Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
flamingKorn
Jing Wei
Level 119
God Stats
4W - 4L
1,405 SR
Queue Stats
381W - 357L
1,600 Elo+
Party 1
Horus
Horus
xPerfect10
Horus
Level 87
God Stats
7W - 1L
1,796 SR
Queue Stats
230W - 229L
1,592 Elo+
Party 1
Team Averages
Level 104
1,567 SR
1,564 Elo+

VS

Team Averages
Level 110
1,484 SR
1,474 Elo+
Charybdis
Charybdis
BlGGSMOKE
Charybdis
Level 126
God Stats
1W - 6L
1,309 SR
Queue Stats
349W - 341L
1,479 Elo+
Party 2
Ymir
Ymir
TheSnowMon
Ymir
Level 61
God Stats
14W - 10L
1,587 SR
Queue Stats
278W - 354L
1,377 Elo+
Solo
Thoth
Thoth
XDWARVENGAMERX
Thoth
Level 144
God Stats
6W - 7L
1,555 SR
Queue Stats
357W - 371L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 2 / 5
7,972
797
6,801
4,134
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
flamingKorn
Jing Wei
12
7 / 0 / 5
8,315
832
6,546
4,884
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
10
0 / 1 / 10
6,720
672
2,558
5,852
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlGGSMOKE
Charybdis
8
0 / 3 / 1
5,639
564
1,954
6,649
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 8 / 1
5,920
592
2,797
9,081
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 1
6,538
654
4,929
4,124
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
5
4.25
L
Charybdis
BlGGSMOKE
Charybdis
0
3
1
0.17
L
1
8
1
0.19
L
2
2
1
1.25
W
Jing Wei
flamingKorn
Jing Wei
7
0
5
9.5
W
Horus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
9,680
14,870
Taken
19,854
7,323
Mitigated
6,851
3,637
Healing
1,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,801
252
0
0
4,134
1,438
710
2,410
1,560
23,895
0
L
Charybdis
BlGGSMOKE
Charybdis
1,954
948
0
76
6,649
1,854
0
526
6,062
0
5,657
L
2,797
706
0
230
9,081
3,734
0
4,100
4,767
10,059
697
L
4,929
0
0
695
4,124
1,263
0
1,845
2,070
22,639
0
W
Jing Wei
flamingKorn
Jing Wei
6,546
4,359
0
1,480
4,884
1,684
1,803
2,890
1,894
0
32,052
W
Horus
2,558
1,339
793
1,364
5,852
4,201
544
2,290
3,292
0
10,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
18,097
118
Minions Killed
76
8
Camps Cleared
1
565,062
Distance Traveled
471,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,972
797
55
6
2
172,969
2
L
Charybdis
5,639
564
12
1
0
180,086
1
L
Ymir
5,920
592
13
1
1
124,983
2
L
Thoth
6,538
654
51
5
0
166,045
0
W
Jing Wei
8,315
832
51
5
4
192,145
4
W
Horus
6,720
672
12
1
2
199,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role