Player Matchup

Heimdallr
Heimdallr
Diamond V
AceOfJesse
Heimdallr
Diamond V
Level 155
God Stats
19W - 10L
1,720 SR
Queue Stats
156W - 144L
1,868 MMR
Party 3
Eset
Eset
Diamond V
Cawell
Eset
Diamond V
Level 160
God Stats
3W - 2L
1,708 SR
Queue Stats
415W - 418L
2,019 MMR
Party 2
Arachne
Arachne
Diamond IV
Sevnnnn
Arachne
Diamond IV
Level 160
God Stats
2W - 0L
1,932 SR
Queue Stats
256W - 229L
2,018 MMR
Party 2
King Arthur
King Arthur
Platinum III
Simon10man
King Arthur
Platinum III
Level 98
God Stats
21W - 16L
1,788 SR
Queue Stats
130W - 129L
1,904 MMR
Solo
Sobek
Sobek
Diamond IV
Travis
Sobek
Diamond IV
Level 145
God Stats
2W - 4L
1,313 SR
Queue Stats
160W - 150L
1,961 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,692 SR
1,954 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,487 SR
2,009 MMR
Thoth
Thoth
Platinum I
Icetrays
Thoth
Platinum I
Level 45
God Stats
1W - 2L
1,265 SR
Queue Stats
121W - 112L
1,921 MMR
Party 4
Danzaburou
Danzaburou
Diamond IV
InvaZioN
Danzaburou
Diamond IV
Level 159
God Stats
7W - 8L
1,711 SR
Queue Stats
126W - 116L
2,157 MMR
Party 1
Thor
Thor
Platinum IV
ShakeŹ
Thor
Platinum IV
Level 42
God Stats
1W - 2L
1,330 SR
Queue Stats
45W - 40L
1,855 MMR
Party 4
Cthulhu
Cthulhu
Diamond IV
Slothity
Cthulhu
Diamond IV
Level 143
God Stats
13W - 12L
1,631 SR
Queue Stats
481W - 449L
2,249 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
lDanielMx
Guan Yu
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 156L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceOfJesse
Heimdallr
15
6 / 1 / 2
8,635
617
12,401
10,159
3,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Cawell
Eset
16
3 / 1 / 5
9,885
706
6,717
8,074
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Sevnnnn
Arachne
14
4 / 1 / 4
8,426
602
4,783
10,038
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Simon10man
King Arthur
17
6 / 0 / 2
10,648
761
8,967
9,233
9,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Travis
Sobek
13
3 / 1 / 8
8,546
610
4,289
11,494
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatPersephoneArtemisAthena

VS

Bans
GilgameshRamaAresOdinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Icetrays
Thoth
13
1 / 4 / 0
7,093
507
4,014
7,432
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
InvaZioN
Danzaburou
11
0 / 4 / 1
6,275
448
5,778
9,364
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
ShakeŹ
Thor
12
2 / 4 / 1
7,135
510
4,481
9,416
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Slothity
Cthulhu
11
1 / 3 / 1
6,053
432
6,243
11,490
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
lDanielMx
Guan Yu
11
0 / 7 / 0
6,388
456
1,631
11,774
5,176
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AceOfJesse
Heimdallr
6
1
2
7
W
Eset
Cawell
Eset
3
1
5
5.5
L
Thoth
Icetrays
Thoth
1
4
0
0.25
L
Danzaburou
InvaZioN
Danzaburou
0
4
1
0.13
W
Arachne
Sevnnnn
Arachne
4
1
4
6
L
Thor
ShakeŹ
Thor
2
4
1
0.63
W
King Arthur
Simon10man
King Arthur
6
0
2
7
L
Cthulhu
Slothity
Cthulhu
1
3
1
0.5
W
Sobek
Travis
Sobek
3
1
8
7
L
Guan Yu
lDanielMx
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
22,147
48,998
Taken
49,476
29,715
Mitigated
20,291
19,710
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AceOfJesse
Heimdallr
12,401
7,876
0
5,146
10,159
3,718
340
2,533
7,498
0
66,775
W
Eset
Cawell
Eset
6,717
656
58
3,269
8,074
3,126
0
3,638
4,436
79,632
0
L
Thoth
Icetrays
Thoth
4,014
29
0
1,254
7,432
1,944
0
4,770
2,662
44,451
0
L
Danzaburou
InvaZioN
Danzaburou
5,778
2,342
0
2,368
9,364
2,691
0
1,700
7,664
0
40,097
W
Arachne
Sevnnnn
Arachne
4,783
3,365
0
4,222
10,038
3,266
259
1,132
8,704
0
63,733
L
Thor
ShakeŹ
Thor
4,481
1,012
0
2,446
9,416
3,087
0
2,072
7,344
0
39,013
W
King Arthur
Simon10man
King Arthur
8,967
1,260
0
2,770
9,233
9,793
26
104
9,129
0
76,518
L
Cthulhu
Slothity
Cthulhu
6,243
130
184
2,630
11,490
7,393
0
2,464
9,026
27,600
0
W
Sobek
Travis
Sobek
4,289
496
0
4,245
11,494
9,812
0
2,193
8,906
15,835
0
L
Guan Yu
lDanielMx
Guan Yu
1,631
403
0
2,600
11,774
5,176
0
0
11,774
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
32,944
553
Minions Killed
406
0
Camps Cleared
0
1,488,449
Distance Traveled
1,397,775
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,635
617
132
9
0
270,807
6
W
Eset
9,885
706
156
11
0
288,043
4
L
Thoth
7,093
507
100
7
0
256,549
7
L
Danzaburou
6,275
448
99
7
0
297,205
4
W
Arachne
8,426
602
82
6
0
340,470
6
L
Thor
7,135
510
91
7
0
286,849
3
W
King Arthur
10,648
761
164
12
0
287,718
1
L
Cthulhu
6,053
432
37
3
0
279,983
0
W
Sobek
8,546
610
19
1
0
301,411
10
L
Guan Yu
6,388
456
79
6
0
277,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role