Player Matchup

Athena
Athena
Maple_Jacob
Athena
Level 148
God Stats
9W - 14L
1,326 SR
Queue Stats
506W - 489L
1,510 Elo+
Party 2
Fenrir
Fenrir
Noobkiing
Fenrir
Level 3
God Stats
1W - 1L
1,674 SR
Queue Stats
68W - 61L
1,401 Elo+
Party 1
Apollo
Apollo
Obi765
Apollo
Level 14
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 12L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
RockiinTec
Kukulkan
Level 3
God Stats
9W - 11L
1,345 SR
Queue Stats
99W - 83L
1,401 Elo+
Party 1
Izanami
Izanami
rakowL
Izanami
Level 26
God Stats
20W - 3L
1,912 SR
Queue Stats
35W - 22L
1,759 Elo+
Party 2
Team Averages
Level 39
1,555 SR
1,478 Elo+

VS

Team Averages
Level 25
1,608 SR
1,619 Elo+
Cernunnos
Cernunnos
Croakan
Cernunnos
Level 16
God Stats
3W - 1L
1,479 SR
Queue Stats
65W - 67L
1,570 Elo+
Solo
Zeus
Zeus
Diam0ndDog
Zeus
Level 29
God Stats
9W - 4L
1,774 SR
Queue Stats
32W - 42L
1,595 Elo+
Solo
Raijin
Raijin
SlimeWalker
Raijin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 57L
1,694 Elo+
Solo
Serqet
Serqet
rop707
Serqet
Level 28
God Stats
20W - 23L
1,954 SR
Queue Stats
400W - 364L
1,649 Elo+
Solo
Cthulhu
Cthulhu
xXSparkleFartXx
Cthulhu
Level 28
God Stats
4W - 6L
1,334 SR
Queue Stats
463W - 413L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 4 / 3
5,569
464
2,678
10,137
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Noobkiing
Fenrir
8
2 / 5 / 0
5,948
496
2,240
6,774
1,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Obi765
Apollo
8
2 / 5 / 1
5,291
441
3,401
6,811
1,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RockiinTec
Kukulkan
8
0 / 6 / 0
5,006
417
829
4,861
1,538
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rakowL
Izanami
13
3 / 2 / 1
7,528
627
8,985
8,905
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Croakan
Cernunnos
11
3 / 1 / 4
6,783
565
6,598
4,444
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
7,029
586
4,677
7,716
4,773
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
14
9 / 1 / 3
8,724
727
8,405
7,373
3,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
rop707
Serqet
12
6 / 1 / 2
7,409
617
5,279
8,091
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 4
6,116
510
2,385
8,582
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
22
22
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Croakan
Cernunnos
3
1
4
5
W
3
3
0
1
L
Athena
1
4
3
0.63
L
Fenrir
Noobkiing
Fenrir
2
5
0
0.4
L
Apollo
Obi765
Apollo
2
5
1
0.5
L
Kukulkan
RockiinTec
Kukulkan
0
6
0
0
W
Raijin
9
1
3
10.5
L
Izanami
rakowL
Izanami
3
2
1
1.75
W
Serqet
rop707
Serqet
6
1
2
7
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
27,344
37,488
Taken
36,206
12,548
Mitigated
17,888
6,962
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Croakan
Cernunnos
6,598
4,371
0
113
4,444
1,226
2,527
612
3,832
0
33,467
W
4,677
671
0
3,592
7,716
4,773
586
0
7,716
31,681
0
L
Athena
2,678
1,077
0
1,125
10,137
3,998
0
3,380
6,757
9,503
0
L
Fenrir
Noobkiing
Fenrir
2,240
744
0
522
6,774
1,983
0
2,068
4,706
0
21,059
L
Apollo
Obi765
Apollo
3,401
2,967
0
1,624
6,811
1,668
0
1,917
4,894
0
25,944
L
Kukulkan
RockiinTec
Kukulkan
829
262
0
50
4,861
1,538
0
3,148
1,713
16,446
0
W
Raijin
8,405
1,932
0
2,652
7,373
3,479
343
1,123
6,250
53,385
0
L
Izanami
rakowL
Izanami
8,985
5,379
0
3,641
8,905
3,361
0
4,954
3,777
0
54,871
W
Serqet
rop707
Serqet
5,279
1,096
0
3,934
8,091
2,415
0
0
8,091
0
37,985
W
2,385
483
0
672
8,582
5,995
653
1,772
6,810
15,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
36,061
222
Minions Killed
335
0
Camps Cleared
0
948,697
Distance Traveled
1,097,522
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,783
565
60
5
0
204,769
0
W
Zeus
7,029
586
62
5
0
194,913
3
L
Athena
5,569
464
7
1
0
210,274
9
L
Fenrir
5,948
496
44
4
0
188,884
0
L
Apollo
5,291
441
53
4
0
155,801
0
L
Kukulkan
5,006
417
33
3
0
173,138
2
W
Raijin
8,724
727
108
9
0
212,200
2
L
Izanami
7,528
627
85
7
0
220,600
1
W
Serqet
7,409
617
79
7
0
262,402
0
W
Cthulhu
6,116
510
26
2
0
223,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role