Player Matchup

Amaterasu
Amaterasu
Andrethegreat12
Amaterasu
Level 46
God Stats
16W - 27L
1,375 SR
Queue Stats
123W - 172L
1,345 Elo+
Party 1
Nemesis
Nemesis
Imperaxive
Nemesis
Level 17
God Stats
12W - 19L
1,474 SR
Queue Stats
39W - 70L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
SunnySideUpYoshi
Sylvanus
Level 29
God Stats
5W - 7L
1,496 SR
Queue Stats
181W - 198L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
chamomilefairy
Zhong Kui
Level 28
God Stats
29W - 19L
1,663 SR
Queue Stats
227W - 185L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
marvellkiller24
Baron Samedi
Level 27
God Stats
36W - 31L
1,654 SR
Queue Stats
196W - 189L
1,581 Elo+
Solo
Team Averages
Level 29
1,532 SR
1,459 Elo+

VS

Team Averages
Level 12
1,772 SR
1,699 Elo+
Merlin
Merlin
Chubby_DaDon
Merlin
Level 27
God Stats
2W - 0L
1,654 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Izanami
Izanami
Gamerguy2376482
Izanami
Level 5
God Stats
17W - 4L
1,500 SR
Queue Stats
95W - 10L
1,500 Elo+
Party 2
Anhur
Anhur
Traferan69
Anhur
Level 18
God Stats
8W - 2L
2,025 SR
Queue Stats
79W - 14L
1,925 Elo+
Party 2
Cthulhu
Cthulhu
What5363
Cthulhu
Level 2
God Stats
62W - 6L
1,939 SR
Queue Stats
65W - 6L
1,869 Elo+
Party 2
Jormungandr
Jormungandr
WillDooshette
Jormungandr
Level 8
God Stats
4W - 2L
1,743 SR
Queue Stats
92W - 21L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andrethegreat12
Amaterasu
20
5 / 3 / 7
14,527
908
13,764
34,148
15,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Imperaxive
Nemesis
20
6 / 19 / 10
15,315
957
20,857
40,143
13,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 14
17,012
1,063
11,045
18,884
31,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
chamomilefairy
Zhong Kui
20
5 / 3 / 13
16,205
1,013
24,086
15,342
12,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
marvellkiller24
Baron Samedi
20
3 / 6 / 9
15,422
964
23,812
20,094
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 5 / 19
16,299
1,019
20,286
17,217
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 14
17,619
1,101
46,050
23,073
8,343
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
20
9 / 8 / 11
16,765
1,048
27,110
28,129
9,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
What5363
Cthulhu
18
0 / 1 / 1
11,669
729
0
1,312
834
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
WillDooshette
Jormungandr
20
7 / 3 / 21
17,151
1,072
28,006
26,083
36,009
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
22
Kills
32
32
Deaths
22
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andrethegreat12
Amaterasu
5
3
7
2.83
W
Merlin
4
5
19
2.7
W
12
5
14
3.8
L
Nemesis
Imperaxive
Nemesis
6
19
10
0.58
L
3
1
14
10
W
Anhur
9
8
11
1.81
W
Cthulhu
What5363
Cthulhu
0
1
1
0.5
W
Jormungandr
WillDooshette
Jormungandr
7
3
21
5.83
L
Zhong Kui
chamomilefairy
Zhong Kui
5
3
13
3.83
L
Baron Samedi
marvellkiller24
Baron Samedi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,564
Damage
121,452
128,611
Taken
95,814
81,664
Mitigated
60,068
33,765
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andrethegreat12
Amaterasu
13,764
7,021
0
4,714
34,148
15,736
0
12,008
22,140
0
25,057
W
Merlin
20,286
321
0
625
17,217
5,879
0
10,622
6,595
53,767
0
W
46,050
38,689
0
6,068
23,073
8,343
0
15,012
8,061
0
92,615
L
Nemesis
Imperaxive
Nemesis
20,857
11,374
0
5,099
40,143
13,512
0
18,166
21,977
75
31,834
L
11,045
1,478
4,323
6,211
18,884
31,371
0
6,292
12,592
35,385
0
W
Anhur
27,110
22,330
0
7,994
28,129
9,003
0
15,802
12,327
0
63,094
W
Cthulhu
What5363
Cthulhu
0
0
0
0
1,312
834
0
0
1,312
462
0
W
Jormungandr
WillDooshette
Jormungandr
28,006
4,940
0
1,662
26,083
36,009
0
17,582
8,501
51,383
0
L
Zhong Kui
chamomilefairy
Zhong Kui
24,086
568
0
3,328
15,342
12,589
0
4,010
11,332
67,643
0
L
Baron Samedi
marvellkiller24
Baron Samedi
23,812
476
5,112
4,978
20,094
8,456
0
7,816
12,278
71,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,481
Gold Earned
79,503
300
Minions Killed
342
6
Camps Cleared
14
1,509,441
Distance Traveled
1,203,459
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,527
908
16
1
2
323,508
0
W
Merlin
16,299
1,019
85
5
1
308,297
1
W
Izanami
17,619
1,101
115
7
9
284,590
0
L
Nemesis
15,315
957
8
1
1
278,545
0
L
Sylvanus
17,012
1,063
41
3
0
294,552
0
W
Anhur
16,765
1,048
94
6
4
282,880
0
W
Cthulhu
11,669
729
0
0
0
12,329
0
W
Jormungandr
17,151
1,072
48
3
0
315,363
9
L
Zhong Kui
16,205
1,013
113
7
2
302,671
0
L
Baron Samedi
15,422
964
122
8
1
310,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role