Player Matchup

Medusa
Medusa
BossBxby
Medusa
Level 28
God Stats
2W - 1L
1,408 SR
Queue Stats
39W - 47L
1,393 Elo+
Party 1
Pele
Pele
Comfier
Pele
Level 29
God Stats
5W - 3L
1,611 SR
Queue Stats
49W - 65L
1,330 Elo+
Party 1
Izanami
Izanami
H U N T E R4875
Izanami
Level 15
God Stats
10W - 9L
1,461 SR
Queue Stats
14W - 10L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 26
God Stats
19W - 29L
1,380 SR
Queue Stats
31W - 49L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
c x z u t
Danzaburou
Level 26
God Stats
18W - 17L
1,469 SR
Queue Stats
24W - 38L
1,320 Elo+
Party 1
Team Averages
Level 25
1,466 SR
1,359 Elo+

VS

Team Averages
Level 12
1,530 SR
1,331 Elo+
Pele
Pele
McWiggins07
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,223 Elo+
Solo
Charybdis
Charybdis
Paquito-1132
Charybdis
Level 7
God Stats
2W - 3L
1,391 SR
Queue Stats
16W - 23L
1,004 Elo+
Solo
Cerberus
Cerberus
Purplebike3000
Cerberus
Level 13
God Stats
11W - 16L
1,476 SR
Queue Stats
35W - 50L
1,263 Elo+
Solo
Ra
Ra
ThisNotMyMainlol
Ra
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Anubis
Anubis
kingkillere1044
Anubis
Level 14
God Stats
1W - 2L
1,782 SR
Queue Stats
12W - 11L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BossBxby
Medusa
8
1 / 3 / 1
5,462
546
2,385
4,415
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Comfier
Pele
10
3 / 0 / 2
6,159
616
4,677
6,862
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 0
5,365
537
2,189
5,557
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Hiyer
Cthulhu
8
2 / 2 / 3
5,177
518
3,401
5,643
2,495
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
c x z u t
Danzaburou
11
2 / 0 / 0
6,523
652
3,890
4,466
1,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,865
487
2,036
6,250
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Paquito-1132
Charybdis
8
0 / 2 / 0
4,615
462
910
4,896
1,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
8
0 / 1 / 0
4,566
457
1,598
4,434
2,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 1
4,995
500
4,343
5,024
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 2 / 1
5,340
534
6,134
5,088
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
BossBxby
Medusa
1
3
1
0.5
W
Pele
Comfier
Pele
3
0
2
4
W
1
0
0
1
W
Cthulhu
Hiyer
Cthulhu
2
2
3
1.75
L
0
1
1
0.5
L
Charybdis
Paquito-1132
Charybdis
0
2
0
0
L
Cerberus
0
1
0
0
L
2
3
1
0.83
W
Danzaburou
c x z u t
Danzaburou
2
0
0
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
15,021
26,943
Taken
25,692
8,055
Mitigated
9,151
6,947
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BossBxby
Medusa
2,385
1,118
0
0
4,415
947
321
2,807
1,462
0
24,557
W
Pele
Comfier
Pele
4,677
677
0
2,738
6,862
1,800
0
1,822
4,998
0
31,970
W
2,189
1,180
0
1,375
5,557
1,453
1,410
2,305
3,252
0
24,776
W
Cthulhu
Hiyer
Cthulhu
3,401
567
0
364
5,643
2,495
306
3,433
2,113
11,680
0
L
2,036
327
0
2,486
6,250
1,672
0
556
5,694
0
23,143
L
Charybdis
Paquito-1132
Charybdis
910
415
0
1,431
4,896
1,146
0
158
4,738
0
13,822
L
Cerberus
1,598
75
0
634
4,434
2,689
90
988
3,446
15,488
0
L
4,343
501
76
961
5,024
1,202
0
1,022
4,002
18,146
0
W
Danzaburou
c x z u t
Danzaburou
3,890
1,155
0
2,470
4,466
1,360
916
1,293
3,043
0
31,960
L
6,134
193
230
2,280
5,088
2,442
862
677
4,411
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
24,381
254
Minions Killed
199
0
Camps Cleared
0
939,457
Distance Traveled
860,666
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,462
546
52
5
0
159,200
0
W
Pele
6,159
616
66
7
0
228,356
0
W
Izanami
5,365
537
46
5
0
194,009
0
W
Cthulhu
5,177
518
16
2
0
205,802
1
L
Pele
4,865
487
50
5
0
204,934
0
L
Charybdis
4,615
462
42
4
0
151,873
1
L
Cerberus
4,566
457
43
4
0
162,967
0
L
Ra
4,995
500
29
3
0
176,838
4
W
Danzaburou
6,523
652
74
7
0
152,090
1
L
Anubis
5,340
534
35
4
0
164,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role