Player Matchup

Nu Wa
Nu Wa
BIushy_-
Nu Wa
Level 104
God Stats
30W - 32L
1,545 SR
Queue Stats
117W - 146L
1,350 Elo+
Party 2
Nike
Nike
karimjc27
Nike
Level 151
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 3L
1,733 Elo+
Party 1
Thoth
Thoth
krakenAces
Thoth
Level 160
God Stats
25W - 27L
1,536 SR
Queue Stats
588W - 587L
1,452 Elo+
Solo
Amaterasu
Amaterasu
noeystarlight
Amaterasu
Level 129
God Stats
3W - 6L
1,464 SR
Queue Stats
122W - 110L
1,566 Elo+
Party 1
Izanami
Izanami
tHEhAiiOW
Izanami
Level 86
God Stats
4W - 0L
1,738 SR
Queue Stats
47W - 40L
1,555 Elo+
Party 2
Team Averages
Level 126
1,579 SR
1,531 Elo+

VS

Team Averages
Level 102
1,598 SR
1,476 Elo+
Kuzenbo
Kuzenbo
BanishedPaladin
Kuzenbo
Level 97
God Stats
1W - 2L
1,550 SR
Queue Stats
18W - 15L
1,442 Elo+
Solo
Apollo
Apollo
FaintAtol5
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,368 Elo+
Solo
Charybdis
Charybdis
Judge Jake18
Charybdis
Level 125
God Stats
3W - 7L
1,466 SR
Queue Stats
74W - 74L
1,474 Elo+
Solo
Ravana
Ravana
Vaeryk
Ravana
Level 135
God Stats
1W - 3L
1,843 SR
Queue Stats
164W - 177L
1,538 Elo+
Solo
Tiamat
Tiamat
YoungJefe0199
Tiamat
Level 67
God Stats
0W - 2L
1,632 SR
Queue Stats
114W - 95L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BIushy_-
Nu Wa
18
2 / 3 / 11
10,612
884
10,974
8,377
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
5 / 4 / 9
10,063
839
9,448
14,600
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
17
4 / 3 / 10
10,205
850
11,738
8,939
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
noeystarlight
Amaterasu
17
10 / 3 / 8
11,641
970
11,760
14,953
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
tHEhAiiOW
Izanami
18
7 / 6 / 4
11,152
929
12,586
13,656
6,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
9,072
756
7,662
15,351
17,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
FaintAtol5
Apollo
15
3 / 8 / 9
9,506
792
10,058
11,983
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Judge Jake18
Charybdis
14
1 / 9 / 7
8,718
727
5,095
12,093
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Vaeryk
Ravana
16
4 / 6 / 5
10,507
876
9,160
15,451
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 1 / 2
11,905
992
15,821
10,587
9,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
28
Kills
19
19
Deaths
28
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BIushy_-
Nu Wa
2
3
11
2.5
L
1
4
10
1.5
L
Apollo
FaintAtol5
Apollo
3
8
9
0.94
L
Charybdis
Judge Jake18
Charybdis
1
9
7
0.5
L
Ravana
Vaeryk
Ravana
4
6
5
1.08
L
10
1
2
11
W
Nike
5
4
9
2.38
W
Thoth
4
3
10
3
W
Amaterasu
noeystarlight
Amaterasu
10
3
8
4.67
W
Izanami
tHEhAiiOW
Izanami
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
47,796
60,525
Taken
65,465
39,810
Mitigated
44,132
12,226
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BIushy_-
Nu Wa
10,974
2,412
0
509
8,377
3,518
530
3,394
4,891
40,462
0
L
7,662
1,958
0
375
15,351
17,254
1
7,417
7,377
20,825
0
L
Apollo
FaintAtol5
Apollo
10,058
4,539
0
0
11,983
4,699
21
4,475
7,305
0
18,328
L
Charybdis
Judge Jake18
Charybdis
5,095
3,284
0
496
12,093
4,132
1,157
3,138
8,733
0
27,063
L
Ravana
Vaeryk
Ravana
9,160
2,585
0
3,120
15,451
8,072
0
3,828
11,135
0
23,013
L
15,821
2,465
188
5,960
10,587
9,975
0
3,189
7,089
49,329
0
W
Nike
9,448
1,391
0
2,005
14,600
11,570
0
5,904
8,384
0
18,266
W
Thoth
11,738
519
0
2,040
8,939
3,426
693
4,938
3,917
33,546
0
W
Amaterasu
noeystarlight
Amaterasu
11,760
5,471
0
4,078
14,953
15,291
239
7,319
7,414
0
26,909
W
Izanami
tHEhAiiOW
Izanami
12,586
8,914
125
3,469
13,656
6,005
2,347
2,952
10,520
0
51,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
49,708
319
Minions Killed
225
11
Camps Cleared
6
1,207,438
Distance Traveled
1,086,508
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,612
884
85
7
1
241,596
5
L
Kuzenbo
9,072
756
25
2
0
247,713
3
L
Apollo
9,506
792
26
2
1
204,470
0
L
Charybdis
8,718
727
64
5
1
190,004
3
L
Ravana
10,507
876
35
3
1
230,602
8
L
Tiamat
11,905
992
75
6
3
213,719
1
W
Nike
10,063
839
18
2
2
244,665
0
W
Thoth
10,205
850
63
5
1
249,271
0
W
Amaterasu
11,641
970
35
3
3
267,483
3
W
Izanami
11,152
929
118
10
4
204,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role