Player Matchup

Gilgamesh
Gilgamesh
CasualDrew
Gilgamesh
Level 14
God Stats
2W - 4L
1,138 SR
Queue Stats
58W - 42L
1,502 Elo+
Solo
Kukulkan
Kukulkan
MrCrspy
Kukulkan
Level 3
God Stats
1W - 5L
1,321 SR
Queue Stats
19W - 27L
1,164 Elo+
Party 1
Jormungandr
Jormungandr
RelikAres
Jormungandr
Level 8
God Stats
16W - 27L
1,402 SR
Queue Stats
31W - 47L
1,382 Elo+
Party 1
Neith
Neith
Relik_4est
Neith
Level 17
God Stats
38W - 41L
1,519 SR
Queue Stats
38W - 47L
1,415 Elo+
Party 1
Anubis
Anubis
Shad0wMoses
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,282 Elo+
Party 1
Team Averages
Level 9
1,376 SR
1,349 Elo+

VS

Team Averages
Level 21
1,502 SR
1,437 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jericho_420_Sana
Hercules
Level 14
God Stats
1W - 1L
1,767 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 2
Apollo
Apollo
Nreifurnik77
Apollo
Level 24
God Stats
0W - 3L
1,243 SR
Queue Stats
5W - 13L
1,308 Elo+
Solo
Bellona
Bellona
nawill
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,243 Elo+
Solo
Nu Wa
Nu Wa
poizncupcake
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CasualDrew
Gilgamesh
18
6 / 2 / 18
10,917
1,092
18,235
12,291
9,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MrCrspy
Kukulkan
18
5 / 1 / 18
10,556
1,056
16,445
6,638
2,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
RelikAres
Jormungandr
18
6 / 0 / 21
11,466
1,147
14,443
10,837
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
7 / 2 / 16
10,900
1,090
14,059
7,928
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
9 / 2 / 12
11,072
1,107
13,988
6,145
2,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

312

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 8 / 2
9,548
955
6,254
22,500
11,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 9 / 3
9,129
913
5,038
22,109
19,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
14
0 / 0 / 0
7,730
773
0
0
0
Bellona
nawill
Bellona
15
2 / 9 / 2
9,875
988
10,220
24,498
15,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 4
10,049
1,005
18,565
15,323
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
33
Kills
7
7
Deaths
33
85
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
2
0.5
W
Gilgamesh
CasualDrew
Gilgamesh
6
2
18
7.5
L
0
9
3
0.17
W
Kukulkan
MrCrspy
Kukulkan
5
1
18
14
L
Apollo
0
0
0
0
W
Jormungandr
RelikAres
Jormungandr
6
0
21
16.5
W
Neith
7
2
16
7.5
W
Anubis
9
2
12
7.5
L
Bellona
nawill
Bellona
2
9
2
0.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,170
Damage
40,077
43,839
Taken
84,430
28,180
Mitigated
51,753
3,863
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,254
1,593
0
214
22,500
11,348
0
13,235
8,820
0
14,170
W
Gilgamesh
CasualDrew
Gilgamesh
18,235
6,387
0
581
12,291
9,398
0
5,040
7,251
2,321
31,044
L
5,038
823
0
1,270
22,109
19,642
0
12,188
9,674
0
16,284
W
Kukulkan
MrCrspy
Kukulkan
16,445
4,398
0
1,046
6,638
2,219
0
3,501
3,137
24,755
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
RelikAres
Jormungandr
14,443
4,409
0
1,152
10,837
10,606
0
5,434
5,403
36,968
0
W
Neith
14,059
8,443
0
720
7,928
3,242
0
2,554
5,374
0
38,541
W
Anubis
13,988
1,275
0
364
6,145
2,715
0
2,053
4,092
27,568
0
L
Bellona
nawill
Bellona
10,220
3,778
0
180
24,498
15,826
0
12,451
11,673
24
30,158
L
18,565
7,554
0
64
15,323
4,937
0
6,988
8,191
38,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
46,331
185
Minions Killed
138
6
Camps Cleared
3
859,506
Distance Traveled
648,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,548
955
16
2
0
186,925
0
W
Gilgamesh
10,917
1,092
39
4
3
187,656
0
L
Hercules
9,129
913
26
3
1
149,387
0
W
Kukulkan
10,556
1,056
16
2
0
163,890
1
L
Apollo
7,730
773
0
0
0
240
0
W
Jormungandr
11,466
1,147
47
5
1
176,740
0
W
Neith
10,900
1,090
54
5
2
152,850
0
W
Anubis
11,072
1,107
29
3
0
178,370
0
L
Bellona
9,875
988
64
6
1
163,311
2
L
Nu Wa
10,049
1,005
32
3
1
148,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role