Player Matchup

Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DMONTOYA0106
Chiron
Level 127
God Stats
24W - 15L
1,609 SR
Queue Stats
376W - 381L
1,418 Elo+
Party 1
Loki
Loki
Living lMasTeR
Loki
Level 83
God Stats
7W - 13L
1,391 SR
Queue Stats
1,105W - 1,078L
1,393 Elo+
Party 1
Ymir
Ymir
Zenitsu LR
Ymir
Level 84
God Stats
3W - 8L
1,443 SR
Queue Stats
354W - 393L
1,453 Elo+
Solo
Artio
Artio
iNFiNiTEFire24
Artio
Level 124
God Stats
0W - 3L
1,150 SR
Queue Stats
476W - 478L
1,410 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,435 Elo+

VS

Team Averages
Level 81
1,507 SR
1,411 Elo+
Neith
Neith
Papa_dragon1321
Neith
Level 52
God Stats
14W - 8L
1,821 SR
Queue Stats
140W - 167L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
Shini-GamiSpirit
Zhong Kui
Level 100
God Stats
21W - 18L
1,457 SR
Queue Stats
331W - 374L
1,399 Elo+
Party 2
Anubis
Anubis
Youngin_warrior4
Anubis
Level 102
God Stats
10W - 8L
1,500 SR
Queue Stats
401W - 413L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
wendreson321
Danzaburou
Level 101
God Stats
3W - 7L
1,257 SR
Queue Stats
19W - 23L
1,410 Elo+
Solo
Sylvanus
Sylvanus
xcyclex30
Sylvanus
Level 52
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 183L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 0 / 2
4,711
471
3,563
3,219
829
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
8
0 / 0 / 0
5,032
503
1,838
3,579
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
4,253
425
1,749
4,020
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 1
3,698
370
150
4,606
1,963
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 1 / 0
4,352
435
2,261
6,360
2,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,737
474
2,763
3,535
1,043
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
8
2 / 1 / 2
5,268
527
2,839
5,654
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 3
5,261
526
3,596
2,671
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wendreson321
Danzaburou
10
1 / 0 / 0
5,778
578
2,043
2,378
583
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
xcyclex30
Sylvanus
7
1 / 1 / 1
5,335
534
2,631
3,906
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
2
1
L
Chiron
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Zhong Kui
2
1
2
3
W
1
0
3
2.5
L
0
3
1
0.17
L
2
1
0
2
W
Danzaburou
wendreson321
Danzaburou
1
0
0
1
W
Sylvanus
xcyclex30
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
13,872
21,784
Taken
18,144
7,064
Mitigated
7,743
6,701
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,563
532
65
1,290
3,219
829
0
1,827
1,392
17,787
0
L
Chiron
1,838
325
152
1,662
3,579
961
0
68
3,511
0
22,682
L
1,749
431
0
1,236
4,020
945
0
1,415
2,605
0
16,801
W
2,763
576
72
1,275
3,535
1,043
650
1,209
2,326
0
23,490
W
Zhong Kui
2,839
80
0
3,296
5,654
3,012
0
2,103
3,551
19,886
0
W
3,596
338
0
974
2,671
1,062
148
598
2,073
22,549
0
L
150
0
0
134
4,606
1,963
0
2,485
2,121
3,187
0
L
2,261
676
478
1,684
6,360
2,366
0
3,271
3,089
7,130
0
W
Danzaburou
wendreson321
Danzaburou
2,043
505
0
1,074
2,378
583
48
0
2,378
0
28,764
W
Sylvanus
xcyclex30
Sylvanus
2,631
686
919
1,303
3,906
2,043
249
2,064
1,842
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,046
Gold Earned
26,379
145
Minions Killed
240
0
Camps Cleared
0
860,511
Distance Traveled
844,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,711
471
38
4
0
155,222
0
L
Chiron
5,032
503
61
6
0
176,250
0
L
Loki
4,253
425
29
3
0
192,166
2
W
Neith
4,737
474
50
5
0
176,996
1
W
Zhong Kui
5,268
527
51
5
0
181,497
1
W
Anubis
5,261
526
46
5
0
175,754
4
L
Ymir
3,698
370
5
1
0
177,999
0
L
Artio
4,352
435
12
1
0
158,874
2
W
Danzaburou
5,778
578
74
7
0
161,554
4
W
Sylvanus
5,335
534
19
2
0
149,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role