Player Matchup

Heimdallr
Heimdallr
Astrodox
Heimdallr
Level 147
God Stats
5W - 2L
1,890 SR
Queue Stats
481W - 280L
1,738 Elo+
Party 1
Janus
Janus
BioFuzions
Janus
Level 107
God Stats
3W - 1L
1,887 SR
Queue Stats
235W - 124L
1,748 Elo+
Party 1
Odin
Odin
P2thedr
Odin
Level 96
God Stats
1W - 2L
1,580 SR
Queue Stats
146W - 80L
1,717 Elo+
Party 1
Geb
Geb
TheVonCleaver
Geb
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 47L
1,609 Elo+
Party 1
Pele
Pele
xBlueStormx
Pele
Level 43
God Stats
2W - 2L
1,639 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 1
Team Averages
Level 109
1,699 SR
1,668 Elo+

VS

Team Averages
Level 94
1,729 SR
1,682 Elo+
Freya
Freya
AceCombat7
Freya
Level 35
God Stats
77W - 49L
1,691 SR
Queue Stats
408W - 423L
1,597 Elo+
Solo
Charybdis
Charybdis
BmDrαndon
Charybdis
Level 154
God Stats
11W - 1L
1,782 SR
Queue Stats
280W - 131L
1,729 Elo+
Party 2
Sol
Sol
GamingPrimate
Sol
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
220W - 82L
1,741 Elo+
Party 2
Hades
Hades
Shikiouji
Hades
Level 149
God Stats
66W - 51L
1,667 SR
Queue Stats
208W - 196L
1,605 Elo+
Solo
Ymir
Ymir
imightslur
Ymir
Level 104
God Stats
32W - 9L
1,776 SR
Queue Stats
120W - 57L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrodox
Heimdallr
15
2 / 5 / 6
9,743
974
9,273
10,616
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
16
3 / 3 / 5
9,858
986
13,958
5,459
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
P2thedr
Odin
15
0 / 6 / 6
8,681
868
7,152
18,650
18,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 8
9,762
976
6,448
12,884
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 7 / 3
9,959
996
9,543
14,477
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
8 / 3 / 12
10,909
1,091
16,962
11,511
3,814
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
BmDrαndon
Charybdis
17
5 / 0 / 13
11,116
1,112
14,412
9,873
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 17
11,177
1,118
18,154
10,324
4,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Shikiouji
Hades
17
2 / 1 / 16
10,025
1,003
4,880
6,994
7,293
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 12
9,510
951
5,862
10,715
11,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
9
Kills
23
23
Deaths
9
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Freya
8
3
12
4.67
L
Heimdallr
Astrodox
Heimdallr
2
5
6
1
L
Janus
3
3
5
1.83
W
Charybdis
BmDrαndon
Charybdis
5
0
13
11.5
W
5
2
17
6.75
L
Odin
P2thedr
Odin
0
6
6
0.5
W
Hades
Shikiouji
Hades
2
1
16
10
L
0
2
8
2
W
3
3
12
3
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
60,270
62,086
Taken
49,417
43,697
Mitigated
30,314
2,591
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
16,962
4,974
0
2,690
11,511
3,814
0
3,907
7,363
30,478
0
L
Heimdallr
Astrodox
Heimdallr
9,273
5,155
0
330
10,616
4,543
0
8,568
2,048
0
40,728
L
Janus
13,958
1,131
144
297
5,459
1,934
0
3,486
1,973
35,863
0
W
Charybdis
BmDrαndon
Charybdis
14,412
8,759
0
1,707
9,873
3,208
0
2,861
6,936
0
41,099
W
18,154
7,111
0
3,179
10,324
4,171
0
4,589
5,641
40,772
0
L
Odin
P2thedr
Odin
7,152
916
0
0
18,650
18,752
0
14,451
4,199
0
9,559
W
Hades
Shikiouji
Hades
4,880
25
1,240
1,967
6,994
7,293
0
2,200
4,605
20,272
0
L
6,448
417
0
879
12,884
12,992
0
9,185
3,699
20,887
0
W
5,862
392
0
50
10,715
11,828
0
5,976
4,463
10,138
0
L
9,543
2,883
0
941
14,477
5,476
0
10,168
4,309
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
52,737
189
Minions Killed
202
6
Camps Cleared
12
984,065
Distance Traveled
992,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,909
1,091
24
2
6
227,676
0
L
Heimdallr
9,743
974
67
7
1
169,219
0
L
Janus
9,858
986
71
7
2
178,147
0
W
Charybdis
11,116
1,112
64
6
4
211,469
0
W
Sol
11,177
1,118
65
7
1
183,537
1
L
Odin
8,681
868
1
0
0
198,839
0
W
Hades
10,025
1,003
36
4
0
206,421
3
L
Geb
9,762
976
8
1
0
219,987
0
W
Ymir
9,510
951
13
1
1
162,952
0
L
Pele
9,959
996
42
4
3
217,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role