Player Matchup

Chiron
Chiron
EvIL neko sekai
Chiron
Level 88
God Stats
5W - 8L
1,747 SR
Queue Stats
330W - 369L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
SeismicYew14
Kuzenbo
Level 27
God Stats
12W - 23L
1,555 SR
Queue Stats
363W - 434L
1,328 Elo+
Party 2
Tiamat
Tiamat
ToastyWonder
Tiamat
Level 26
God Stats
6W - 10L
1,301 SR
Queue Stats
106W - 128L
1,437 Elo+
Solo
Team Averages
Level 47
1,534 SR
1,420 Elo+

VS

Team Averages
Level 59
1,514 SR
1,493 Elo+
Ra
Ra
ElectricJames77
Ra
Level 3
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Jclubin
Cernunnos
Level 15
God Stats
3W - 5L
1,187 SR
Queue Stats
16W - 21L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
ZHIRP
Gilgamesh
Level 158
God Stats
14W - 6L
1,691 SR
Queue Stats
282W - 219L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
10,714
714
15,059
15,205
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SeismicYew14
Kuzenbo
11
1 / 5 / 8
8,914
594
7,805
18,907
21,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
12
4 / 9 / 4
9,486
632
11,650
13,880
9,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 18
10,036
669
6,833
10,960
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Jclubin
Cernunnos
15
10 / 1 / 8
11,509
767
13,542
11,536
4,224
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ZHIRP
Gilgamesh
16
10 / 3 / 10
12,772
851
21,649
20,336
19,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
20
20
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
8
18
1.13
L
7
6
4
1.5
W
Cernunnos
Jclubin
Cernunnos
10
1
8
14
L
Kuzenbo
SeismicYew14
Kuzenbo
1
5
8
1
L
Tiamat
4
9
4
0.67
W
Gilgamesh
ZHIRP
Gilgamesh
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
42,024
47,992
Taken
42,832
38,640
Mitigated
29,579
7,429
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
1,237
1,418
1,433
10,960
5,489
228
4,703
6,257
28,570
0
L
15,059
6,044
243
2,832
15,205
7,073
721
1,909
13,228
151
38,913
W
Cernunnos
Jclubin
Cernunnos
13,542
8,828
197
4,419
11,536
4,224
2,144
6,289
5,247
0
49,061
L
Kuzenbo
SeismicYew14
Kuzenbo
7,805
1,886
0
3,046
18,907
21,677
78
7,139
11,768
19,175
0
L
Tiamat
11,650
786
0
1,308
13,880
9,890
560
1,647
12,233
32,344
0
W
Gilgamesh
ZHIRP
Gilgamesh
21,649
5,650
0
3,114
20,336
19,866
124
8,942
11,394
9,320
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
34,317
141
Minions Killed
201
7
Camps Cleared
5
691,601
Distance Traveled
807,518
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,036
669
53
4
0
254,932
0
L
Chiron
10,714
714
67
4
1
231,265
3
W
Cernunnos
11,509
767
79
5
2
265,897
1
L
Kuzenbo
8,914
594
23
2
1
224,168
1
L
Tiamat
9,486
632
51
3
5
236,168
4
W
Gilgamesh
12,772
851
69
5
3
286,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role