Player Matchup

Cerberus
Cerberus
AzRaELqwq
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,483 Elo+
Party 1
Achilles
Achilles
Bodriik
Achilles
Level 29
God Stats
2W - 2L
1,562 SR
Queue Stats
9W - 12L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
qq8451669
Zhong Kui
Level 26
God Stats
2W - 2L
1,799 SR
Queue Stats
22W - 28L
1,456 Elo+
Party 1
Team Averages
Level 25
1,620 SR
1,434 Elo+

VS

Team Averages
Level 68
1,580 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
r7man
Jormungandr
Level 21
God Stats
3W - 1L
1,740 SR
Queue Stats
4W - 6L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzRaELqwq
Cerberus
10
1 / 3 / 6
7,273
727
5,700
12,388
11,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Bodriik
Achilles
9
2 / 5 / 3
6,613
661
7,117
9,376
3,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
qq8451669
Zhong Kui
11
4 / 7 / 2
7,365
737
8,284
12,755
6,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 3 / 7
9,306
931
9,995
12,522
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
 
Izanami
12
3 / 4 / 12
8,174
817
12,090
8,055
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
r7man
Jormungandr
12
5 / 0 / 8
8,010
801
7,416
7,474
5,778
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
15
15
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
7
3.5
W
Izanami
 
Izanami
3
4
12
2.25
L
Cerberus
AzRaELqwq
Cerberus
1
3
6
1.33
L
Achilles
Bodriik
Achilles
2
5
3
0.7
L
Zhong Kui
qq8451669
Zhong Kui
4
7
2
0.71
W
Jormungandr
r7man
Jormungandr
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
29,501
34,519
Taken
28,051
22,205
Mitigated
15,713
6,212
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,995
4,451
0
4,808
12,522
7,742
900
7,114
5,408
0
16,198
W
Izanami
 
Izanami
12,090
9,414
0
897
8,055
2,193
1,576
3,725
4,330
0
42,483
L
Cerberus
AzRaELqwq
Cerberus
5,700
647
0
2,184
12,388
11,662
0
3,505
8,883
13,500
0
L
Achilles
Bodriik
Achilles
7,117
1,532
0
962
9,376
3,591
0
2,178
7,198
0
13,835
L
Zhong Kui
qq8451669
Zhong Kui
8,284
846
777
2,289
12,755
6,952
0
2,176
10,579
24,068
0
W
Jormungandr
r7man
Jormungandr
7,416
2,921
0
1,519
7,474
5,778
360
3,287
4,187
17,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
25,490
88
Minions Killed
99
3
Camps Cleared
5
511,135
Distance Traveled
544,864
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,306
931
19
2
0
190,234
3
W
Izanami
8,174
817
66
7
3
167,569
3
L
Cerberus
7,273
727
30
3
1
177,011
2
L
Achilles
6,613
661
10
1
1
179,106
2
L
Zhong Kui
7,365
737
48
5
1
155,018
4
W
Jormungandr
8,010
801
14
1
2
187,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role