Player Matchup

Tsukuyomi
Tsukuyomi
Dargheti
Tsukuyomi
Level 64
God Stats
10W - 5L
1,232 SR
Queue Stats
49W - 63L
1,158 Elo+
Party 2
Cthulhu
Cthulhu
DoreetozDude
Cthulhu
Level 66
God Stats
1W - 0L
1,837 SR
Queue Stats
39W - 34L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
Mazt3r St3w
Aphrodite
Level 60
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 11L
1,174 Elo+
Party 2
Raijin
Raijin
Torchlight5579
Raijin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,237 Elo+
Party 2
Xbalanque
Xbalanque
Workbenchh
Xbalanque
Level 18
God Stats
4W - 4L
1,300 SR
Queue Stats
72W - 97L
1,164 Elo+
Party 2
Team Averages
Level 45
1,431 SR
1,213 Elo+

VS

Team Averages
Level 74
1,391 SR
1,272 Elo+
Chiron
Chiron
KCwolf1989z
Chiron
Level 102
God Stats
2W - 5L
1,287 SR
Queue Stats
32W - 42L
1,387 Elo+
Solo
Vulcan
Vulcan
OneHiSamurai
Vulcan
Level 38
God Stats
0W - 6L
1,755 SR
Queue Stats
4W - 15L
1,143 Elo+
Solo
Osiris
Osiris
OsakaiiOG
Osiris
Level 31
God Stats
19W - 29L
1,442 SR
Queue Stats
145W - 192L
1,279 Elo+
Party 1
Set
Set
ScoobysOnlyFans
Set
Level 135
God Stats
5W - 8L
1,338 SR
Queue Stats
537W - 603L
1,317 Elo+
Party 1
Medusa
Medusa
noone_1st
Medusa
Level 66
God Stats
0W - 2L
1,135 SR
Queue Stats
6W - 20L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dargheti
Tsukuyomi
18
5 / 6 / 8
11,798
562
11,153
15,172
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DoreetozDude
Cthulhu
19
7 / 2 / 4
12,530
597
15,092
13,842
14,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Mazt3r St3w
Aphrodite
16
2 / 1 / 2
9,491
452
7,763
14,830
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 9 / 0
10,540
502
10,681
15,137
9,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Workbenchh
Xbalanque
15
3 / 5 / 4
9,227
439
7,721
17,077
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 3 / 1
8,739
416
11,950
14,934
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
14
1 / 4 / 2
8,347
397
7,025
9,324
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
OsakaiiOG
Osiris
18
12 / 2 / 1
11,406
543
16,693
16,723
15,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 8 / 4
10,086
480
9,868
20,621
13,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
noone_1st
Medusa
16
5 / 1 / 2
10,493
500
8,360
15,544
6,221
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
18
Kills
23
23
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dargheti
Tsukuyomi
5
6
8
1.5
W
Cthulhu
DoreetozDude
Cthulhu
7
2
4
4.5
L
Chiron
3
3
1
1.17
W
Aphrodite
Mazt3r St3w
Aphrodite
2
1
2
3
L
Vulcan
1
4
2
0.5
L
Osiris
OsakaiiOG
Osiris
12
2
1
6.25
L
2
8
4
0.5
W
1
9
0
0.11
W
Xbalanque
Workbenchh
Xbalanque
3
5
4
1
L
Medusa
noone_1st
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,410
Damage
53,896
76,058
Taken
77,146
41,151
Mitigated
43,517
29,991
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dargheti
Tsukuyomi
11,153
3,601
0
5,252
15,172
5,543
0
0
15,172
0
57,955
W
Cthulhu
DoreetozDude
Cthulhu
15,092
1,638
410
5,053
13,842
14,695
1,129
468
13,374
78,696
0
L
Chiron
11,950
4,301
522
3,927
14,934
4,952
561
5,317
9,544
0
59,226
W
Aphrodite
Mazt3r St3w
Aphrodite
7,763
814
5,200
9,053
14,830
5,632
805
2,388
12,442
60,716
0
L
Vulcan
7,025
1,461
0
0
9,324
3,366
438
3,343
5,981
40,296
0
L
Osiris
OsakaiiOG
Osiris
16,693
6,197
428
3,124
16,723
15,963
364
6,086
10,637
0
73,059
L
9,868
5,333
0
6,561
20,621
13,015
0
9,800
10,821
0
64,742
W
10,681
1,940
0
3,244
15,137
9,992
1,345
0
15,137
67,263
0
W
Xbalanque
Workbenchh
Xbalanque
7,721
3,267
0
1,779
17,077
5,289
2,157
4,786
12,291
0
41,076
L
Medusa
noone_1st
Medusa
8,360
4,478
0
4,315
15,544
6,221
2,159
9,257
6,287
0
61,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
49,071
555
Minions Killed
510
0
Camps Cleared
0
1,938,485
Distance Traveled
1,816,454
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,798
562
97
5
0
435,494
0
W
Cthulhu
12,530
597
147
7
0
372,032
0
L
Chiron
8,739
416
97
5
0
323,848
3
W
Aphrodite
9,491
452
114
5
0
388,821
3
L
Vulcan
8,347
397
68
3
0
384,311
0
L
Osiris
11,406
543
98
5
0
426,484
0
L
Set
10,086
480
123
6
0
368,127
3
W
Raijin
10,540
502
135
6
0
347,928
1
W
Xbalanque
9,227
439
62
3
0
394,210
0
L
Medusa
10,493
500
124
6
0
313,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role