Player Matchup

Tsukuyomi
Tsukuyomi
ASAP_Ville
Tsukuyomi
Level 16
God Stats
1W - 0L
1,659 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChiefGatorguy
Anubis
Level 28
God Stats
51W - 32L
1,601 SR
Queue Stats
152W - 120L
1,413 Elo+
Party 1
Neith
Neith
Mysticnymphe
Neith
Level 12
God Stats
34W - 34L
1,320 SR
Queue Stats
100W - 114L
1,094 Elo+
Solo
Bakasura
Bakasura
OkayJonesy
Bakasura
Level 28
God Stats
71W - 51L
1,519 SR
Queue Stats
266W - 233L
1,341 Elo+
Party 1
Tiamat
Tiamat
conradexpress
Tiamat
Level 17
God Stats
11W - 12L
1,440 SR
Queue Stats
36W - 30L
1,270 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,323 Elo+

VS

Team Averages
Level 17
1,477 SR
1,346 Elo+
Loki
Loki
Carlosdzr7
Loki
Level 10
God Stats
0W - 3L
1,512 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
MadMackers33
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
MagessCat
Hera
Level 20
God Stats
1W - 5L
1,261 SR
Queue Stats
90W - 108L
1,103 Elo+
Solo
Arachne
Arachne
UndedBraneSrgeon
Arachne
Level 26
God Stats
17W - 17L
1,434 SR
Queue Stats
48W - 46L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
soulful_career7
Gilgamesh
Level 28
God Stats
3W - 3L
1,679 SR
Queue Stats
76W - 100L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASAP_Ville
Tsukuyomi
14
3 / 5 / 9
9,540
502
5,740
14,698
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
30 / 1 / 8
13,142
692
35,640
15,030
9,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 5
10,695
563
5,138
5,208
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
OkayJonesy
Bakasura
14
11 / 0 / 12
10,872
572
9,939
12,620
5,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 1 / 15
9,436
497
11,225
7,988
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,922
417
5,224
22,386
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 15 / 4
6,685
352
3,790
18,108
3,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
11
1 / 15 / 2
7,095
373
5,134
15,422
2,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 13 / 1
8,420
443
5,200
19,626
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
soulful_career7
Gilgamesh
9
0 / 2 / 0
6,918
364
590
8,302
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
51
Kills
7
7
Deaths
51
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ASAP_Ville
Tsukuyomi
3
5
9
1.5
L
3
6
3
0.75
W
30
1
8
34
L
1
15
4
0.2
L
Hera
1
15
2
0.13
W
3
0
5
5.5
W
Bakasura
OkayJonesy
Bakasura
11
0
12
17
L
2
13
1
0.19
W
4
1
15
11.5
L
Gilgamesh
soulful_career7
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,682
Damage
19,938
55,544
Taken
83,844
26,491
Mitigated
20,895
24,495
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ASAP_Ville
Tsukuyomi
5,740
1,838
0
4,228
14,698
4,900
419
2,025
12,316
0
44,745
L
5,224
865
0
2,908
22,386
7,320
0
12,777
8,517
0
16,094
W
35,640
985
0
10,631
15,030
9,241
3,584
634
13,896
94,899
0
L
3,790
1,829
307
1,008
18,108
3,999
0
10,697
7,095
0
10,799
L
Hera
5,134
1,025
0
446
15,422
2,720
0
8,979
5,867
39,344
0
W
5,138
2,367
0
3,152
5,208
1,908
7,006
0
5,120
0
62,192
W
Bakasura
OkayJonesy
Bakasura
9,939
8,104
0
4,190
12,620
5,787
1,311
1,259
11,029
0
35,762
L
5,200
2,260
0
4,240
19,626
4,671
1,038
10,478
8,958
0
45,174
W
11,225
901
0
2,294
7,988
4,655
1,449
1,216
6,362
34,149
0
L
Gilgamesh
soulful_career7
Gilgamesh
590
47
0
1,203
8,302
2,185
0
2,719
5,505
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
37,040
458
Minions Killed
234
0
Camps Cleared
0
1,831,343
Distance Traveled
1,432,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,540
502
70
4
0
382,984
0
L
Loki
7,922
417
15
1
0
345,208
0
W
Anubis
13,142
692
140
7
0
315,034
0
L
Horus
6,685
352
18
1
0
319,430
1
L
Hera
7,095
373
58
3
0
262,805
0
W
Neith
10,695
563
126
7
0
346,596
1
W
Bakasura
10,872
572
69
4
0
416,676
3
L
Arachne
8,420
443
91
5
0
288,181
0
W
Tiamat
9,436
497
53
3
0
370,053
1
L
Gilgamesh
6,918
364
52
3
0
216,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role