Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CallMePdLuLu
Sun Wukong
Level 12
God Stats
3W - 6L
1,628 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 2
Medusa
Medusa
maintainjr12
Medusa
Level 48
God Stats
5W - 9L
1,140 SR
Queue Stats
115W - 156L
1,306 Elo+
Party 2
Team Averages
Level 28
1,423 SR
1,365 Elo+

VS

Team Averages
Level 28
1,747 SR
1,446 Elo+
Izanami
Izanami
Mungion
Izanami
Level 21
God Stats
29W - 7L
1,662 SR
Queue Stats
137W - 119L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SHRIMP M E A T1
Morgan Le Fay
Level 16
God Stats
11W - 6L
1,678 SR
Queue Stats
33W - 36L
1,336 Elo+
Party 1
Pele
Pele
Snaxky
Pele
Level 47
God Stats
1W - 0L
1,902 SR
Queue Stats
76W - 61L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 5 / 3
6,432
643
5,271
7,916
2,642
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
CallMePdLuLu
Sun Wukong
10
1 / 5 / 2
6,513
651
3,659
7,583
3,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
3 / 8 / 2
7,177
718
6,018
9,949
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mungion
Izanami
14
12 / 1 / 4
9,124
912
8,206
4,934
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SHRIMP M E A T1
Morgan Le Fay
11
0 / 3 / 13
7,318
732
5,992
6,308
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Snaxky
Pele
12
6 / 2 / 8
8,331
833
7,757
7,459
3,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
18
18
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
3
0.5
L
Sun Wukong
CallMePdLuLu
Sun Wukong
1
5
2
0.4
W
Izanami
Mungion
Izanami
12
1
4
14
W
Morgan Le Fay
SHRIMP M E A T1
Morgan Le Fay
0
3
13
2.17
W
Pele
Snaxky
Pele
6
2
8
5
L
Medusa
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
21,955
25,448
Taken
18,701
8,761
Mitigated
7,643
845
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,271
2,213
0
392
7,916
2,642
0
1,975
5,735
0
13,798
L
Sun Wukong
CallMePdLuLu
Sun Wukong
3,659
870
0
66
7,583
3,137
0
789
6,656
0
16,313
W
Izanami
Mungion
Izanami
8,206
4,837
0
729
4,934
1,700
1,479
173
4,761
0
39,516
W
Morgan Le Fay
SHRIMP M E A T1
Morgan Le Fay
5,992
754
0
513
6,308
2,241
112
108
6,200
14,108
0
W
Pele
Snaxky
Pele
7,757
2,412
0
2,325
7,459
3,702
960
222
7,237
0
22,711
L
Medusa
6,018
2,455
0
387
9,949
2,982
0
3,020
6,633
0
11,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
24,773
63
Minions Killed
112
1
Camps Cleared
8
465,357
Distance Traveled
622,293
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,432
643
19
2
0
161,765
3
L
Sun Wukong
6,513
651
27
3
0
171,339
0
W
Izanami
9,124
912
76
8
5
193,907
0
W
Morgan Le Fay
7,318
732
17
2
1
193,240
0
W
Pele
8,331
833
19
2
2
235,146
3
L
Medusa
7,177
718
17
2
1
132,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role