Player Matchup

Danzaburou
Danzaburou
EegorTheSubtle
Danzaburou
Level 26
God Stats
2W - 1L
1,335 SR
Queue Stats
153W - 150L
1,521 Elo+
Solo
Arachne
Arachne
GanjaCone
Arachne
Level 27
God Stats
78W - 66L
1,543 SR
Queue Stats
88W - 74L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr 10aG
Tsukuyomi
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
85W - 70L
1,482 Elo+
Party 1
Hades
Hades
ReptilianWarfare
Hades
Level 29
God Stats
7W - 1L
1,608 SR
Queue Stats
212W - 233L
1,527 Elo+
Solo
Vamana
Vamana
demontime2
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,526 Elo+
Solo
Team Averages
Level 24
1,458 SR
1,508 Elo+

VS

Team Averages
Level 14
1,443 SR
1,382 Elo+
Cthulhu
Cthulhu
Im_Thommy
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Solo
Janus
Janus
Jeffochka
Janus
Level 13
God Stats
0W - 4L
1,218 SR
Queue Stats
9W - 17L
1,336 Elo+
Solo
Yemoja
Yemoja
SHOOTACORN1228
Yemoja
Level 8
God Stats
25W - 42L
1,497 SR
Queue Stats
25W - 47L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Scorpion-_-Sam
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,349 Elo+
Solo
Nox
Nox
marvellkiller24
Nox
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 189L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EegorTheSubtle
Danzaburou
20
11 / 2 / 23
16,837
1,122
29,093
10,344
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
GanjaCone
Arachne
20
15 / 1 / 12
15,066
1,004
26,023
10,400
4,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Mr 10aG
Tsukuyomi
20
10 / 5 / 17
14,534
969
23,602
20,430
8,102
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 0 / 24
15,646
1,043
17,400
8,814
8,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
demontime2
Vamana
19
0 / 1 / 5
12,207
814
2,640
3,986
1,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im_Thommy
Cthulhu
20
0 / 6 / 5
13,045
870
4,823
24,907
14,621
Janus
Jeffochka
Janus
20
2 / 8 / 4
13,589
906
12,363
15,089
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 3
12,157
810
2,206
20,072
11,943
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Scorpion-_-Sam
Jormungandr
20
0 / 19 / 5
12,629
842
11,974
38,563
27,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 2
15,430
1,029
15,754
7,619
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
40
Kills
9
9
Deaths
40
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EegorTheSubtle
Danzaburou
11
2
23
11.25
W
Arachne
GanjaCone
Arachne
15
1
12
21
L
Cthulhu
Im_Thommy
Cthulhu
0
6
5
0.42
L
Janus
Jeffochka
Janus
2
8
4
0.5
W
Tsukuyomi
Mr 10aG
Tsukuyomi
10
5
17
3.7
W
4
0
24
16
L
0
5
3
0.3
L
Jormungandr
Scorpion-_-Sam
Jormungandr
0
19
5
0.13
W
Vamana
demontime2
Vamana
0
1
5
2.5
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,758
Damage
47,120
53,974
Taken
106,250
26,673
Mitigated
63,215
11,371
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EegorTheSubtle
Danzaburou
29,093
14,017
0
654
10,344
4,386
0
9,442
902
0
82,810
W
Arachne
GanjaCone
Arachne
26,023
21,808
268
4,044
10,400
4,043
0
9,271
1,129
0
34,669
L
Cthulhu
Im_Thommy
Cthulhu
4,823
300
290
0
24,907
14,621
0
3,323
21,584
30,345
0
L
Janus
Jeffochka
Janus
12,363
1,434
160
711
15,089
5,566
0
4,924
10,165
55,064
0
W
Tsukuyomi
Mr 10aG
Tsukuyomi
23,602
12,428
0
263
20,430
8,102
0
18,366
2,064
0
38,591
W
17,400
614
269
5,819
8,814
8,664
0
6,778
2,036
45,127
0
L
2,206
335
987
95
20,072
11,943
0
3,047
17,025
9,575
0
L
Jormungandr
Scorpion-_-Sam
Jormungandr
11,974
912
689
917
38,563
27,096
0
4,750
32,787
29,990
0
W
Vamana
demontime2
Vamana
2,640
545
0
54
3,986
1,478
0
3,263
723
0
5,903
L
15,754
540
496
917
7,619
3,989
0
1,356
6,263
52,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,290
Gold Earned
66,850
270
Minions Killed
286
12
Camps Cleared
2
1,251,931
Distance Traveled
1,177,171
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,837
1,122
151
10
2
238,712
0
W
Arachne
15,066
1,004
22
1
2
329,250
0
L
Cthulhu
13,045
870
48
3
1
212,584
0
L
Janus
13,589
906
115
8
0
258,080
0
W
Tsukuyomi
14,534
969
28
2
0
269,673
1
W
Hades
15,646
1,043
65
4
8
306,101
2
L
Yemoja
12,157
810
10
1
0
192,294
3
L
Jormungandr
12,629
842
34
2
0
240,184
0
W
Vamana
12,207
814
4
0
0
108,195
0
L
Nox
15,430
1,029
79
5
1
274,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role