Player Matchup

Gilgamesh
Gilgamesh
Easyj11
Gilgamesh
Level 80
God Stats
8W - 6L
1,528 SR
Queue Stats
81W - 58L
1,518 Elo+
Party 2
Hel
Hel
PiggaPower
Hel
Level 5
God Stats
0W - 3L
1,288 SR
Queue Stats
21W - 12L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zynxxxx
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,395 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 2
Team Averages
Level 30
1,404 SR
1,409 Elo+

VS

Team Averages
Level 72
1,616 SR
1,497 Elo+
Ne Zha
Ne Zha
DigitalCatfish
Ne Zha
Level 119
God Stats
8W - 2L
1,543 SR
Queue Stats
149W - 184L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
legopikmin
Cthulhu
Level 69
God Stats
56W - 35L
1,602 SR
Queue Stats
133W - 157L
1,475 Elo+
Party 1
Discordia
Discordia
yeezybabyy
Discordia
Level 29
God Stats
9W - 5L
1,704 SR
Queue Stats
205W - 214L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Easyj11
Gilgamesh
16
5 / 7 / 4
12,653
703
9,689
21,387
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 8 / 9
11,401
633
9,005
20,665
9,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Zynxxxx
Morgan Le Fay
15
6 / 9 / 5
11,935
663
6,966
25,187
10,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 9
12,477
693
13,927
12,294
5,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
legopikmin
Cthulhu
15
4 / 4 / 18
13,004
722
17,343
25,562
36,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
yeezybabyy
Discordia
17
13 / 5 / 9
13,879
771
29,535
10,289
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
14
Kills
24
24
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
L
Gilgamesh
Easyj11
Gilgamesh
5
7
4
1
L
3
8
9
0.94
L
Morgan Le Fay
Zynxxxx
Morgan Le Fay
6
9
5
0.94
W
Cthulhu
legopikmin
Cthulhu
4
4
18
3.25
W
Discordia
yeezybabyy
Discordia
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
60,805
67,239
Taken
48,145
28,279
Mitigated
45,862
10,111
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,927
1,757
0
1,788
12,294
5,561
1,488
5,266
6,802
0
40,327
L
Gilgamesh
Easyj11
Gilgamesh
9,689
1,216
0
725
21,387
7,664
0
14,317
7,070
0
42,039
L
9,005
2,213
4,154
5,025
20,665
9,867
0
15,621
5,044
24,108
0
L
Morgan Le Fay
Zynxxxx
Morgan Le Fay
6,966
1,619
0
207
25,187
10,748
159
17,706
7,481
24,583
0
W
Cthulhu
legopikmin
Cthulhu
17,343
577
102
5,037
25,562
36,459
50
8,312
16,999
39,922
0
W
Discordia
yeezybabyy
Discordia
29,535
611
221
1,748
10,289
3,842
1,295
2,209
7,896
58,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
39,360
118
Minions Killed
192
5
Camps Cleared
9
819,530
Distance Traveled
1,021,977
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,477
693
61
3
3
333,813
3
L
Gilgamesh
12,653
703
63
4
4
282,679
3
L
Hel
11,401
633
25
1
0
281,066
2
L
Morgan Le Fay
11,935
663
30
2
1
255,785
0
W
Cthulhu
13,004
722
67
4
0
346,445
3
W
Discordia
13,879
771
64
4
6
341,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role