Player Matchup

Aphrodite
Aphrodite
AraiNui
Aphrodite
Level 156
God Stats
8W - 4L
1,868 SR
Queue Stats
127W - 89L
1,728 Elo+
Solo
Charybdis
Charybdis
HelloBunzzz
Charybdis
Level 157
God Stats
4W - 8L
1,454 SR
Queue Stats
50W - 48L
1,604 Elo+
Solo
Chang'e
Chang'e
Renegade Zephyr
Chang'e
Level 137
God Stats
1W - 4L
1,099 SR
Queue Stats
63W - 73L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Ticker OwO
Gilgamesh
Level 155
God Stats
3W - 2L
1,693 SR
Queue Stats
63W - 73L
1,467 Elo+
Party 1
Team Averages
Level 151
1,528 SR
1,568 Elo+

VS

Team Averages
Level 113
1,502 SR
1,601 Elo+
Cthulhu
Cthulhu
Forhtelinkuei
Cthulhu
Level 104
God Stats
6W - 4L
1,624 SR
Queue Stats
132W - 120L
1,663 Elo+
Party 2
Anhur
Anhur
Rick709
Anhur
Level 159
God Stats
61W - 63L
1,583 SR
Queue Stats
303W - 377L
1,530 Elo+
Solo
Tyr
Tyr
SmurfL
Tyr
Level 42
God Stats
1W - 3L
1,094 SR
Queue Stats
22W - 34L
1,545 Elo+
Solo
Bakasura
Bakasura
TheeBabaYaga
Bakasura
Level 145
God Stats
1W - 1L
1,706 SR
Queue Stats
138W - 123L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AraiNui
Aphrodite
16
3 / 3 / 1
10,557
704
13,481
15,295
7,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
HelloBunzzz
Charybdis
16
0 / 4 / 4
10,415
694
9,017
13,538
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 2
9,744
650
10,540
15,673
13,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Ticker OwO
Gilgamesh
16
2 / 4 / 2
10,357
690
13,085
20,909
14,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 0 / 10
12,741
849
21,239
17,121
25,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Rick709
Anhur
17
5 / 3 / 4
11,861
791
13,107
14,073
5,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
SmurfL
Tyr
18
1 / 1 / 6
11,983
799
10,263
14,300
16,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
TheeBabaYaga
Bakasura
17
6 / 2 / 5
12,011
801
11,794
16,208
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AraiNui
Aphrodite
3
3
1
1.17
W
Cthulhu
3
0
10
8
L
Charybdis
HelloBunzzz
Charybdis
0
4
4
0.5
L
1
4
2
0.5
W
Anhur
Rick709
Anhur
5
3
4
2.33
W
Tyr
SmurfL
Tyr
1
1
6
4
W
Bakasura
TheeBabaYaga
Bakasura
6
2
5
4.25
L
Gilgamesh
Ticker OwO
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
56,403
65,415
Taken
61,702
41,461
Mitigated
56,715
23,196
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AraiNui
Aphrodite
13,481
1,848
4,679
5,937
15,295
7,129
147
5,167
9,993
51,961
0
W
Cthulhu
21,239
879
764
1,530
17,121
25,546
335
6,076
11,045
49,980
0
L
Charybdis
HelloBunzzz
Charybdis
9,017
3,696
0
980
13,538
6,060
451
4,061
8,835
0
54,332
L
10,540
802
4,442
4,664
15,673
13,903
0
7,186
7,649
40,388
0
W
Anhur
Rick709
Anhur
13,107
6,745
0
4,716
14,073
5,469
3,221
6,776
7,297
0
49,784
W
Tyr
SmurfL
Tyr
10,263
299
0
6,278
14,300
16,799
55
5,203
9,097
12,042
42,479
W
Bakasura
TheeBabaYaga
Bakasura
11,794
8,091
0
2,706
16,208
8,901
2,660
6,782
9,426
0
40,696
L
Gilgamesh
Ticker OwO
Gilgamesh
13,085
4,565
716
1,778
20,909
14,369
0
8,130
10,918
0
37,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
48,596
297
Minions Killed
301
9
Camps Cleared
18
1,082,035
Distance Traveled
1,342,715
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,557
704
81
5
2
278,003
4
W
Cthulhu
12,741
849
64
4
1
340,212
2
L
Charybdis
10,415
694
100
7
3
259,208
5
L
Chang'e
9,744
650
54
4
1
264,602
4
W
Anhur
11,861
791
76
5
4
308,918
1
W
Tyr
11,983
799
96
6
6
343,688
6
W
Bakasura
12,011
801
65
4
7
349,897
0
L
Gilgamesh
10,357
690
62
4
3
280,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role