Player Matchup

Merlin
Merlin
Been0
Merlin
Level 6
God Stats
5W - 3L
1,495 SR
Queue Stats
10W - 8L
1,373 Elo+
Solo
Sobek
Sobek
DaystarL
Sobek
Level 29
God Stats
32W - 30L
1,458 SR
Queue Stats
375W - 437L
1,396 Elo+
Party 1
Fenrir
Fenrir
Grimmoa
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Hachiman
Hachiman
L0S3R142
Hachiman
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,527 Elo+
Party 4
Medusa
Medusa
Lorelei7469
Medusa
Level 29
God Stats
77W - 89L
1,293 SR
Queue Stats
390W - 450L
1,378 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,435 Elo+

VS

Team Averages
Level 18
1,689 SR
1,484 Elo+
Discordia
Discordia
DarthCal
Discordia
Level 8
God Stats
1W - 1L
1,761 SR
Queue Stats
15W - 14L
1,591 Elo+
Party 3
Cerberus
Cerberus
Jiraius
Cerberus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 57L
1,419 Elo+
Party 2
Fenrir
Fenrir
landbysea
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,341 Elo+
Party 2
Janus
Janus
murrrman
Janus
Level 16
God Stats
2W - 1L
1,873 SR
Queue Stats
21W - 18L
1,601 Elo+
Party 3
Kukulkan
Kukulkan
xioonkitsune
Kukulkan
Level 26
God Stats
2W - 1L
1,810 SR
Queue Stats
36W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Been0
Merlin
18
7 / 0 / 20
11,334
1,133
18,849
7,955
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
DaystarL
Sobek
18
4 / 3 / 27
11,872
1,187
9,099
19,735
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Grimmoa
Fenrir
19
15 / 5 / 19
13,412
1,341
26,054
12,679
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
L0S3R142
Hachiman
19
10 / 3 / 19
11,671
1,167
15,944
9,097
3,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
17
7 / 0 / 13
10,324
1,032
6,984
14,331
6,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthCal
Discordia
16
2 / 10 / 7
10,108
1,011
9,588
15,177
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jiraius
Cerberus
16
2 / 11 / 7
9,838
984
7,572
24,801
25,323
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
landbysea
Fenrir
15
0 / 9 / 5
8,532
853
1,111
12,438
4,558
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
murrrman
Janus
16
6 / 6 / 3
11,272
1,127
22,548
14,904
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
xioonkitsune
Kukulkan
15
1 / 7 / 4
8,975
898
15,263
13,128
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
43
Kills
11
11
Deaths
43
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Been0
Merlin
7
0
20
17
L
Discordia
DarthCal
Discordia
2
10
7
0.55
W
Sobek
DaystarL
Sobek
4
3
27
5.83
W
Fenrir
Grimmoa
Fenrir
15
5
19
4.9
L
Cerberus
Jiraius
Cerberus
2
11
7
0.5
W
Hachiman
L0S3R142
Hachiman
10
3
19
6.5
W
Medusa
7
0
13
13.5
L
Fenrir
landbysea
Fenrir
0
9
5
0.28
L
Janus
murrrman
Janus
6
6
3
1.25
L
Kukulkan
xioonkitsune
Kukulkan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,930
Damage
56,082
63,797
Taken
80,448
42,892
Mitigated
44,684
8,204
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Been0
Merlin
18,849
1,105
0
258
7,955
3,222
0
7,418
537
39,181
0
L
Discordia
DarthCal
Discordia
9,588
1,764
348
448
15,177
5,656
0
4,610
10,567
31,767
0
W
Sobek
DaystarL
Sobek
9,099
392
0
3,683
19,735
21,516
0
16,099
3,636
25,589
0
W
Fenrir
Grimmoa
Fenrir
26,054
6,985
0
2,681
12,679
8,379
0
9,449
3,230
0
44,114
L
Cerberus
Jiraius
Cerberus
7,572
776
0
2,466
24,801
25,323
0
6,209
18,592
21,828
0
W
Hachiman
L0S3R142
Hachiman
15,944
7,655
0
0
9,097
3,642
0
8,395
702
0
37,173
W
Medusa
6,984
4,163
0
1,582
14,331
6,133
0
13,610
721
0
16,302
L
Fenrir
landbysea
Fenrir
1,111
716
0
46
12,438
4,558
0
5,182
7,256
0
2,585
L
Janus
murrrman
Janus
22,548
1,607
317
1,577
14,904
4,386
0
6,432
8,472
41,857
0
L
Kukulkan
xioonkitsune
Kukulkan
15,263
821
0
0
13,128
4,761
0
5,515
7,613
29,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
48,725
183
Minions Killed
173
11
Camps Cleared
5
952,974
Distance Traveled
799,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,334
1,133
60
6
1
195,744
0
L
Discordia
10,108
1,011
49
5
0
150,721
0
W
Sobek
11,872
1,187
22
2
0
193,918
0
W
Fenrir
13,412
1,341
36
4
6
183,055
0
L
Cerberus
9,838
984
48
5
1
169,870
0
W
Hachiman
11,671
1,167
44
4
3
167,885
0
W
Medusa
10,324
1,032
21
2
1
212,372
0
L
Fenrir
8,532
853
1
0
1
119,613
0
L
Janus
11,272
1,127
41
4
3
175,516
0
L
Kukulkan
8,975
898
34
3
0
184,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role