Player Matchup

Charybdis
Charybdis
Animunculus
Charybdis
Level 101
God Stats
1W - 1L
1,705 SR
Queue Stats
96W - 110L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
SoopTroop
Baron Samedi
Level 29
God Stats
29W - 43L
1,152 SR
Queue Stats
48W - 109L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
majorsauce
Sun Wukong
Level 46
God Stats
6W - 15L
1,294 SR
Queue Stats
52W - 118L
1,275 Elo+
Party 1
Sylvanus
Sylvanus
spartan_king25
Sylvanus
Level 66
God Stats
3W - 9L
1,385 SR
Queue Stats
70W - 125L
1,328 Elo+
Party 1
Fenrir
Fenrir
xii420iix
Fenrir
Level 9
God Stats
1W - 3L
1,287 SR
Queue Stats
8W - 19L
1,258 Elo+
Party 1
Team Averages
Level 50
1,365 SR
1,310 Elo+

VS

Team Averages
Level 47
1,467 SR
1,449 Elo+
Baron Samedi
Baron Samedi
CPM_Chambero
Baron Samedi
Level 22
God Stats
5W - 6L
1,517 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 3
Charybdis
Charybdis
CPM_Trueno
Charybdis
Level 43
God Stats
1W - 7L
1,208 SR
Queue Stats
90W - 125L
1,344 Elo+
Party 3
Fenrir
Fenrir
LI77LE GUY
Fenrir
Level 29
God Stats
13W - 12L
1,620 SR
Queue Stats
46W - 50L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
LaSTmAN256
Kukulkan
Level 35
God Stats
32W - 41L
1,536 SR
Queue Stats
33W - 42L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
ShadowCasta D
Nu Wa
Level 107
God Stats
17W - 9L
1,454 SR
Queue Stats
100W - 97L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Animunculus
Charybdis
20
10 / 1 / 6
16,420
1,026
25,220
17,965
6,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SoopTroop
Baron Samedi
20
2 / 8 / 9
14,545
909
20,643
23,844
9,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
majorsauce
Sun Wukong
20
4 / 4 / 8
14,060
879
16,351
36,906
38,486
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
20
1 / 11 / 9
13,945
872
15,808
38,434
16,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xii420iix
Fenrir
20
2 / 13 / 9
13,631
852
10,503
30,985
19,072
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CPM_Chambero
Baron Samedi
20
4 / 6 / 18
14,221
889
22,144
23,099
9,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CPM_Trueno
Charybdis
20
13 / 3 / 18
16,080
1,005
23,589
18,744
6,615
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
LI77LE GUY
Fenrir
20
4 / 4 / 17
13,903
869
8,949
20,793
8,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
LaSTmAN256
Kukulkan
20
10 / 0 / 18
16,620
1,039
43,831
8,378
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 26
15,939
996
42,668
21,842
7,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
134
19
Kills
37
37
Deaths
19
41
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Animunculus
Charybdis
10
1
6
13
W
Baron Samedi
CPM_Chambero
Baron Samedi
4
6
18
2.17
W
Charybdis
CPM_Trueno
Charybdis
13
3
18
7.33
W
Fenrir
LI77LE GUY
Fenrir
4
4
17
3.13
W
Kukulkan
LaSTmAN256
Kukulkan
10
0
18
19
W
6
6
26
3.17
L
Baron Samedi
SoopTroop
Baron Samedi
2
8
9
0.81
L
Sun Wukong
majorsauce
Sun Wukong
4
4
8
2
L
Sylvanus
1
11
9
0.5
L
Fenrir
xii420iix
Fenrir
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,525
Damage
141,181
148,134
Taken
92,856
89,970
Mitigated
35,847
22,234
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Animunculus
Charybdis
25,220
9,154
0
2,453
17,965
6,029
0
12,958
5,007
0
90,026
W
Baron Samedi
CPM_Chambero
Baron Samedi
22,144
2,253
3,397
2,892
23,099
9,407
0
8,185
14,914
37,947
0
W
Charybdis
CPM_Trueno
Charybdis
23,589
17,766
0
2,039
18,744
6,615
0
6,492
12,252
0
47,532
W
Fenrir
LI77LE GUY
Fenrir
8,949
2,280
559
1,686
20,793
8,554
0
8,197
12,596
0
13,885
W
Kukulkan
LaSTmAN256
Kukulkan
43,831
2,040
1,376
2,388
8,378
3,370
0
4,625
3,753
92,197
0
W
42,668
11,862
659
4,961
21,842
7,901
0
9,472
12,370
81,218
0
L
Baron Samedi
SoopTroop
Baron Samedi
20,643
1,378
1,539
3,431
23,844
9,976
0
18,926
4,918
65,498
0
L
Sun Wukong
majorsauce
Sun Wukong
16,351
1,478
0
2,844
36,906
38,486
0
25,955
10,951
1,245
29,605
L
Sylvanus
15,808
4,066
3,768
7,941
38,434
16,407
0
28,657
9,777
47,416
0
L
Fenrir
xii420iix
Fenrir
10,503
2,079
0
258
30,985
19,072
0
22,147
8,838
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,601
Gold Earned
76,763
344
Minions Killed
308
8
Camps Cleared
7
1,401,305
Distance Traveled
1,380,445
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
16,420
1,026
110
7
2
302,475
1
W
Baron Samedi
14,221
889
47
3
2
266,863
0
W
Charybdis
16,080
1,005
52
3
3
257,911
0
W
Fenrir
13,903
869
12
1
1
277,322
1
W
Kukulkan
16,620
1,039
120
8
0
312,734
1
W
Nu Wa
15,939
996
77
5
1
265,615
2
L
Baron Samedi
14,545
909
112
7
2
200,013
2
L
Sun Wukong
14,060
879
10
1
0
334,393
0
L
Sylvanus
13,945
872
73
5
4
253,172
0
L
Fenrir
13,631
852
39
2
0
311,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role