Player Matchup

Danzaburou
Danzaburou
Anztonyy
Danzaburou
Level 115
God Stats
25W - 20L
1,629 SR
Queue Stats
513W - 435L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Austin Paine
Cthulhu
Level 126
God Stats
30W - 23L
1,717 SR
Queue Stats
418W - 345L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
DieNL TenX
Kukulkan
Level 89
God Stats
11W - 12L
1,493 SR
Queue Stats
206W - 234L
1,455 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,516 Elo+

VS

Team Averages
Level 79
1,429 SR
1,471 Elo+
Khepri
Khepri
ELchop987
Khepri
Level 82
God Stats
8W - 4L
1,511 SR
Queue Stats
13W - 6L
1,508 Elo+
Solo
Sol
Sol
RadicaL SiLVeRs
Sol
Level 146
God Stats
1W - 1L
1,624 SR
Queue Stats
48W - 45L
1,665 Elo+
Solo
Guan Yu
Guan Yu
eeeezm
Guan Yu
Level 8
God Stats
0W - 2L
1,153 SR
Queue Stats
5W - 21L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anztonyy
Danzaburou
16
6 / 2 / 9
14,021
701
26,477
21,086
7,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Austin Paine
Cthulhu
16
4 / 1 / 9
12,831
642
14,715
17,681
15,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DieNL TenX
Kukulkan
16
6 / 1 / 9
13,517
676
24,664
7,652
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELchop987
Khepri
15
0 / 3 / 4
12,549
627
3,968
28,611
40,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 3 / 0
12,883
644
24,442
23,565
12,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
eeeezm
Guan Yu
11
0 / 10 / 1
10,095
505
3,791
26,071
18,397
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anztonyy
Danzaburou
6
2
9
5.25
W
Cthulhu
Austin Paine
Cthulhu
4
1
9
8.5
W
Kukulkan
DieNL TenX
Kukulkan
6
1
9
10.5
L
Khepri
ELchop987
Khepri
0
3
4
0.67
L
4
3
0
1.33
L
Guan Yu
eeeezm
Guan Yu
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,856
Damage
32,201
46,419
Taken
78,247
25,066
Mitigated
71,316
20,949
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anztonyy
Danzaburou
26,477
12,926
0
9,332
21,086
7,173
3,186
13,706
7,380
0
96,932
W
Cthulhu
Austin Paine
Cthulhu
14,715
444
1,633
6,429
17,681
15,504
306
10,362
7,319
39,960
0
W
Kukulkan
DieNL TenX
Kukulkan
24,664
1,625
1,409
2,146
7,652
2,389
185
4,992
2,660
53,481
0
L
Khepri
ELchop987
Khepri
3,968
227
323
2,783
28,611
40,585
0
16,541
11,571
20,555
0
L
24,442
6,086
0
12,525
23,565
12,334
248
11,711
11,396
100,204
0
L
Guan Yu
eeeezm
Guan Yu
3,791
907
882
2,354
26,071
18,397
0
9,992
15,576
0
16,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
35,527
234
Minions Killed
220
11
Camps Cleared
4
1,214,907
Distance Traveled
1,056,807
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,021
701
103
5
9
387,479
5
W
Cthulhu
12,831
642
43
2
1
417,366
0
W
Kukulkan
13,517
676
88
4
1
410,062
4
L
Khepri
12,549
627
45
2
0
374,614
4
L
Sol
12,883
644
159
8
4
356,120
2
L
Guan Yu
10,095
505
16
1
0
326,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role