Player Matchup

Poseidon
Poseidon
PolarDraggon
Poseidon
Level 24
God Stats
1W - 0L
1,529 SR
Queue Stats
29W - 43L
1,213 Elo+
Party 2
Fenrir
Fenrir
SLY RAM 21
Fenrir
Level 13
God Stats
5W - 5L
1,651 SR
Queue Stats
30W - 51L
1,317 Elo+
Party 2
Chaac
Chaac
nashysmite
Chaac
Level 68
God Stats
1W - 0L
1,279 SR
Queue Stats
25W - 9L
1,668 Elo+
Party 2
Team Averages
Level 35
1,486 SR
1,399 Elo+

VS

Team Averages
Level 24
1,563 SR
1,396 Elo+
Apollo
Apollo
DoransMans
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 1
Chaac
Chaac
Suhkmycohk
Chaac
Level 6
God Stats
4W - 7L
1,857 SR
Queue Stats
5W - 16L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
alimohammad83
Morgan Le Fay
Level 17
God Stats
13W - 31L
1,332 SR
Queue Stats
19W - 47L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PolarDraggon
Poseidon
17
5 / 7 / 14
13,525
712
16,416
14,682
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SLY RAM 21
Fenrir
16
10 / 8 / 4
13,193
694
9,951
15,387
13,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
19
11 / 6 / 12
14,629
770
24,243
26,755
30,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoransMans
Apollo
19
16 / 6 / 3
15,347
808
24,520
20,640
8,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
14
1 / 13 / 8
11,200
589
4,351
24,729
18,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
alimohammad83
Morgan Le Fay
15
3 / 7 / 11
12,030
633
8,810
13,140
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
26
Kills
20
21
Deaths
26
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
DoransMans
Apollo
16
6
3
2.92
W
Poseidon
PolarDraggon
Poseidon
5
7
14
1.71
W
Fenrir
SLY RAM 21
Fenrir
10
8
4
1.5
L
Chaac
1
13
8
0.38
L
Morgan Le Fay
alimohammad83
Morgan Le Fay
3
7
11
1.21
W
Chaac
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
37,681
56,824
Taken
58,509
51,023
Mitigated
32,639
17,676
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DoransMans
Apollo
24,520
15,012
0
7,233
20,640
8,033
2,591
7,602
13,038
0
64,643
W
Poseidon
PolarDraggon
Poseidon
16,416
2,343
714
3,945
14,682
6,832
393
2,584
12,098
51,739
0
W
Fenrir
SLY RAM 21
Fenrir
9,951
2,444
401
1,543
15,387
13,910
264
1,949
13,438
0
26,851
L
Chaac
4,351
2,170
0
1,352
24,729
18,691
386
6,882
17,847
0
9,537
L
Morgan Le Fay
alimohammad83
Morgan Le Fay
8,810
594
0
266
13,140
5,915
0
2,350
10,790
24,354
0
W
Chaac
24,243
7,371
0
11,073
26,755
30,281
1,663
5,115
21,640
0
71,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
38,577
197
Minions Killed
134
9
Camps Cleared
5
914,813
Distance Traveled
812,282
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,347
808
94
5
4
299,598
0
W
Poseidon
13,525
712
80
4
3
271,850
2
W
Fenrir
13,193
694
35
2
1
318,884
0
L
Chaac
11,200
589
8
0
0
231,521
0
L
Morgan Le Fay
12,030
633
32
2
1
281,163
1
W
Chaac
14,629
770
82
4
5
324,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role