,654
0
3,587
5,576
0
17,551
L
1,288
660
1,794
2,873
4,733
3,537
0
1,214
3,176
0
3,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
44,430
155
Minions Killed
191
5
Camps Cleared
6
717,943
Distance Traveled
818,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,330
1,166
71
9
3
141,083
1
L
Hun Batz
8,557
1,070
35
4
4
166,841
0
W
Ra
8,488
1,061
58
7
1
160,777
0
L
Sylvanus
7,487
936
16
2
0
128,529
1
L
Agni
7,715
964
58
7
0
153,618
0
W
Fenrir
8,977
1,122
8
1
1
166,700
0
L
Danzaburou
8,078
1,010
43
5
0
146,771
0
W
Ares
8,614
1,077
18
2
0
170,948
0
W
Odin
9,021
1,128
36
5
1
179,016
3
L
Horus
7,812
977
3
0
1
122,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role