Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SaPainQc
Sobek
Level 126
God Stats
2W - 1L
1,680 SR
Queue Stats
260W - 251L
1,559 Elo+
Party 1
Neith
Neith
darkaliene13
Neith
Level 20
God Stats
10W - 14L
1,501 SR
Queue Stats
56W - 63L
1,484 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,514 Elo+

VS

Team Averages
Level 16
1,534 SR
1,399 Elo+
Set
Set
CaspyTheGhost
Set
Level 8
God Stats
1W - 2L
1,550 SR
Queue Stats
3W - 10L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Myxpiltz
Cthulhu
Level 28
God Stats
3W - 5L
1,307 SR
Queue Stats
10W - 23L
1,357 Elo+
Party 2
Ratatoskr
Ratatoskr
kappudabear
Ratatoskr
Level 13
God Stats
0W - 2L
1,745 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
11 / 4 / 12
10,412
801
14,797
8,812
6,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SaPainQc
Sobek
14
5 / 1 / 19
9,981
768
12,793
16,302
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 1 / 12
10,188
784
12,922
9,224
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,911
609
5,643
16,851
11,405
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Myxpiltz
Cthulhu
11
1 / 6 / 4
7,957
612
8,725
16,512
16,958
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
kappudabear
Ratatoskr
11
3 / 11 / 1
8,732
672
5,137
13,453
4,631
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
24
Kills
5
6
Deaths
24
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
4
12
4.25
L
1
7
4
0.43
L
Cthulhu
Myxpiltz
Cthulhu
1
6
4
0.5
W
Sobek
SaPainQc
Sobek
5
1
19
14.5
W
8
1
12
14
L
Ratatoskr
kappudabear
Ratatoskr
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,512
Damage
19,505
34,338
Taken
46,816
27,854
Mitigated
32,994
14,615
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,797
1,079
0
1,644
8,812
6,040
513
3,346
5,466
39,089
0
L
5,643
3,501
0
2,535
16,851
11,405
0
10,448
5,963
0
12,870
L
Cthulhu
Myxpiltz
Cthulhu
8,725
950
465
0
16,512
16,958
0
8,613
7,329
25,265
0
W
Sobek
SaPainQc
Sobek
12,793
1,526
614
9,539
16,302
18,486
234
4,563
11,445
24,270
0
W
12,922
6,857
0
2,818
9,224
3,328
1,723
2,153
7,071
0
36,203
L
Ratatoskr
kappudabear
Ratatoskr
5,137
1,049
0
399
13,453
4,631
0
7,021
5,904
0
15,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
24,600
132
Minions Killed
71
7
Camps Cleared
1
658,946
Distance Traveled
707,193
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,412
801
53
4
4
202,963
0
L
Set
7,911
609
17
1
0
243,986
0
L
Cthulhu
7,957
612
30
2
0
245,289
4
W
Sobek
9,981
768
28
2
1
235,802
1
W
Neith
10,188
784
51
4
2
220,181
4
L
Ratatoskr
8,732
672
24
2
1
217,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role